Dynamic Multimodal Information Bottleneck for Multimodality ClassificationYingying Fang, Shuang Wu, Sheng Zhang et al.
Effectively leveraging multimodal data such as various images, laboratory tests and clinical information is gaining traction in a variety of AI-based medical diagnosis and prognosis tasks. Most existing multi-modal techniques only focus on enhancing their performance by leveraging the differences or shared features from various modalities and fusing feature across different modalities. These approaches are generally not optimal for clinical settings, which pose the additional challenges of limited training data, as well as being rife with redundant data or noisy modality channels, leading to subpar performance. To address this gap, we study the robustness of existing methods to data redundancy and noise and propose a generalized dynamic multimodal information bottleneck framework for attaining a robust fused feature representation. Specifically, our information bottleneck module serves to filter out the task-irrelevant information and noises in the fused feature, and we further introduce a sufficiency loss to prevent dropping of task-relevant information, thus explicitly preserving the sufficiency of prediction information in the distilled feature. We validate our model on an in-house and a public COVID19 dataset for mortality prediction as well as two public biomedical datasets for diagnostic tasks. Extensive experiments show that our method surpasses the state-of-the-art and is significantly more robust, being the only method to remain performance when large-scale noisy channels exist. Our code is publicly available at https://github.com/ayanglab/DMIB.
4.8IVSep 29, 2022
Spherical Image Inpainting with Frame Transformation and Data-driven Prior Deep NetworksJianfei Li, Chaoyan Huang, Raymond Chan et al.
Spherical image processing has been widely applied in many important fields, such as omnidirectional vision for autonomous cars, global climate modelling, and medical imaging. It is non-trivial to extend an algorithm developed for flat images to the spherical ones. In this work, we focus on the challenging task of spherical image inpainting with deep learning-based regularizer. Instead of a naive application of existing models for planar images, we employ a fast directional spherical Haar framelet transform and develop a novel optimization framework based on a sparsity assumption of the framelet transform. Furthermore, by employing progressive encoder-decoder architecture, a new and better-performed deep CNN denoiser is carefully designed and works as an implicit regularizer. Finally, we use a plug-and-play method to handle the proposed optimization model, which can be implemented efficiently by training the CNN denoiser prior. Numerical experiments are conducted and show that the proposed algorithms can greatly recover damaged spherical images and achieve the best performance over purely using deep learning denoiser and plug-and-play model.
Transformer for Single Image Super-ResolutionZhisheng Lu, Juncheng Li, Hong Liu et al.
Single image super-resolution (SISR) has witnessed great strides with the development of deep learning. However, most existing studies focus on building more complex networks with a massive number of layers. Recently, more and more researchers start to explore the application of Transformer in computer vision tasks. However, the heavy computational cost and high GPU memory occupation of the vision Transformer cannot be ignored. In this paper, we propose a novel Efficient Super-Resolution Transformer (ESRT) for SISR. ESRT is a hybrid model, which consists of a Lightweight CNN Backbone (LCB) and a Lightweight Transformer Backbone (LTB). Among them, LCB can dynamically adjust the size of the feature map to extract deep features with a low computational cost. LTB is composed of a series of Efficient Transformers (ET), which occupies a small GPU memory occupation, thanks to the specially designed Efficient Multi-Head Attention (EMHA). Extensive experiments show that ESRT achieves competitive results with low computational costs. Compared with the original Transformer which occupies 16,057M GPU memory, ESRT only occupies 4,191M GPU memory. All codes are available at https://github.com/luissen/ESRT.