Qinchuan Zhang

CV
h-index4
3papers
17citations
Novelty50%
AI Score38

3 Papers

11.7CVMar 16
MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts

Zheng Zhang, Qinchuan Zhang, Yuteng Ye et al.

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not generalize well due to insufficient UV data and cannot well utilize 2D image diffusion priors. In this paper, we propose a new method called MV2UV that combines 2D generative priors from multiview generation and the inpainting ability of UV refinement to get high-quality texture maps. Our key idea is to adopt a UV space generative model that simultaneously inpaints unseen parts of multiview images while resolving the inconsistency of multiview images. Experiments show that our method enables a better texture generation quality than existing methods, especially in unseen occluded and multiview-inconsistent parts.

1.8CVApr 5, 2019
Spatial Shortcut Network for Human Pose Estimation

Te Qi, Bayram Bayramli, Usman Ali et al.

Like many computer vision problems, human pose estimation is a challenging problem in that recognizing a body part requires not only information from local area but also from areas with large spatial distance. In order to spatially pass information, large convolutional kernels and deep layers have been normally used, introducing high computation cost and large parameter space. Luckily for pose estimation, human body is geometrically structured in images, enabling modeling of spatial dependency. In this paper, we propose a spatial shortcut network for pose estimation task, where information is easier to flow spatially. We evaluate our model with detailed analyses and present its outstanding performance with smaller structure.

4.6CVJul 31, 2016
Learning deep representation from coarse to fine for face alignment

Zhiwen Shao, Shouhong Ding, Yiru Zhao et al.

In this paper, we propose a novel face alignment method that trains deep convolutional network from coarse to fine. It divides given landmarks into principal subset and elaborate subset. We firstly keep a large weight for principal subset to make our network primarily predict their locations while slightly take elaborate subset into account. Next the weight of principal subset is gradually decreased until two subsets have equivalent weights. This process contributes to learn a good initial model and search the optimal model smoothly to avoid missing fairly good intermediate models in subsequent procedures. On the challenging COFW dataset [1], our method achieves 6.33% mean error with a reduction of 21.37% compared with the best previous result [2].