Qiang Sun

h-index11
2papers
410citations

2 Papers

15.3CVDec 2, 2024Code
PhysGame: Uncovering Physical Commonsense Violations in Gameplay Videos

Meng Cao, Haoran Tang, Haoze Zhao et al.

Recent advancements in video-based large language models (Video LLMs) have witnessed the emergence of diverse capabilities to reason and interpret dynamic visual content. Among them, gameplay videos stand out as a distinctive data source, often containing glitches that defy physics commonsense. This characteristic renders them an effective benchmark for assessing the under-explored capability of physical commonsense understanding in video LLMs. In this paper, we propose PhysGame as a pioneering benchmark to evaluate physical commonsense violations in gameplay videos. PhysGame comprises 880 videos associated with glitches spanning four fundamental domains (i.e., mechanics, kinematics, optics, and material properties) and across 12 distinct physical commonsense. Through extensively evaluating various state-ofthe-art video LLMs, our findings reveal that the performance of current open-source video LLMs significantly lags behind that of proprietary counterparts. To bridge this gap, we curate an instruction tuning dataset PhysInstruct with 140,057 question-answering pairs to facilitate physical commonsense learning. In addition, we also propose a preference optimization dataset PhysDPO with 34,358 training pairs, where the dis-preferred responses are generated conditioned on misleading titles (i.e., meta information hacking), fewer frames (i.e., temporal hacking) and lower spatial resolutions (i.e., spatial hacking). Based on the suite of datasets, we propose PhysVLM as a physical knowledge-enhanced video LLM. Extensive experiments on both physical-oriented benchmark PhysGame and general video understanding benchmarks demonstrate the state-ofthe-art performance of PhysVLM.

3.7CVOct 14, 2024
Cross-Modal Few-Shot Learning: a Generative Transfer Learning Framework

Zhengwei Yang, Yuke Li, Qiang Sun et al.

Most existing studies on few-shot learning focus on unimodal settings, where models are trained to generalize to unseen data using a limited amount of labeled examples from a single modality. However, real-world data are inherently multi-modal, and such unimodal approaches limit the practical applications of few-shot learning. To bridge this gap, this paper introduces the Cross-modal Few-Shot Learning (CFSL) task, which aims to recognize instances across multiple modalities while relying on scarce labeled data. This task presents unique challenges compared to classical few-shot learning arising from the distinct visual attributes and structural disparities inherent to each modality. To tackle these challenges, we propose a Generative Transfer Learning (GTL) framework by simulating how humans abstract and generalize concepts. Specifically, the GTL jointly estimates the latent shared concept across modalities and the in-modality disturbance through a generative structure. Establishing the relationship between latent concepts and visual content among abundant unimodal data enables GTL to effectively transfer knowledge from unimodal to novel multimodal data, as humans did. Comprehensive experiments demonstrate that the GTL achieves state-of-the-art performance across seven multi-modal datasets across RGB-Sketch, RGB-Infrared, and RGB-Depth.