3.6ROAug 14, 2023
Adaptive Tracking of a Single-Rigid-Body Character in Various EnvironmentsTaesoo Kwon, Taehong Gu, Jaewon Ahn et al.
Since the introduction of DeepMimic [Peng et al. 2018], subsequent research has focused on expanding the repertoire of simulated motions across various scenarios. In this study, we propose an alternative approach for this goal, a deep reinforcement learning method based on the simulation of a single-rigid-body character. Using the centroidal dynamics model (CDM) to express the full-body character as a single rigid body (SRB) and training a policy to track a reference motion, we can obtain a policy that is capable of adapting to various unobserved environmental changes and controller transitions without requiring any additional learning. Due to the reduced dimension of state and action space, the learning process is sample-efficient. The final full-body motion is kinematically generated in a physically plausible way, based on the state of the simulated SRB character. The SRB simulation is formulated as a quadratic programming (QP) problem, and the policy outputs an action that allows the SRB character to follow the reference motion. We demonstrate that our policy, efficiently trained within 30 minutes on an ultraportable laptop, has the ability to cope with environments that have not been experienced during learning, such as running on uneven terrain or pushing a box, and transitions between learned policies, without any additional learning.
RARe: Retrieval Augmented Retrieval with In-Context ExamplesAtula Tejaswi, Yoonsang Lee, Sujay Sanghavi et al. · princeton
We investigate whether in-context examples, widely used in decoder-only language models (LLMs), can improve embedding model performance in retrieval tasks. Unlike in LLMs, naively prepending in-context examples (query-document pairs) to the target query at inference time does not work out of the box. We introduce a simple approach to enable retrievers to use in-context examples. Our approach, RARe, finetunes a pre-trained model with in-context examples whose query is semantically similar to the target query. This can be applied to adapt various base architectures (i.e., decoder-only language models, retriever models) and consistently achieves performance gains of up to +2.72% nDCG across various open-domain retrieval datasets (BeIR, RAR-b). In particular, we find RARe exhibits stronger out-of-domain generalization compared to models using queries without in-context examples, similar to what is seen for in-context learning in LLMs. We further provide analysis on the design choices of in-context example augmentation and lay the foundation for future work in this space.
Crafting In-context Examples according to LMs' Parametric KnowledgeYoonsang Lee, Pranav Atreya, Xi Ye et al.
In-context learning can improve the performances of knowledge-rich tasks such as question answering. In such scenarios, in-context examples trigger a language model (LM) to surface information stored in its parametric knowledge. We study how to better construct in-context example sets, based on whether the model is aware of the in-context examples. We identify 'known' examples, where models can correctly answer from their parametric knowledge, and 'unknown' ones. Our experiments show that prompting with 'unknown' examples decreases the performance, potentially as it encourages hallucination rather than searching for its parametric knowledge. Constructing an in-context example set that presents both known and unknown information performs the best across diverse settings. We perform analysis on three multi-answer question answering datasets, which allows us to further study answer set ordering strategies based on the LM's knowledge of each answer. Together, our study sheds light on how to best construct in-context example sets for knowledge-rich tasks.
2.3GRJul 30, 2020
Understanding the Stability of Deep Control Policies for Biped LocomotionHwangpil Park, Ri Yu, Yoonsang Lee et al.
Achieving stability and robustness is the primary goal of biped locomotion control. Recently, deep reinforce learning (DRL) has attracted great attention as a general methodology for constructing biped control policies and demonstrated significant improvements over the previous state-of-the-art. Although deep control policies have advantages over previous controller design approaches, many questions remain unanswered. Are deep control policies as robust as human walking? Does simulated walking use similar strategies as human walking to maintain balance? Does a particular gait pattern similarly affect human and simulated walking? What do deep policies learn to achieve improved gait stability? The goal of this study is to answer these questions by evaluating the push-recovery stability of deep policies compared to human subjects and a previous feedback controller. We also conducted experiments to evaluate the effectiveness of variants of DRL algorithms.