Bang Xiao

h-index19
2papers
1,276citations

2 Papers

7.7CLJun 3
PersonaTree: Structured Lifecycle Memory for Person Understanding in LLM Agents

Yubo Hou, Jingwei Song, Hongbo Zhang et al.

Persistent LLM agents require memory representations that make the formation of person understanding explicit across long term interaction. Existing agent memory methods emphasize information retention and retrieval, yet give limited account of how accumulated interaction evidence is abstracted into person understanding. We view this process as schema formation, where situated evidence is abstracted into reusable patterns and stable person level claims. We introduce PersonaTree, a structured lifecycle memory framework that realizes this view as a three level persona tree with explicit support paths from evidence to claims. PersonaTree maintains the tree through conservative writing, confidence guided consolidation, and query conditioned path retrieval, returning only the evidence depth required by each query. Across six person understanding and persistent memory benchmarks with three answer backbones, PersonaTree ranks first in 12 of 18 compact scores and reaches the top two in 16 settings. Ablations show that hierarchy improves abstract person understanding on KnowMe, while support path retrieval improves RealPref alignment under a comparable context budget.

10.2CVNov 30, 2025
Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction

Boran Wen, Ye Lu, Keyan Wan et al.

Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an unparalleled diversity of human activities, objects, and environments. However, accurately and scalably extracting 4D interaction data from these in-the-wild videos remains a significant and unsolved challenge. Thus, in this work, we introduce 4DHOISolver, a novel and efficient optimization framework that constrains the ill-posed 4D HOI reconstruction problem by leveraging sparse, human-in-the-loop contact point annotations, while maintaining high spatio-temporal coherence and physical plausibility. Leveraging this framework, we introduce Open4DHOI, a new large-scale 4D HOI dataset featuring a diverse catalog of 144 object types and 103 actions. Furthermore, we demonstrate the effectiveness of our reconstructions by enabling an RL-based agent to imitate the recovered motions. However, a comprehensive benchmark of existing 3D foundation models indicates that automatically predicting precise human-object contact correspondences remains an unsolved problem, underscoring the immediate necessity of our human-in-the-loop strategy while posing an open challenge to the community. Data and code will be publicly available at https://wenboran2002.github.io/open4dhoi/