Zhenhua Huang

LG
h-index11
5papers
41citations
Novelty55%
AI Score28

5 Papers

2.6LGJul 16, 2024
SES: Bridging the Gap Between Explainability and Prediction of Graph Neural Networks

Zhenhua Huang, Kunhao Li, Shaojie Wang et al.

Despite the Graph Neural Networks' (GNNs) proficiency in analyzing graph data, achieving high-accuracy and interpretable predictions remains challenging. Existing GNN interpreters typically provide post-hoc explanations disjointed from GNNs' predictions, resulting in misrepresentations. Self-explainable GNNs offer built-in explanations during the training process. However, they cannot exploit the explanatory outcomes to augment prediction performance, and they fail to provide high-quality explanations of node features and require additional processes to generate explainable subgraphs, which is costly. To address the aforementioned limitations, we propose a self-explained and self-supervised graph neural network (SES) to bridge the gap between explainability and prediction. SES comprises two processes: explainable training and enhanced predictive learning. During explainable training, SES employs a global mask generator co-trained with a graph encoder and directly produces crucial structure and feature masks, reducing time consumption and providing node feature and subgraph explanations. In the enhanced predictive learning phase, mask-based positive-negative pairs are constructed utilizing the explanations to compute a triplet loss and enhance the node representations by contrastive learning.

2.6LGJul 16, 2024
Graph Structure Prompt Learning: A Novel Methodology to Improve Performance of Graph Neural Networks

Zhenhua Huang, Kunhao Li, Shaojie Wang et al.

Graph neural networks (GNNs) are widely applied in graph data modeling. However, existing GNNs are often trained in a task-driven manner that fails to fully capture the intrinsic nature of the graph structure, resulting in sub-optimal node and graph representations. To address this limitation, we propose a novel Graph structure Prompt Learning method (GPL) to enhance the training of GNNs, which is inspired by prompt mechanisms in natural language processing. GPL employs task-independent graph structure losses to encourage GNNs to learn intrinsic graph characteristics while simultaneously solving downstream tasks, producing higher-quality node and graph representations. In extensive experiments on eleven real-world datasets, after being trained by GPL, GNNs significantly outperform their original performance on node classification, graph classification, and edge prediction tasks (up to 10.28%, 16.5%, and 24.15%, respectively). By allowing GNNs to capture the inherent structural prompts of graphs in GPL, they can alleviate the issue of over-smooth and achieve new state-of-the-art performances, which introduces a novel and effective direction for GNN research with potential applications in various domains.

15.8CVMay 24, 2024
Distinguish Any Fake Videos: Unleashing the Power of Large-scale Data and Motion Features

Lichuan Ji, Yingqi Lin, Zhenhua Huang et al.

The development of AI-Generated Content (AIGC) has empowered the creation of remarkably realistic AI-generated videos, such as those involving Sora. However, the widespread adoption of these models raises concerns regarding potential misuse, including face video scams and copyright disputes. Addressing these concerns requires the development of robust tools capable of accurately determining video authenticity. The main challenges lie in the dataset and neural classifier for training. Current datasets lack a varied and comprehensive repository of real and generated content for effective discrimination. In this paper, we first introduce an extensive video dataset designed specifically for AI-Generated Video Detection (GenVidDet). It includes over 2.66 M instances of both real and generated videos, varying in categories, frames per second, resolutions, and lengths. The comprehensiveness of GenVidDet enables the training of a generalizable video detector. We also present the Dual-Branch 3D Transformer (DuB3D), an innovative and effective method for distinguishing between real and generated videos, enhanced by incorporating motion information alongside visual appearance. DuB3D utilizes a dual-branch architecture that adaptively leverages and fuses raw spatio-temporal data and optical flow. We systematically explore the critical factors affecting detection performance, achieving the optimal configuration for DuB3D. Trained on GenVidDet, DuB3D can distinguish between real and generated video content with 96.77% accuracy, and strong generalization capability even for unseen types.

1.9CLDec 28, 2020
Automatic Curriculum Learning With Over-repetition Penalty for Dialogue Policy Learning

Yangyang Zhao, Zhenyu Wang, Zhenhua Huang

Dialogue policy learning based on reinforcement learning is difficult to be applied to real users to train dialogue agents from scratch because of the high cost. User simulators, which choose random user goals for the dialogue agent to train on, have been considered as an affordable substitute for real users. However, this random sampling method ignores the law of human learning, making the learned dialogue policy inefficient and unstable. We propose a novel framework, Automatic Curriculum Learning-based Deep Q-Network (ACL-DQN), which replaces the traditional random sampling method with a teacher policy model to realize the dialogue policy for automatic curriculum learning. The teacher model arranges a meaningful ordered curriculum and automatically adjusts it by monitoring the learning progress of the dialogue agent and the over-repetition penalty without any requirement of prior knowledge. The learning progress of the dialogue agent reflects the relationship between the dialogue agent's ability and the sampled goals' difficulty for sample efficiency. The over-repetition penalty guarantees the sampled diversity. Experiments show that the ACL-DQN significantly improves the effectiveness and stability of dialogue tasks with a statistically significant margin. Furthermore, the framework can be further improved by equipping with different curriculum schedules, which demonstrates that the framework has strong generalizability.

1.2SIOct 23, 2019
Network2Vec Learning Node Representation Based on Space Mapping in Networks

Huang Zhenhua, Wang Zhenyu, Zhang Rui et al.

Complex networks represented as node adjacency matrices constrains the application of machine learning and parallel algorithms. To address this limitation, network embedding (i.e., graph representation) has been intensively studied to learn a fixed-length vector for each node in an embedding space, where the node properties in the original graph are preserved. Existing methods mainly focus on learning embedding vectors to preserve nodes proximity, i.e., nodes next to each other in the graph space should also be closed in the embedding space, but do not enforce algebraic statistical properties to be shared between the embedding space and graph space. In this work, we propose a lightweight model, entitled Network2Vec, to learn network embedding on the base of semantic distance mapping between the graph space and embedding space. The model builds a bridge between the two spaces leveraging the property of group homomorphism. Experiments on different learning tasks, including node classification, link prediction, and community visualization, demonstrate the effectiveness and efficiency of the new embedding method, which improves the state-of-the-art model by 19% in node classification and 7% in link prediction tasks at most. In addition, our method is significantly faster, consuming only a fraction of the time used by some famous methods.