Kai Wang

AI
h-index4
4papers
1,253citations
Novelty55%
AI Score33

4 Papers

12.8CVOct 29, 2020Code
Suppressing Mislabeled Data via Grouping and Self-Attention

Xiaojiang Peng, Kai Wang, Zhaoyang Zeng et al.

Deep networks achieve excellent results on large-scale clean data but degrade significantly when learning from noisy labels. To suppressing the impact of mislabeled data, this paper proposes a conceptually simple yet efficient training block, termed as Attentive Feature Mixup (AFM), which allows paying more attention to clean samples and less to mislabeled ones via sample interactions in small groups. Specifically, this plug-and-play AFM first leverages a \textit{group-to-attend} module to construct groups and assign attention weights for group-wise samples, and then uses a \textit{mixup} module with the attention weights to interpolate massive noisy-suppressed samples. The AFM has several appealing benefits for noise-robust deep learning. (i) It does not rely on any assumptions and extra clean subset. (ii) With massive interpolations, the ratio of useless samples is reduced dramatically compared to the original noisy ratio. (iii) \pxj{It jointly optimizes the interpolation weights with classifiers, suppressing the influence of mislabeled data via low attention weights. (iv) It partially inherits the vicinal risk minimization of mixup to alleviate over-fitting while improves it by sampling fewer feature-target vectors around mislabeled data from the mixup vicinal distribution.} Extensive experiments demonstrate that AFM yields state-of-the-art results on two challenging real-world noisy datasets: Food101N and Clothing1M. The code will be available at https://github.com/kaiwang960112/AFM.

2.4AIOct 13, 2021
Feudal Reinforcement Learning by Reading Manuals

Kai Wang, Zhonghao Wang, Mo Yu et al.

Reading to act is a prevalent but challenging task which requires the ability to reason from a concise instruction. However, previous works face the semantic mismatch between the low-level actions and the high-level language descriptions and require the human-designed curriculum to work properly. In this paper, we present a Feudal Reinforcement Learning (FRL) model consisting of a manager agent and a worker agent. The manager agent is a multi-hop plan generator dealing with high-level abstract information and generating a series of sub-goals in a backward manner. The worker agent deals with the low-level perceptions and actions to achieve the sub-goals one by one. In comparison, our FRL model effectively alleviate the mismatching between text-level inference and low-level perceptions and actions; and is general to various forms of environments, instructions and manuals; and our multi-hop plan generator can significantly boost for challenging tasks where multi-step reasoning form the texts is critical to resolve the instructed goals. We showcase our approach achieves competitive performance on two challenging tasks, Read to Fight Monsters (RTFM) and Messenger, without human-designed curriculum learning.

31.3CLApr 26, 2020Code
Multi-Domain Dialogue Acts and Response Co-Generation

Kai Wang, Junfeng Tian, Rui Wang et al.

Generating fluent and informative responses is of critical importance for task-oriented dialogue systems. Existing pipeline approaches generally predict multiple dialogue acts first and use them to assist response generation. There are at least two shortcomings with such approaches. First, the inherent structures of multi-domain dialogue acts are neglected. Second, the semantic associations between acts and responses are not taken into account for response generation. To address these issues, we propose a neural co-generation model that generates dialogue acts and responses concurrently. Unlike those pipeline approaches, our act generation module preserves the semantic structures of multi-domain dialogue acts and our response generation module dynamically attends to different acts as needed. We train the two modules jointly using an uncertainty loss to adjust their task weights adaptively. Extensive experiments are conducted on the large-scale MultiWOZ dataset and the results show that our model achieves very favorable improvement over several state-of-the-art models in both automatic and human evaluations.

21.1HCSep 27, 2017
Smart Guiding Glasses for Visually Impaired People in Indoor Environment

Jinqiang Bai, Shiguo Lian, Zhaoxiang Liu et al.

To overcome the travelling difficulty for the visually impaired group, this paper presents a novel ETA (Electronic Travel Aids)-smart guiding device in the shape of a pair of eyeglasses for giving these people guidance efficiently and safely. Different from existing works, a novel multi sensor fusion based obstacle avoiding algorithm is proposed, which utilizes both the depth sensor and ultrasonic sensor to solve the problems of detecting small obstacles, and transparent obstacles, e.g. the French door. For totally blind people, three kinds of auditory cues were developed to inform the direction where they can go ahead. Whereas for weak sighted people, visual enhancement which leverages the AR (Augment Reality) technique and integrates the traversable direction is adopted. The prototype consisting of a pair of display glasses and several low cost sensors is developed, and its efficiency and accuracy were tested by a number of users. The experimental results show that the smart guiding glasses can effectively improve the user's travelling experience in complicated indoor environment. Thus it serves as a consumer device for helping the visually impaired people to travel safely.