5.0CVAug 10, 2023
Informative Scene Graph Generation via DebiasingLianli Gao, Xinyu Lyu, Yuyu Guo et al.
Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on" and "looking at". This tendency results in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "stone blocking road" to describe an image, it may be a grave misunderstanding. We argue that this phenomenon is caused by two imbalances: semantic space level imbalance and training sample level imbalance. For this problem, we propose DB-SGG, an effective framework based on debiasing but not the conventional distribution fitting. It integrates two components: Semantic Debiasing (SD) and Balanced Predicate Learning (BPL), for these imbalances. SD utilizes a confusion matrix and a bipartite graph to construct predicate relationships. BPL adopts a random undersampling strategy and an ambiguity removing strategy to focus on informative predicates. Benefiting from the model-agnostic process, our method can be easily applied to SGG models and outperforms Transformer by 136.3%, 119.5%, and 122.6% on mR@20 at three SGG sub-tasks on the SGG-VG dataset. Our method is further verified on another complex SGG dataset (SGG-GQA) and two downstream tasks (sentence-to-graph retrieval and image captioning).
6.5CVFeb 22, 2022
Exploiting long-term temporal dynamics for video captioningYuyu Guo, Jingqiu Zhang, Lianli Gao
Automatically describing videos with natural language is a fundamental challenge for computer vision and natural language processing. Recently, progress in this problem has been achieved through two steps: 1) employing 2-D and/or 3-D Convolutional Neural Networks (CNNs) (e.g. VGG, ResNet or C3D) to extract spatial and/or temporal features to encode video contents; and 2) applying Recurrent Neural Networks (RNNs) to generate sentences to describe events in videos. Temporal attention-based model has gained much progress by considering the importance of each video frame. However, for a long video, especially for a video which consists of a set of sub-events, we should discover and leverage the importance of each sub-shot instead of each frame. In this paper, we propose a novel approach, namely temporal and spatial LSTM (TS-LSTM), which systematically exploits spatial and temporal dynamics within video sequences. In TS-LSTM, a temporal pooling LSTM (TP-LSTM) is designed to incorporate both spatial and temporal information to extract long-term temporal dynamics within video sub-shots; and a stacked LSTM is introduced to generate a list of words to describe the video. Experimental results obtained in two public video captioning benchmarks indicate that our TS-LSTM outperforms the state-of-the-art methods.
One-shot Scene Graph GenerationYuyu Guo, Jingkuan Song, Lianli Gao et al.
As a structured representation of the image content, the visual scene graph (visual relationship) acts as a bridge between computer vision and natural language processing. Existing models on the scene graph generation task notoriously require tens or hundreds of labeled samples. By contrast, human beings can learn visual relationships from a few or even one example. Inspired by this, we design a task named One-Shot Scene Graph Generation, where each relationship triplet (e.g., "dog-has-head") comes from only one labeled example. The key insight is that rather than learning from scratch, one can utilize rich prior knowledge. In this paper, we propose Multiple Structured Knowledge (Relational Knowledge and Commonsense Knowledge) for the one-shot scene graph generation task. Specifically, the Relational Knowledge represents the prior knowledge of relationships between entities extracted from the visual content, e.g., the visual relationships "standing in", "sitting in", and "lying in" may exist between "dog" and "yard", while the Commonsense Knowledge encodes "sense-making" knowledge like "dog can guard yard". By organizing these two kinds of knowledge in a graph structure, Graph Convolution Networks (GCNs) are used to extract knowledge-embedded semantic features of the entities. Besides, instead of extracting isolated visual features from each entity generated by Faster R-CNN, we utilize an Instance Relation Transformer encoder to fully explore their context information. Based on a constructed one-shot dataset, the experimental results show that our method significantly outperforms existing state-of-the-art methods by a large margin. Ablation studies also verify the effectiveness of the Instance Relation Transformer encoder and the Multiple Structured Knowledge.
From General to Specific: Informative Scene Graph Generation via Balance AdjustmentYuyu Guo, Lianli Gao, Xuanhan Wang et al.
The scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common predicates, e.g., "on" and "at", rather than informative ones, e.g., "standing on" and "looking at", resulting in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "blocking" to describe an image, it is easy to misunderstand the scene. We argue that this phenomenon is caused by two key imbalances between informative predicates and common ones, i.e., semantic space level imbalance and training sample level imbalance. To tackle this problem, we propose BA-SGG, a simple yet effective SGG framework based on balance adjustment but not the conventional distribution fitting. It integrates two components: Semantic Adjustment (SA) and Balanced Predicate Learning (BPL), respectively for adjusting these imbalances. Benefited from the model-agnostic process, our method is easily applied to the state-of-the-art SGG models and significantly improves the SGG performance. Our method achieves 14.3%, 8.0%, and 6.1% higher Mean Recall (mR) than that of the Transformer model at three scene graph generation sub-tasks on Visual Genome, respectively. Codes are publicly available.
8.9CVAug 8, 2017
From Deterministic to Generative: Multi-Modal Stochastic RNNs for Video CaptioningJingkuan Song, Yuyu Guo, Lianli Gao et al.
Video captioning in essential is a complex natural process, which is affected by various uncertainties stemming from video content, subjective judgment, etc. In this paper we build on the recent progress in using encoder-decoder framework for video captioning and address what we find to be a critical deficiency of the existing methods, that most of the decoders propagate deterministic hidden states. Such complex uncertainty cannot be modeled efficiently by the deterministic models. In this paper, we propose a generative approach, referred to as multi-modal stochastic RNNs networks (MS-RNN), which models the uncertainty observed in the data using latent stochastic variables. Therefore, MS-RNN can improve the performance of video captioning, and generate multiple sentences to describe a video considering different random factors. Specifically, a multi-modal LSTM (M-LSTM) is first proposed to interact with both visual and textual features to capture a high-level representation. Then, a backward stochastic LSTM (S-LSTM) is proposed to support uncertainty propagation by introducing latent variables. Experimental results on the challenging datasets MSVD and MSR-VTT show that our proposed MS-RNN approach outperforms the state-of-the-art video captioning benchmarks.