Cheng–Hao Kuo

CV
h-index8
5papers
61citations
Novelty45%
AI Score37

5 Papers

15.8CVMar 29, 2024
GDA: Generalized Diffusion for Robust Test-time Adaptation

Yun-Yun Tsai, Fu-Chen Chen, Albert Y. C. Chen et al.

Machine learning models struggle with generalization when encountering out-of-distribution (OOD) samples with unexpected distribution shifts. For vision tasks, recent studies have shown that test-time adaptation employing diffusion models can achieve state-of-the-art accuracy improvements on OOD samples by generating new samples that align with the model's domain without the need to modify the model's weights. Unfortunately, those studies have primarily focused on pixel-level corruptions, thereby lacking the generalization to adapt to a broader range of OOD types. We introduce Generalized Diffusion Adaptation (GDA), a novel diffusion-based test-time adaptation method robust against diverse OOD types. Specifically, GDA iteratively guides the diffusion by applying a marginal entropy loss derived from the model, in conjunction with style and content preservation losses during the reverse sampling process. In other words, GDA considers the model's output behavior with the semantic information of the samples as a whole, which can reduce ambiguity in downstream tasks during the generation process. Evaluation across various popular model architectures and OOD benchmarks shows that GDA consistently outperforms prior work on diffusion-driven adaptation. Notably, it achieves the highest classification accuracy improvements, ranging from 4.4\% to 5.02\% on ImageNet-C and 2.5\% to 7.4\% on Rendition, Sketch, and Stylized benchmarks. This performance highlights GDA's generalization to a broader range of OOD benchmarks.

14.5RONov 4, 2024
Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting

Joey Wilson, Marcelino Almeida, Min Sun et al.

In this paper, we present a novel algorithm for probabilistically updating and rasterizing semantic maps within 3D Gaussian Splatting (3D-GS). Although previous methods have introduced algorithms which learn to rasterize features in 3D-GS for enhanced scene understanding, 3D-GS can fail without warning which presents a challenge for safety-critical robotic applications. To address this gap, we propose a method which advances the literature of continuous semantic mapping from voxels to ellipsoids, combining the precise structure of 3D-GS with the ability to quantify uncertainty of probabilistic robotic maps. Given a set of images, our algorithm performs a probabilistic semantic update directly on the 3D ellipsoids to obtain an expectation and variance through the use of conjugate priors. We also propose a probabilistic rasterization which returns per-pixel segmentation predictions with quantifiable uncertainty. We compare our method with similar probabilistic voxel-based methods to verify our extension to 3D ellipsoids, and perform ablation studies on uncertainty quantification and temporal smoothing.

18.2CVMar 10, 2025
POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimality

Joey Wilson, Marcelino Almeida, Sachit Mahajan et al.

In this paper, we present a novel algorithm for quantifying uncertainty and information gained within 3D Gaussian Splatting (3D-GS) through P-Optimality. While 3D-GS has proven to be a useful world model with high-quality rasterizations, it does not natively quantify uncertainty or information, posing a challenge for real-world applications such as 3D-GS SLAM. We propose to quantify information gain in 3D-GS by reformulating the problem through the lens of optimal experimental design, which is a classical solution widely used in literature. By restructuring information quantification of 3D-GS through optimal experimental design, we arrive at multiple solutions, of which T-Optimality and D-Optimality perform the best quantitatively and qualitatively as measured on two popular datasets. Additionally, we propose a block diagonal covariance approximation which provides a measure of correlation at the expense of a greater computation cost.

13.1CVJun 9, 2025
UA-Pose: Uncertainty-Aware 6D Object Pose Estimation and Online Object Completion with Partial References

Ming-Feng Li, Xin Yang, Fu-En Wang et al.

6D object pose estimation has shown strong generalizability to novel objects. However, existing methods often require either a complete, well-reconstructed 3D model or numerous reference images that fully cover the object. Estimating 6D poses from partial references, which capture only fragments of an object's appearance and geometry, remains challenging. To address this, we propose UA-Pose, an uncertainty-aware approach for 6D object pose estimation and online object completion specifically designed for partial references. We assume access to either (1) a limited set of RGBD images with known poses or (2) a single 2D image. For the first case, we initialize a partial object 3D model based on the provided images and poses, while for the second, we use image-to-3D techniques to generate an initial object 3D model. Our method integrates uncertainty into the incomplete 3D model, distinguishing between seen and unseen regions. This uncertainty enables confidence assessment in pose estimation and guides an uncertainty-aware sampling strategy for online object completion, enhancing robustness in pose estimation accuracy and improving object completeness. We evaluate our method on the YCB-Video, YCBInEOAT, and HO3D datasets, including RGBD sequences of YCB objects manipulated by robots and human hands. Experimental results demonstrate significant performance improvements over existing methods, particularly when object observations are incomplete or partially captured. Project page: https://minfenli.github.io/UA-Pose/

4.3SDApr 5, 2021
Acted vs. Improvised: Domain Adaptation for Elicitation Approaches in Audio-Visual Emotion Recognition

Haoqi Li, Yelin Kim, Cheng-Hao Kuo et al.

Key challenges in developing generalized automatic emotion recognition systems include scarcity of labeled data and lack of gold-standard references. Even for the cues that are labeled as the same emotion category, the variability of associated expressions can be high depending on the elicitation context e.g., emotion elicited during improvised conversations vs. acted sessions with predefined scripts. In this work, we regard the emotion elicitation approach as domain knowledge, and explore domain transfer learning techniques on emotional utterances collected under different emotion elicitation approaches, particularly with limited labeled target samples. Our emotion recognition model combines the gradient reversal technique with an entropy loss function as well as the softlabel loss, and the experiment results show that domain transfer learning methods can be employed to alleviate the domain mismatch between different elicitation approaches. Our work provides new insights into emotion data collection, particularly the impact of its elicitation strategies, and the importance of domain adaptation in emotion recognition aiming for generalized systems.