1.2SYOct 20, 2018
Deep Reinforcement Learning for Six Degree-of-Freedom Planetary Powered Descent and LandingBrian Gaudet, Richard Linares, Roberto Furfaro
Future Mars missions will require advanced guidance, navigation, and control algorithms for the powered descent phase to target specific surface locations and achieve pinpoint accuracy (landing error ellipse $<$ 5 m radius). The latter requires both a navigation system capable of estimating the lander's state in real-time and a guidance and control system that can map the estimated lander state to a commanded thrust for each lander engine. In this paper, we present a novel integrated guidance and control algorithm designed by applying the principles of reinforcement learning theory. The latter is used to learn a policy mapping the lander's estimated state directly to a commanded thrust for each engine, with the policy resulting in accurate and fuel-efficient trajectories. Specifically, we use proximal policy optimization, a policy gradient method, to learn the policy. Another contribution of this paper is the use of different discount rates for terminal and shaping rewards, which significantly enhances optimization performance. We present simulation results demonstrating the guidance and control system's performance in a 6-DOF simulation environment and demonstrate robustness to noise and system parameter uncertainty.
3.9AIOct 27, 2023
Deep Reinforcement Learning for Weapons to Targets Assignment in a Hypersonic strikeBrian Gaudet, Kris Drozd, Roberto Furfaro
We use deep reinforcement learning (RL) to optimize a weapons to target assignment (WTA) policy for multi-vehicle hypersonic strike against multiple targets. The objective is to maximize the total value of destroyed targets in each episode. Each randomly generated episode varies the number and initial conditions of the hypersonic strike weapons (HSW) and targets, the value distribution of the targets, and the probability of a HSW being intercepted. We compare the performance of this WTA policy to that of a benchmark WTA policy derived using non-linear integer programming (NLIP), and find that the RL WTA policy gives near optimal performance with a 1000X speedup in computation time, allowing real time operation that facilitates autonomous decision making in the mission end game.
8.9ROJul 30, 2021
Adaptive Approach Phase Guidance for a Hypersonic Glider via Reinforcement Meta LearningBrian Gaudet, Kris Drozd, Ryan Meltzer et al.
We use Reinforcement Meta Learning to optimize an adaptive guidance system suitable for the approach phase of a gliding hypersonic vehicle. Adaptability is achieved by optimizing over a range of off-nominal flight conditions including perturbation of aerodynamic coefficient parameters, actuator failure scenarios, and sensor noise. The system maps observations directly to commanded bank angle and angle of attack rates. These observations include a velocity field tracking error formulated using parallel navigation, but adapted to work over long trajectories where the Earth's curvature must be taken into account. Minimizing the tracking error keeps the curved space line of sight to the target location aligned with the vehicle's velocity vector. The optimized guidance system will then induce trajectories that bring the vehicle to the target location with a high degree of accuracy at the designated terminal speed, while satisfying heating rate, load, and dynamic pressure constraints. We demonstrate the adaptability of the guidance system by testing over flight conditions that were not experienced during optimization. The guidance system's performance is then compared to that of a linear quadratic regulator tracking an optimal trajectory.
7.3SYNov 16, 2019
Six Degree-of-Freedom Body-Fixed Hovering over Unmapped Asteroids via LIDAR Altimetry and Reinforcement Meta-LearningBrian Gaudet, Richard Linares, Roberto Furfaro
We optimize a six degrees of freedom hovering policy using reinforcement meta-learning. The policy maps flash LIDAR measurements directly to on/off spacecraft body-frame thrust commands, allowing hovering at a fixed position and attitude in the asteroid body-fixed reference frame. Importantly, the policy does not require position and velocity estimates, and can operate in environments with unknown dynamics, and without an asteroid shape model or navigation aids. Indeed, during optimization the agent is confronted with a new randomly generated asteroid for each episode, insuring that it does not learn an asteroid's shape, texture, or environmental dynamics. This allows the deployed policy to generalize well to novel asteroid characteristics, which we demonstrate in our experiments. Moreover, our experiments show that the optimized policy adapts to actuator failure and sensor noise. Although the policy is optimized using randomly generated synthetic asteroids, it is tested on two shape models from actual asteroids: Bennu and Itokawa. We find that the policy generalizes well to these shape models. The hovering controller has the potential to simplify mission planning by allowing asteroid body-fixed hovering immediately upon the spacecraft's arrival to an asteroid. This in turn simplifies shape model generation and allows resource mapping via remote sensing immediately upon arrival at the target asteroid.
5.1SYJul 13, 2019
Seeker based Adaptive Guidance via Reinforcement Meta-Learning Applied to Asteroid Close Proximity OperationsBrian Gaudet, Richard Linares, Roberto Furfaro
Current practice for asteroid close proximity maneuvers requires extremely accurate characterization of the environmental dynamics and precise spacecraft positioning prior to the maneuver. This creates a delay of several months between the spacecraft's arrival and the ability to safely complete close proximity maneuvers. In this work we develop an adaptive integrated guidance, navigation, and control system that can complete these maneuvers in environments with unknown dynamics, with initial conditions spanning a large deployment region, and without a shape model of the asteroid. The system is implemented as a policy optimized using reinforcement meta-learning. The spacecraft is equipped with an optical seeker that locks to either a terrain feature, back-scattered light from a targeting laser, or an active beacon, and the policy maps observations consisting of seeker angles and LIDAR range readings directly to engine thrust commands. The policy implements a recurrent network layer that allows the deployed policy to adapt real time to both environmental forces acting on the agent and internal disturbances such as actuator failure and center of mass variation. We validate the guidance system through simulated landing maneuvers in a six degrees-of-freedom simulator. The simulator randomizes the asteroid's characteristics such as solar radiation pressure, density, spin rate, and nutation angle, requiring the guidance and control system to adapt to the environment. We also demonstrate robustness to actuator failure, sensor bias, and changes in the spacecraft's center of mass and inertia tensor. Finally, we suggest a concept of operations for asteroid close proximity maneuvers that is compatible with the guidance system.
7.3SYJan 12, 2019
Adaptive Guidance with Reinforcement Meta-LearningBrian Gaudet, Richard Linares
This paper proposes a novel adaptive guidance system developed using reinforcement meta-learning with a recurrent policy and value function approximator. The use of recurrent network layers allows the deployed policy to adapt real time to environmental forces acting on the agent. We compare the performance of the DR/DV guidance law, an RL agent with a non-recurrent policy, and an RL agent with a recurrent policy in four difficult tasks with unknown but highly variable dynamics. These tasks include a safe Mars landing with random engine failure and a landing on an asteroid with unknown environmental dynamics. We also demonstrate the ability of a recurrent policy to navigate using only Doppler radar altimeter returns, thus integrating guidance and navigation.
1.0LGJan 12, 2019
Learning Accurate Extended-Horizon Predictions of High Dimensional TrajectoriesBrian Gaudet, Richard Linares, Roberto Furfaro
We present a novel predictive model architecture based on the principles of predictive coding that enables open loop prediction of future observations over extended horizons. There are two key innovations. First, whereas current methods typically learn to make long-horizon open-loop predictions using a multi-step cost function, we instead run the model open loop in the forward pass during training. Second, current predictive coding models initialize the representation layer's hidden state to a constant value at the start of an episode, and consequently typically require multiple steps of interaction with the environment before the model begins to produce accurate predictions. Instead, we learn a mapping from the first observation in an episode to the hidden state, allowing the trained model to immediately produce accurate predictions. We compare the performance of our architecture to a standard predictive coding model and demonstrate the ability of the model to make accurate long horizon open-loop predictions of simulated Doppler radar altimeter readings during a six degree of freedom Mars landing. Finally, we demonstrate a 2X reduction in sample complexity by using the model to implement a Dyna style algorithm to accelerate policy learning with proximal policy optimization.