Bin Zhou

CV
h-index13
7papers
390citations
Novelty57%
AI Score42

7 Papers

29.0CVDec 8, 2023Code
GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

Yahao Shi, Yanmin Wu, Chenming Wu et al. · pku

This paper presents a 3D Gaussian Inverse Rendering (GIR) method, employing 3D Gaussian representations to effectively factorize the scene into material properties, light, and geometry. The key contributions lie in three-fold. We compute the normal of each 3D Gaussian using the shortest eigenvector, with a directional masking scheme forcing accurate normal estimation without external supervision. We adopt an efficient voxel-based indirect illumination tracing scheme that stores direction-aware outgoing radiance in each 3D Gaussian to disentangle secondary illumination for approximating multi-bounce light transport. To further enhance the illumination disentanglement, we represent a high-resolution environmental map with a learnable low-resolution map and a lightweight, fully convolutional network. Our method achieves state-of-the-art performance in both relighting and novel view synthesis tasks among the recently proposed inverse rendering methods while achieving real-time rendering. This substantiates our proposed method's efficacy and broad applicability, highlighting its potential as an influential tool in various real-time interactive graphics applications such as material editing and relighting. The code will be released at https://github.com/guduxiaolang/GIR.

6.5CVFeb 20, 2024Code
Neuromorphic Synergy for Video Binarization

Shijie Lin, Xiang Zhang, Lei Yang et al.

Bimodal objects, such as the checkerboard pattern used in camera calibration, markers for object tracking, and text on road signs, to name a few, are prevalent in our daily lives and serve as a visual form to embed information that can be easily recognized by vision systems. While binarization from intensity images is crucial for extracting the embedded information in the bimodal objects, few previous works consider the task of binarization of blurry images due to the relative motion between the vision sensor and the environment. The blurry images can result in a loss in the binarization quality and thus degrade the downstream applications where the vision system is in motion. Recently, neuromorphic cameras offer new capabilities for alleviating motion blur, but it is non-trivial to first deblur and then binarize the images in a real-time manner. In this work, we propose an event-based binary reconstruction method that leverages the prior knowledge of the bimodal target's properties to perform inference independently in both event space and image space and merge the results from both domains to generate a sharp binary image. We also develop an efficient integration method to propagate this binary image to high frame rate binary video. Finally, we develop a novel method to naturally fuse events and images for unsupervised threshold identification. The proposed method is evaluated in publicly available and our collected data sequence, and shows the proposed method can outperform the SOTA methods to generate high frame rate binary video in real-time on CPU-only devices.

3.6CVApr 3, 2025
LPA3D: 3D Room-Level Scene Generation from In-the-Wild Images

Ming-Jia Yang, Yu-Xiao Guo, Yang Liu et al.

Generating realistic, room-level indoor scenes with semantically plausible and detailed appearances from in-the-wild images is crucial for various applications in VR, AR, and robotics. The success of NeRF-based generative methods indicates a promising direction to address this challenge. However, unlike their success at the object level, existing scene-level generative methods require additional information, such as multiple views, depth images, or semantic guidance, rather than relying solely on RGB images. This is because NeRF-based methods necessitate prior knowledge of camera poses, which is challenging to approximate for indoor scenes due to the complexity of defining alignment and the difficulty of globally estimating poses from a single image, given the unseen parts behind the camera. To address this challenge, we redefine global poses within the framework of Local-Pose-Alignment (LPA) -- an anchor-based multi-local-coordinate system that uses a selected number of anchors as the roots of these coordinates. Building on this foundation, we introduce LPA-GAN, a novel NeRF-based generative approach that incorporates specific modifications to estimate the priors of camera poses under LPA. It also co-optimizes the pose predictor and scene generation processes. Our ablation study and comparisons with straightforward extensions of NeRF-based object generative methods demonstrate the effectiveness of our approach. Furthermore, visual comparisons with other techniques reveal that our method achieves superior view-to-view consistency and semantic normality.

11.6CVAug 20, 2021Code
Indoor Scene Generation from a Collection of Semantic-Segmented Depth Images

Ming-Jia Yang, Yu-Xiao Guo, Bin Zhou et al.

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically generates 3D objects in a room from a randomly sampled latent code. Different from existing methods that represent an indoor scene with the type, location, and other properties of objects in the room and learn the scene layout from a collection of complete 3D indoor scenes, our method models each indoor scene as a 3D semantic scene volume and learns a volumetric generative adversarial network (GAN) from a collection of 2.5D partial observations of 3D scenes. To this end, we apply a differentiable projection layer to project the generated 3D semantic scene volumes into semantic-segmented depth images and design a new multiple-view discriminator for learning the complete 3D scene volume from 2.5D semantic-segmented depth images. Compared to existing methods, our method not only efficiently reduces the workload of modeling and acquiring 3D scenes for training, but also produces better object shapes and their detailed layouts in the scene. We evaluate our method with different indoor scene datasets and demonstrate the advantages of our method. We also extend our method for generating 3D indoor scenes from semantic-segmented depth images inferred from RGB images of real scenes.

12.8CVOct 20, 2020Code
Self-Supervised Learning of Part Mobility from Point Cloud Sequence

Yahao Shi, Xinyu Cao, Bin Zhou

Part mobility analysis is a significant aspect required to achieve a functional understanding of 3D objects. It would be natural to obtain part mobility from the continuous part motion of 3D objects. In this study, we introduce a self-supervised method for segmenting motion parts and predicting their motion attributes from a point cloud sequence representing a dynamic object. To sufficiently utilize spatiotemporal information from the point cloud sequence, we generate trajectories by using correlations among successive frames of the sequence instead of directly processing the point clouds. We propose a novel neural network architecture called PointRNN to learn feature representations of trajectories along with their part rigid motions. We evaluate our method on various tasks including motion part segmentation, motion axis prediction and motion range estimation. The results demonstrate that our method outperforms previous techniques on both synthetic and real datasets. Moreover, our method has the ability to generalize to new and unseen objects. It is important to emphasize that it is not required to know any prior shape structure, prior shape category information, or shape orientation. To the best of our knowledge, this is the first study on deep learning to extract part mobility from point cloud sequence of a dynamic object.

9.4CVJul 11, 2019Code
Aesthetic Attributes Assessment of Images

Xin Jin, Le Wu, Geng Zhao et al.

Image aesthetic quality assessment has been a relatively hot topic during the last decade. Most recently, comments type assessment (aesthetic captions) has been proposed to describe the general aesthetic impression of an image using text. In this paper, we propose Aesthetic Attributes Assessment of Images, which means the aesthetic attributes captioning. This is a new formula of image aesthetic assessment, which predicts aesthetic attributes captions together with the aesthetic score of each attribute. We introduce a new dataset named \emph{DPC-Captions} which contains comments of up to 5 aesthetic attributes of one image through knowledge transfer from a full-annotated small-scale dataset. Then, we propose Aesthetic Multi-Attribute Network (AMAN), which is trained on a mixture of fully-annotated small-scale PCCD dataset and weakly-annotated large-scale DPC-Captions dataset. Our AMAN makes full use of transfer learning and attention model in a single framework. The experimental results on our DPC-Captions and PCCD dataset reveal that our method can predict captions of 5 aesthetic attributes together with numerical score assessment of each attribute. We use the evaluation criteria used in image captions to prove that our specially designed AMAN model outperforms traditional CNN-LSTM model and modern SCA-CNN model of image captions.

25.5CVMar 10, 2019
Shape2Motion: Joint Analysis of Motion Parts and Attributes from 3D Shapes

Xiaogang Wang, Bin Zhou, Yahao Shi et al.

For the task of mobility analysis of 3D shapes, we propose joint analysis for simultaneous motion part segmentation and motion attribute estimation, taking a single 3D model as input. The problem is significantly different from those tackled in the existing works which assume the availability of either a pre-existing shape segmentation or multiple 3D models in different motion states. To that end, we develop Shape2Motion which takes a single 3D point cloud as input, and jointly computes a mobility-oriented segmentation and the associated motion attributes. Shape2Motion is comprised of two deep neural networks designed for mobility proposal generation and mobility optimization, respectively. The key contribution of these networks is the novel motion-driven features and losses used in both motion part segmentation and motion attribute estimation. This is based on the observation that the movement of a functional part preserves the shape structure. We evaluate Shape2Motion with a newly proposed benchmark for mobility analysis of 3D shapes. Results demonstrate that our method achieves the state-of-the-art performance both in terms of motion part segmentation and motion attribute estimation.