FBD-SV-2024: Flying Bird Object Detection Dataset in Surveillance VideoZi-Wei Sun, Ze-Xi Hua, Heng-Chao Li et al.
A Flying Bird Dataset for Surveillance Videos (FBD-SV-2024) is introduced and tailored for the development and performance evaluation of flying bird detection algorithms in surveillance videos. This dataset comprises 483 video clips, amounting to 28,694 frames in total. Among them, 23,833 frames contain 28,366 instances of flying birds. The proposed dataset of flying birds in surveillance videos is collected from realistic surveillance scenarios, where the birds exhibit characteristics such as inconspicuous features in single frames (in some instances), generally small sizes, and shape variability during flight. These attributes pose challenges that need to be addressed when developing flying bird detection methods for surveillance videos. Finally, advanced (video) object detection algorithms were selected for experimentation on the proposed dataset, and the results demonstrated that this dataset remains challenging for the algorithms above. The FBD-SV-2024 is now publicly available: Please visit https://github.com/Ziwei89/FBD-SV-2024_github for the dataset download link and related processing scripts.
11.0ROJun 17, 2025
GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic ManipulationYing Chai, Litao Deng, Ruizhi Shao et al.
Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions directly from visual inputs, or a Vision-to-3D-to-Action (V-3D-A) paradigm, leveraging intermediate 3D representations. However, these methods often struggle with action inaccuracies due to the complexity and dynamic nature of manipulation scenes. In this paper, we adopt a V-4D-A framework that enables direct action reasoning from motion-aware 4D representations via a Gaussian Action Field (GAF). GAF extends 3D Gaussian Splatting (3DGS) by incorporating learnable motion attributes, allowing 4D modeling of dynamic scenes and manipulation actions. To learn time-varying scene geometry and action-aware robot motion, GAF provides three interrelated outputs: reconstruction of the current scene, prediction of future frames, and estimation of init action via Gaussian motion. Furthermore, we employ an action-vision-aligned denoising framework, conditioned on a unified representation that combines the init action and the Gaussian perception, both generated by the GAF, to further obtain more precise actions. Extensive experiments demonstrate significant improvements, with GAF achieving +11.5385 dB PSNR, +0.3864 SSIM and -0.5574 LPIPS improvements in reconstruction quality, while boosting the average +7.3% success rate in robotic manipulation tasks over state-of-the-art methods.