Prasad Tadepalli

CL
h-index12
36papers
9,779citations
Novelty52%
AI Score50

36 Papers

AIJun 27, 2022
Parametrically Retargetable Decision-Makers Tend To Seek Power

Alexander Matt Turner, Prasad Tadepalli

If capable AI agents are generally incentivized to seek power in service of the objectives we specify for them, then these systems will pose enormous risks, in addition to enormous benefits. In fully observable environments, most reward functions have an optimal policy which seeks power by keeping options open and staying alive. However, the real world is neither fully observable, nor must trained agents be even approximately reward-optimal. We consider a range of models of AI decision-making, from optimal, to random, to choices informed by learning and interacting with an environment. We discover that many decision-making functions are retargetable, and that retargetability is sufficient to cause power-seeking tendencies. Our functional criterion is simple and broad. We show that a range of qualitatively dissimilar decision-making procedures incentivize agents to seek power. We demonstrate the flexibility of our results by reasoning about learned policy incentives in Montezuma's Revenge. These results suggest a safety risk: Eventually, retargetable training procedures may train real-world agents which seek power over humans.

LGJun 16, 2022
Explainable Models via Compression of Tree Ensembles

Siwen Yan, Sriraam Natarajan, Saket Joshi et al.

Ensemble models (bagging and gradient-boosting) of relational decision trees have proved to be one of the most effective learning methods in the area of probabilistic logic models (PLMs). While effective, they lose one of the most important aspect of PLMs -- interpretability. In this paper we consider the problem of compressing a large set of learned trees into a single explainable model. To this effect, we propose CoTE -- Compression of Tree Ensembles -- that produces a single small decision list as a compressed representation. CoTE first converts the trees to decision lists and then performs the combination and compression with the aid of the original training set. An experimental evaluation demonstrates the effectiveness of CoTE in several benchmark relational data sets.

LGOct 8, 2023
Adversarial Attacks on Combinatorial Multi-Armed Bandits

Rishab Balasubramanian, Jiawei Li, Prasad Tadepalli et al.

We study reward poisoning attacks on Combinatorial Multi-armed Bandits (CMAB). We first provide a sufficient and necessary condition for the attackability of CMAB, a notion to capture the vulnerability and robustness of CMAB. The attackability condition depends on the intrinsic properties of the corresponding CMAB instance such as the reward distributions of super arms and outcome distributions of base arms. Additionally, we devise an attack algorithm for attackable CMAB instances. Contrary to prior understanding of multi-armed bandits, our work reveals a surprising fact that the attackability of a specific CMAB instance also depends on whether the bandit instance is known or unknown to the adversary. This finding indicates that adversarial attacks on CMAB are difficult in practice and a general attack strategy for any CMAB instance does not exist since the environment is mostly unknown to the adversary. We validate our theoretical findings via extensive experiments on real-world CMAB applications including probabilistic maximum covering problem, online minimum spanning tree, cascading bandits for online ranking, and online shortest path.

AIJun 23, 2022
Formalizing the Problem of Side Effect Regularization

Alexander Matt Turner, Aseem Saxena, Prasad Tadepalli

AI objectives are often hard to specify properly. Some approaches tackle this problem by regularizing the AI's side effects: Agents must weigh off "how much of a mess they make" with an imperfectly specified proxy objective. We propose a formal criterion for side effect regularization via the assistance game framework. In these games, the agent solves a partially observable Markov decision process (POMDP) representing its uncertainty about the objective function it should optimize. We consider the setting where the true objective is revealed to the agent at a later time step. We show that this POMDP is solved by trading off the proxy reward with the agent's ability to achieve a range of future tasks. We empirically demonstrate the reasonableness of our problem formalization via ground-truth evaluation in two gridworld environments.

CLAug 11, 2024
Language-Informed Beam Search Decoding for Multilingual Machine Translation

Yilin Yang, Stefan Lee, Prasad Tadepalli

Beam search decoding is the de-facto method for decoding auto-regressive Neural Machine Translation (NMT) models, including multilingual NMT where the target language is specified as an input. However, decoding multilingual NMT models commonly produces ``off-target'' translations -- yielding translation outputs not in the intended language. In this paper, we first conduct an error analysis of off-target translations for a strong multilingual NMT model and identify how these decodings are produced during beam search. We then propose Language-informed Beam Search (LiBS), a general decoding algorithm incorporating an off-the-shelf Language Identification (LiD) model into beam search decoding to reduce off-target translations. LiBS is an inference-time procedure that is NMT-model agnostic and does not require any additional parallel data. Results show that our proposed LiBS algorithm on average improves +1.1 BLEU and +0.9 BLEU on WMT and OPUS datasets, and reduces off-target rates from 22.9\% to 7.7\% and 65.8\% to 25.3\% respectively.

LGSep 17, 2024
Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM

Michael Omori, Prasad Tadepalli

Current chess rating systems update ratings incrementally and may not always accurately reflect a player's true strength at all times, especially for rapidly improving players or very rusty players. To overcome this, we explore a method to estimate player ratings directly from game moves and clock times. We compiled a benchmark dataset from Lichess with over one million games, encompassing various time controls and including move sequences and clock times. Our model architecture comprises a CNN to learn positional features, which are then integrated with clock-time data into a Bidirectional LSTM, predicting player ratings after each move. The model achieved an MAE of 182 rating points on the test data. Additionally, we applied our model to the 2024 IEEE Big Data Cup Chess Puzzle Difficulty Competition dataset, predicted puzzle ratings and achieved competitive results. This model is the first to use no hand-crafted features to estimate chess ratings and also the first to output a rating prediction after each move. Our method highlights the potential of using move-based rating estimation for enhancing rating systems and potentially other applications such as cheating detection.

LGMar 3, 2025
Self-attention-based Diffusion Model for Time-series Imputation in Partial Blackout Scenarios

Mohammad Rafid Ul Islam, Prasad Tadepalli, Alan Fern

Missing values in multivariate time series data can harm machine learning performance and introduce bias. These gaps arise from sensor malfunctions, blackouts, and human error and are typically addressed by data imputation. Previous work has tackled the imputation of missing data in random, complete blackouts and forecasting scenarios. The current paper addresses a more general missing pattern, which we call "partial blackout," where a subset of features is missing for consecutive time steps. We introduce a two-stage imputation process using self-attention and diffusion processes to model feature and temporal correlations. Notably, our model effectively handles missing data during training, enhancing adaptability and ensuring reliable imputation and performance, even with incomplete datasets. Our experiments on benchmark and two real-world time series datasets demonstrate that our model outperforms the state-of-the-art in partial blackout scenarios and shows better scalability.

AIOct 15, 2025
GammaZero: Learning To Guide POMDP Belief Space Search With Graph Representations

Rajesh Mangannavar, Prasad Tadepalli

We introduce an action-centric graph representation framework for learning to guide planning in Partially Observable Markov Decision Processes (POMDPs). Unlike existing approaches that require domain-specific neural architectures and struggle with scalability, GammaZero leverages a unified graph-based belief representation that enables generalization across problem sizes within a domain. Our key insight is that belief states can be systematically transformed into action-centric graphs where structural patterns learned on small problems transfer to larger instances. We employ a graph neural network with a decoder architecture to learn value functions and policies from expert demonstrations on computationally tractable problems, then apply these learned heuristics to guide Monte Carlo tree search on larger problems. Experimental results on standard POMDP benchmarks demonstrate that GammaZero achieves comparable performance to BetaZero when trained and tested on the same-sized problems, while uniquely enabling zero-shot generalization to problems 2-4 times larger than those seen during training, maintaining solution quality with reduced search requirements.

LGDec 6, 2024
Graph Neural Network Based Action Ranking for Planning

Rajesh Mangannavar, Stefan Lee, Alan Fern et al.

We propose a novel approach to learn relational policies for classical planning based on learning to rank actions. We introduce a new graph representation that explicitly captures action information and propose a Graph Neural Network (GNN) architecture augmented with Gated Recurrent Units (GRUs) to learn action rankings. Unlike value-function based approaches that must learn a globally consistent function, our action ranking method only needs to learn locally consistent ranking. Our model is trained on data generated from small problem instances that are easily solved by planners and is applied to significantly larger instances where planning is computationally prohibitive. Experimental results across standard planning benchmarks demonstrate that our action-ranking approach not only achieves better generalization to larger problems than those used in training but also outperforms multiple baselines (value function and action ranking) methods in terms of success rate and plan quality.

LGDec 2, 2024
Hierarchical Object-Oriented POMDP Planning for Object Rearrangement

Rajesh Mangannavar, Alan Fern, Prasad Tadepalli

We present an online planning framework and a new benchmark dataset for solving multi-object rearrangement problems in partially observable, multi-room environments. Current object rearrangement solutions, primarily based on Reinforcement Learning or hand-coded planning methods, often lack adaptability to diverse challenges. To address this limitation, we introduce a novel Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP) planning approach. This approach comprises of (a) an object-oriented POMDP planner generating sub-goals, (b) a set of low-level policies for sub-goal achievement, and (c) an abstraction system converting the continuous low-level world into a representation suitable for abstract planning. To enable rigorous evaluation of rearrangement challenges, we introduce MultiRoomR, a comprehensive benchmark featuring diverse multi-room environments with varying degrees of partial observability (10-30\% initial visibility), blocked paths, obstructed goals, and multiple objects (10-20) distributed across 2-4 rooms. Experiments demonstrate that our system effectively handles these complex scenarios while maintaining robust performance even with imperfect perception, achieving promising results across both existing benchmarks and our new MultiRoomR dataset.

CVJan 19
Local-to-Global Logical Explanations for Deep Vision Models

Bhavan Vasu, Giuseppe Raffa, Prasad Tadepalli

While deep neural networks are extremely effective at classifying images, they remain opaque and hard to interpret. We introduce local and global explanation methods for black-box models that generate explanations in terms of human-recognizable primitive concepts. Both the local explanations for a single image and the global explanations for a set of images are cast as logical formulas in monotone disjunctive-normal-form (MDNF), whose satisfaction guarantees that the model yields a high score on a given class. We also present an algorithm for explaining the classification of examples into multiple classes in the form of a monotone explanation list over primitive concepts. Despite their simplicity and interpretability we show that the explanations maintain high fidelity and coverage with respect to the blackbox models they seek to explain in challenging vision datasets.

CVSep 18, 2025
Generating Part-Based Global Explanations Via Correspondence

Kunal Rathore, Prasad Tadepalli

Deep learning models are notoriously opaque. Existing explanation methods often focus on localized visual explanations for individual images. Concept-based explanations, while offering global insights, require extensive annotations, incurring significant labeling cost. We propose an approach that leverages user-defined part labels from a limited set of images and efficiently transfers them to a larger dataset. This enables the generation of global symbolic explanations by aggregating part-based local explanations, ultimately providing human-understandable explanations for model decisions on a large scale.

MAFeb 26, 2025
Combining Planning and Reinforcement Learning for Solving Relational Multiagent Domains

Nikhilesh Prabhakar, Ranveer Singh, Harsha Kokel et al. · ibm-research

Multiagent Reinforcement Learning (MARL) poses significant challenges due to the exponential growth of state and action spaces and the non-stationary nature of multiagent environments. This results in notable sample inefficiency and hinders generalization across diverse tasks. The complexity is further pronounced in relational settings, where domain knowledge is crucial but often underutilized by existing MARL algorithms. To overcome these hurdles, we propose integrating relational planners as centralized controllers with efficient state abstractions and reinforcement learning. This approach proves to be sample-efficient and facilitates effective task transfer and generalization.

AIOct 15, 2021
Dynamic probabilistic logic models for effective abstractions in RL

Harsha Kokel, Arjun Manoharan, Sriraam Natarajan et al.

State abstraction enables sample-efficient learning and better task transfer in complex reinforcement learning environments. Recently, we proposed RePReL (Kokel et al. 2021), a hierarchical framework that leverages a relational planner to provide useful state abstractions for learning. We present a brief overview of this framework and the use of a dynamic probabilistic logic model to design these state abstractions. Our experiments show that RePReL not only achieves better performance and efficient learning on the task at hand but also demonstrates better generalization to unseen tasks.

CVSep 13, 2021
From Heatmaps to Structural Explanations of Image Classifiers

Li Fuxin, Zhongang Qi, Saeed Khorram et al.

This paper summarizes our endeavors in the past few years in terms of explaining image classifiers, with the aim of including negative results and insights we have gained. The paper starts with describing the explainable neural network (XNN), which attempts to extract and visualize several high-level concepts purely from the deep network, without relying on human linguistic concepts. This helps users understand network classifications that are less intuitive and substantially improves user performance on a difficult fine-grained classification task of discriminating among different species of seagulls. Realizing that an important missing piece is a reliable heatmap visualization tool, we have developed I-GOS and iGOS++ utilizing integrated gradients to avoid local optima in heatmap generation, which improved the performance across all resolutions. During the development of those visualizations, we realized that for a significant number of images, the classifier has multiple different paths to reach a confident prediction. This has lead to our recent development of structured attention graphs (SAGs), an approach that utilizes beam search to locate multiple coarse heatmaps for a single image, and compactly visualizes a set of heatmaps by capturing how different combinations of image regions impact the confidence of a classifier. Through the research process, we have learned much about insights in building deep network explanations, the existence and frequency of multiple explanations, and various tricks of the trade that make explanations work. In this paper, we attempt to share those insights and opinions with the readers with the hope that some of them will be informative for future researchers on explainable deep learning.

CLSep 10, 2021
Improving Multilingual Translation by Representation and Gradient Regularization

Yilin Yang, Akiko Eriguchi, Alexandre Muzio et al.

Multilingual Neural Machine Translation (NMT) enables one model to serve all translation directions, including ones that are unseen during training, i.e. zero-shot translation. Despite being theoretically attractive, current models often produce low quality translations -- commonly failing to even produce outputs in the right target language. In this work, we observe that off-target translation is dominant even in strong multilingual systems, trained on massive multilingual corpora. To address this issue, we propose a joint approach to regularize NMT models at both representation-level and gradient-level. At the representation level, we leverage an auxiliary target language prediction task to regularize decoder outputs to retain information about the target language. At the gradient level, we leverage a small amount of direct data (in thousands of sentence pairs) to regularize model gradients. Our results demonstrate that our approach is highly effective in both reducing off-target translation occurrences and improving zero-shot translation performance by +5.59 and +10.38 BLEU on WMT and OPUS datasets respectively. Moreover, experiments show that our method also works well when the small amount of direct data is not available.

CVNov 13, 2020
One Explanation is Not Enough: Structured Attention Graphs for Image Classification

Vivswan Shitole, Li Fuxin, Minsuk Kahng et al.

Attention maps are a popular way of explaining the decisions of convolutional networks for image classification. Typically, for each image of interest, a single attention map is produced, which assigns weights to pixels based on their importance to the classification. A single attention map, however, provides an incomplete understanding since there are often many other maps that explain a classification equally well. In this paper, we introduce structured attention graphs (SAGs), which compactly represent sets of attention maps for an image by capturing how different combinations of image regions impact a classifier's confidence. We propose an approach to compute SAGs and a visualization for SAGs so that deeper insight can be gained into a classifier's decisions. We conduct a user study comparing the use of SAGs to traditional attention maps for answering counterfactual questions about image classifications. Our results show that the users are more correct when answering comparative counterfactual questions based on SAGs compared to the baselines.

LGOct 18, 2020
DeepAveragers: Offline Reinforcement Learning by Solving Derived Non-Parametric MDPs

Aayam Shrestha, Stefan Lee, Prasad Tadepalli et al.

We study an approach to offline reinforcement learning (RL) based on optimally solving finitely-represented MDPs derived from a static dataset of experience. This approach can be applied on top of any learned representation and has the potential to easily support multiple solution objectives as well as zero-shot adjustment to changing environments and goals. Our main contribution is to introduce the Deep Averagers with Costs MDP (DAC-MDP) and to investigate its solutions for offline RL. DAC-MDPs are a non-parametric model that can leverage deep representations and account for limited data by introducing costs for exploiting under-represented parts of the model. In theory, we show conditions that allow for lower-bounding the performance of DAC-MDP solutions. We also investigate the empirical behavior in a number of environments, including those with image-based observations. Overall, the experiments demonstrate that the framework can work in practice and scale to large complex offline RL problems.

CLOct 6, 2020
On the Sub-Layer Functionalities of Transformer Decoder

Yilin Yang, Longyue Wang, Shuming Shi et al.

There have been significant efforts to interpret the encoder of Transformer-based encoder-decoder architectures for neural machine translation (NMT); meanwhile, the decoder remains largely unexamined despite its critical role. During translation, the decoder must predict output tokens by considering both the source-language text from the encoder and the target-language prefix produced in previous steps. In this work, we study how Transformer-based decoders leverage information from the source and target languages -- developing a universal probe task to assess how information is propagated through each module of each decoder layer. We perform extensive experiments on three major translation datasets (WMT En-De, En-Fr, and En-Zh). Our analysis provides insight on when and where decoders leverage different sources. Based on these insights, we demonstrate that the residual feed-forward module in each Transformer decoder layer can be dropped with minimal loss of performance -- a significant reduction in computation and number of parameters, and consequently a significant boost to both training and inference speed.

AIJun 11, 2020
Avoiding Side Effects in Complex Environments

Alexander Matt Turner, Neale Ratzlaff, Prasad Tadepalli

Reward function specification can be difficult. Rewarding the agent for making a widget may be easy, but penalizing the multitude of possible negative side effects is hard. In toy environments, Attainable Utility Preservation (AUP) avoided side effects by penalizing shifts in the ability to achieve randomly generated goals. We scale this approach to large, randomly generated environments based on Conway's Game of Life. By preserving optimal value for a single randomly generated reward function, AUP incurs modest overhead while leading the agent to complete the specified task and avoid many side effects. Videos and code are available at https://avoiding-side-effects.github.io/.

IRMay 28, 2020
Relation Extraction with Explanation

Hamed Shahbazi, Xiaoli Z. Fern, Reza Ghaeini et al.

Recent neural models for relation extraction with distant supervision alleviate the impact of irrelevant sentences in a bag by learning importance weights for the sentences. Efforts thus far have focused on improving extraction accuracy but little is known about their explainability. In this work we annotate a test set with ground-truth sentence-level explanations to evaluate the quality of explanations afforded by the relation extraction models. We demonstrate that replacing the entity mentions in the sentences with their fine-grained entity types not only enhances extraction accuracy but also improves explanation. We also propose to automatically generate "distractor" sentences to augment the bags and train the model to ignore the distractors. Evaluations on the widely used FB-NYT dataset show that our methods achieve new state-of-the-art accuracy while improving model explainability.

AIDec 3, 2019
Optimal Policies Tend to Seek Power

Alexander Matt Turner, Logan Smith, Rohin Shah et al.

Some researchers speculate that intelligent reinforcement learning (RL) agents would be incentivized to seek resources and power in pursuit of their objectives. Other researchers point out that RL agents need not have human-like power-seeking instincts. To clarify this discussion, we develop the first formal theory of the statistical tendencies of optimal policies. In the context of Markov decision processes, we prove that certain environmental symmetries are sufficient for optimal policies to tend to seek power over the environment. These symmetries exist in many environments in which the agent can be shut down or destroyed. We prove that in these environments, most reward functions make it optimal to seek power by keeping a range of options available and, when maximizing average reward, by navigating towards larger sets of potential terminal states.

AIOct 1, 2019
The Choice Function Framework for Online Policy Improvement

Murugeswari Issakkimuthu, Alan Fern, Prasad Tadepalli

There are notable examples of online search improving over hand-coded or learned policies (e.g. AlphaZero) for sequential decision making. It is not clear, however, whether or not policy improvement is guaranteed for many of these approaches, even when given a perfect evaluation function and transition model. Indeed, simple counter examples show that seemingly reasonable online search procedures can hurt performance compared to the original policy. To address this issue, we introduce the choice function framework for analyzing online search procedures for policy improvement. A choice function specifies the actions to be considered at every node of a search tree, with all other actions being pruned. Our main contribution is to give sufficient conditions for stationary and non-stationary choice functions to guarantee that the value achieved by online search is no worse than the original policy. In addition, we describe a general parametric class of choice functions that satisfy those conditions and present an illustrative use case of the framework's empirical utility.

CLAug 14, 2019
Entity-aware ELMo: Learning Contextual Entity Representation for Entity Disambiguation

Hamed Shahbazi, Xiaoli Z. Fern, Reza Ghaeini et al.

We present a new local entity disambiguation system. The key to our system is a novel approach for learning entity representations. In our approach we learn an entity aware extension of Embedding for Language Model (ELMo) which we call Entity-ELMo (E-ELMo). Given a paragraph containing one or more named entity mentions, each mention is first defined as a function of the entire paragraph (including other mentions), then they predict the referent entities. Utilizing E-ELMo for local entity disambiguation, we outperform all of the state-of-the-art local and global models on the popular benchmarks by improving about 0.5\% on micro average accuracy for AIDA test-b with Yago candidate set. The evaluation setup of the training data and candidate set are the same as our baselines for fair comparison.

AIFeb 26, 2019
Conservative Agency via Attainable Utility Preservation

Alexander Matt Turner, Dylan Hadfield-Menell, Prasad Tadepalli

Reward functions are easy to misspecify; although designers can make corrections after observing mistakes, an agent pursuing a misspecified reward function can irreversibly change the state of its environment. If that change precludes optimization of the correctly specified reward function, then correction is futile. For example, a robotic factory assistant could break expensive equipment due to a reward misspecification; even if the designers immediately correct the reward function, the damage is done. To mitigate this risk, we introduce an approach that balances optimization of the primary reward function with preservation of the ability to optimize auxiliary reward functions. Surprisingly, even when the auxiliary reward functions are randomly generated and therefore uninformative about the correctly specified reward function, this approach induces conservative, effective behavior.

CLFeb 22, 2019
Saliency Learning: Teaching the Model Where to Pay Attention

Reza Ghaeini, Xiaoli Z. Fern, Hamed Shahbazi et al.

Deep learning has emerged as a compelling solution to many NLP tasks with remarkable performances. However, due to their opacity, such models are hard to interpret and trust. Recent work on explaining deep models has introduced approaches to provide insights toward the model's behaviour and predictions, which are helpful for assessing the reliability of the model's predictions. However, such methods do not improve the model's reliability. In this paper, we aim to teach the model to make the right prediction for the right reason by providing explanation training and ensuring the alignment of the model's explanation with the ground truth explanation. Our experimental results on multiple tasks and datasets demonstrate the effectiveness of the proposed method, which produces more reliable predictions while delivering better results compared to traditionally trained models.

LGDec 18, 2018
Interactive Naming for Explaining Deep Neural Networks: A Formative Study

Mandana Hamidi-Haines, Zhongang Qi, Alan Fern et al.

We consider the problem of explaining the decisions of deep neural networks for image recognition in terms of human-recognizable visual concepts. In particular, given a test set of images, we aim to explain each classification in terms of a small number of image regions, or activation maps, which have been associated with semantic concepts by a human annotator. This allows for generating summary views of the typical reasons for classifications, which can help build trust in a classifier and/or identify example types for which the classifier may not be trusted. For this purpose, we developed a user interface for "interactive naming," which allows a human annotator to manually cluster significant activation maps in a test set into meaningful groups called "visual concepts". The main contribution of this paper is a systematic study of the visual concepts produced by five human annotators using the interactive naming interface. In particular, we consider the adequacy of the concepts for explaining the classification of test-set images, correspondence of the concepts to activations of individual neurons, and the inter-annotator agreement of visual concepts. We find that a large fraction of the activation maps have recognizable visual concepts, and that there is significant agreement between the different annotators about their denotations. Our work is an exploratory study of the interplay between machine learning and human recognition mediated by visualizations of the results of learning.

CLSep 11, 2018
Learning Scripts as Hidden Markov Models

J. Walker Orr, Prasad Tadepalli, Janardhan Rao Doppa et al.

Scripts have been proposed to model the stereotypical event sequences found in narratives. They can be applied to make a variety of inferences including filling gaps in the narratives and resolving ambiguous references. This paper proposes the first formal framework for scripts based on Hidden Markov Models (HMMs). Our framework supports robust inference and learning algorithms, which are lacking in previous clustering models. We develop an algorithm for structure and parameter learning based on Expectation Maximization and evaluate it on a number of natural datasets. The results show that our algorithm is superior to several informed baselines for predicting missing events in partial observation sequences.

CLSep 9, 2018
Attentional Multi-Reading Sarcasm Detection

Reza Ghaeini, Xiaoli Z. Fern, Prasad Tadepalli

Recognizing sarcasm often requires a deep understanding of multiple sources of information, including the utterance, the conversational context, and real world facts. Most of the current sarcasm detection systems consider only the utterance in isolation. There are some limited attempts toward taking into account the conversational context. In this paper, we propose an interpretable end-to-end model that combines information from both the utterance and the conversational context to detect sarcasm, and demonstrate its effectiveness through empirical evaluations. We also study the behavior of the proposed model to provide explanations for the model's decisions. Importantly, our model is capable of determining the impact of utterance and conversational context on the model's decisions. Finally, we provide an ablation study to illustrate the impact of different components of the proposed model.

CLAug 26, 2018
Event Detection with Neural Networks: A Rigorous Empirical Evaluation

J. Walker Orr, Prasad Tadepalli, Xiaoli Fern

Detecting events and classifying them into predefined types is an important step in knowledge extraction from natural language texts. While the neural network models have generally led the state-of-the-art, the differences in performance between different architectures have not been rigorously studied. In this paper we present a novel GRU-based model that combines syntactic information along with temporal structure through an attention mechanism. We show that it is competitive with other neural network architectures through empirical evaluations under different random initializations and training-validation-test splits of ACE2005 dataset.

CLAug 12, 2018
Interpreting Recurrent and Attention-Based Neural Models: a Case Study on Natural Language Inference

Reza Ghaeini, Xiaoli Z. Fern, Prasad Tadepalli

Deep learning models have achieved remarkable success in natural language inference (NLI) tasks. While these models are widely explored, they are hard to interpret and it is often unclear how and why they actually work. In this paper, we take a step toward explaining such deep learning based models through a case study on a popular neural model for NLI. In particular, we propose to interpret the intermediate layers of NLI models by visualizing the saliency of attention and LSTM gating signals. We present several examples for which our methods are able to reveal interesting insights and identify the critical information contributing to the model decisions.

CLJun 19, 2018
Joint Neural Entity Disambiguation with Output Space Search

Hamed Shahbazi, Xiaoli Z. Fern, Reza Ghaeini et al.

In this paper, we present a novel model for entity disambiguation that combines both local contextual information and global evidences through Limited Discrepancy Search (LDS). Given an input document, we start from a complete solution constructed by a local model and conduct a search in the space of possible corrections to improve the local solution from a global view point. Our search utilizes a heuristic function to focus more on the least confident local decisions and a pruning function to score the global solutions based on their local fitness and the global coherences among the predicted entities. Experimental results on CoNLL 2003 and TAC 2010 benchmarks verify the effectiveness of our model.

CLMay 26, 2018
Dependent Gated Reading for Cloze-Style Question Answering

Reza Ghaeini, Xiaoli Z. Fern, Hamed Shahbazi et al.

We present a novel deep learning architecture to address the cloze-style question answering task. Existing approaches employ reading mechanisms that do not fully exploit the interdependency between the document and the query. In this paper, we propose a novel \emph{dependent gated reading} bidirectional GRU network (DGR) to efficiently model the relationship between the document and the query during encoding and decision making. Our evaluation shows that DGR obtains highly competitive performance on well-known machine comprehension benchmarks such as the Children's Book Test (CBT-NE and CBT-CN) and Who DiD What (WDW, Strict and Relaxed). Finally, we extensively analyze and validate our model by ablation and attention studies.

CLFeb 15, 2018
Event Nugget Detection with Forward-Backward Recurrent Neural Networks

Reza Ghaeini, Xiaoli Z. Fern, Liang Huang et al.

Traditional event detection methods heavily rely on manually engineered rich features. Recent deep learning approaches alleviate this problem by automatic feature engineering. But such efforts, like tradition methods, have so far only focused on single-token event mentions, whereas in practice events can also be a phrase. We instead use forward-backward recurrent neural networks (FBRNNs) to detect events that can be either words or phrases. To the best our knowledge, this is one of the first efforts to handle multi-word events and also the first attempt to use RNNs for event detection. Experimental results demonstrate that FBRNN is competitive with the state-of-the-art methods on the ACE 2005 and the Rich ERE 2015 event detection tasks.

LGApr 18, 2014
Coactive Learning for Locally Optimal Problem Solving

Robby Goetschalckx, Alan Fern, Prasad Tadepalli

Coactive learning is an online problem solving setting where the solutions provided by a solver are interactively improved by a domain expert, which in turn drives learning. In this paper we extend the study of coactive learning to problems where obtaining a globally optimal or near-optimal solution may be intractable or where an expert can only be expected to make small, local improvements to a candidate solution. The goal of learning in this new setting is to minimize the cost as measured by the expert effort over time. We first establish theoretical bounds on the average cost of the existing coactive Perceptron algorithm. In addition, we consider new online algorithms that use cost-sensitive and Passive-Aggressive (PA) updates, showing similar or improved theoretical bounds. We provide an empirical evaluation of the learners in various domains, which show that the Perceptron based algorithms are quite effective and that unlike the case for online classification, the PA algorithms do not yield significant performance gains.

LGJun 27, 2012
Output Space Search for Structured Prediction

Janardhan Rao Doppa, Alan Fern, Prasad Tadepalli

We consider a framework for structured prediction based on search in the space of complete structured outputs. Given a structured input, an output is produced by running a time-bounded search procedure guided by a learned cost function, and then returning the least cost output uncovered during the search. This framework can be instantiated for a wide range of search spaces and search procedures, and easily incorporates arbitrary structured-prediction loss functions. In this paper, we make two main technical contributions. First, we define the limited-discrepancy search space over structured outputs, which is able to leverage powerful classification learning algorithms to improve the search space quality. Second, we give a generic cost function learning approach, where the key idea is to learn a cost function that attempts to mimic the behavior of conducting searches guided by the true loss function. Our experiments on six benchmark domains demonstrate that using our framework with only a small amount of search is sufficient for significantly improving on state-of-the-art structured-prediction performance.