Yunzhe Wang

AI
h-index12
4papers
3citations
Novelty44%
AI Score49

4 Papers

12.1ASApr 16Code
SongBench: A Fine-Grained Multi-Aspect Benchmark for Song Quality Assessment

Dapeng Wu, Shun Lei, Wei Tan et al.

Recent advancements in Text-to-Song generation have enabled realistic musical content production, yet existing evaluation benchmarks lack the professional granularity to capture multi-dimensional aesthetic nuances. In this paper, we propose SongBench, a specialized framework for fine-grained song assessment across seven key dimensions: Vocal, Instrument, Melody, Structure, Arrangement, Mixing, and Musicality. Utilizing this framework, we construct an expert-annotated database comprising 11,717 samples from state-of-the-art models, labeled by music professionals. Extensive experimental results demonstrate that SongBench achieves high correlation with expert ratings. By revealing fine-grained performance gaps in current state-of-the-art models, SongBench serves as a diagnostic benchmark to steer the development toward more professional and musically coherent song generation.

8.4CVOct 22, 2025Code
X-Ego: Acquiring Team-Level Tactical Situational Awareness via Cross-Egocentric Contrastive Video Representation Learning

Yunzhe Wang, Soham Hans, Volkan Ustun

Human team tactics emerge from each player's individual perspective and their ability to anticipate, interpret, and adapt to teammates' intentions. While advances in video understanding have improved the modeling of team interactions in sports, most existing work relies on third-person broadcast views and overlooks the synchronous, egocentric nature of multi-agent learning. We introduce X-Ego-CS, a benchmark dataset consisting of 124 hours of gameplay footage from 45 professional-level matches of the popular e-sports game Counter-Strike 2, designed to facilitate research on multi-agent decision-making in complex 3D environments. X-Ego-CS provides cross-egocentric video streams that synchronously capture all players' first-person perspectives along with state-action trajectories. Building on this resource, we propose Cross-Ego Contrastive Learning (CECL), which aligns teammates' egocentric visual streams to foster team-level tactical situational awareness from an individual's perspective. We evaluate CECL on a teammate-opponent location prediction task, demonstrating its effectiveness in enhancing an agent's ability to infer both teammate and opponent positions from a single first-person view using state-of-the-art video encoders. Together, X-Ego-CS and CECL establish a foundation for cross-egocentric multi-agent benchmarking in esports. More broadly, our work positions gameplay understanding as a testbed for multi-agent modeling and tactical learning, with implications for spatiotemporal reasoning and human-AI teaming in both virtual and real-world domains. Code and dataset are available at https://github.com/HATS-ICT/x-ego.

5.8AIOct 23, 2025
Individualized Cognitive Simulation in Large Language Models: Evaluating Different Cognitive Representation Methods

Tianyi Zhang, Xiaolin Zhou, Yunzhe Wang et al.

Individualized cognitive simulation (ICS) aims to build computational models that approximate the thought processes of specific individuals. While large language models (LLMs) convincingly mimic surface-level human behavior such as role-play, their ability to simulate deeper individualized cognitive processes remains poorly understood. To address this gap, we introduce a novel task that evaluates different cognitive representation methods in ICS. We construct a dataset from recently published novels (later than the release date of the tested LLMs) and propose an 11-condition cognitive evaluation framework to benchmark seven off-the-shelf LLMs in the context of authorial style emulation. We hypothesize that effective cognitive representations can help LLMs generate storytelling that better mirrors the original author. Thus, we test different cognitive representations, e.g., linguistic features, concept mappings, and profile-based information. Results show that combining conceptual and linguistic features is particularly effective in ICS, outperforming static profile-based cues in overall evaluation. Importantly, LLMs are more effective at mimicking linguistic style than narrative structure, underscoring their limits in deeper cognitive simulation. These findings provide a foundation for developing AI systems that adapt to individual ways of thinking and expression, advancing more personalized and human-aligned creative technologies.

4.1HCSep 9, 2025
BREATH: A Bio-Radar Embodied Agent for Tonal and Human-Aware Diffusion Music Generation

Yunzhe Wang, Xinyu Tang, Zhixun Huang et al.

We present a multimodal system for personalized music generation that integrates physiological sensing, LLM-based reasoning, and controllable audio synthesis. A millimeter-wave radar sensor non-invasively captures heart rate and respiration rate. These physiological signals, combined with environmental state, are interpreted by a reasoning agent to infer symbolic musical descriptors, such as tempo, mood intensity, and traditional Chinese pentatonic modes, which are then expressed as structured prompts to guide a diffusion-based audio model in synthesizing expressive melodies. The system emphasizes cultural grounding through tonal embeddings and enables adaptive, embodied music interaction. To evaluate the system, we adopt a research-creation methodology combining case studies, expert feedback, and targeted control experiments. Results show that physiological variations can modulate musical features in meaningful ways, and tonal conditioning enhances alignment with intended modal characteristics. Expert users reported that the system affords intuitive, culturally resonant musical responses and highlighted its potential for therapeutic and interactive applications. This work demonstrates a novel bio-musical feedback loop linking radar-based sensing, prompt reasoning, and generative audio modeling.