SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous DrivingGeorg Hess, Carl Lindström, Maryam Fatemi et al.
Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural rendering methods have gained popularity, as they can build simulation environments from collected logs in a data-driven manner. However, existing neural radiance field (NeRF) methods for sensor-realistic rendering of camera and lidar data suffer from low rendering speeds, limiting their applicability for large-scale testing. While 3D Gaussian Splatting (3DGS) enables real-time rendering, current methods are limited to camera data and are unable to render lidar data essential for autonomous driving. To address these limitations, we propose SplatAD, the first 3DGS-based method for realistic, real-time rendering of dynamic scenes for both camera and lidar data. SplatAD accurately models key sensor-specific phenomena such as rolling shutter effects, lidar intensity, and lidar ray dropouts, using purpose-built algorithms to optimize rendering efficiency. Evaluation across three autonomous driving datasets demonstrates that SplatAD achieves state-of-the-art rendering quality with up to +2 PSNR for NVS and +3 PSNR for reconstruction while increasing rendering speed over NeRF-based methods by an order of magnitude. See https://research.zenseact.com/publications/splatad/ for our project page.
17.3CVMar 24, 2024
Are NeRFs ready for autonomous driving? Towards closing the real-to-simulation gapCarl Lindström, Georg Hess, Adam Lilja et al.
Neural Radiance Fields (NeRFs) have emerged as promising tools for advancing autonomous driving (AD) research, offering scalable closed-loop simulation and data augmentation capabilities. However, to trust the results achieved in simulation, one needs to ensure that AD systems perceive real and rendered data in the same way. Although the performance of rendering methods is increasing, many scenarios will remain inherently challenging to reconstruct faithfully. To this end, we propose a novel perspective for addressing the real-to-simulated data gap. Rather than solely focusing on improving rendering fidelity, we explore simple yet effective methods to enhance perception model robustness to NeRF artifacts without compromising performance on real data. Moreover, we conduct the first large-scale investigation into the real-to-simulated data gap in an AD setting using a state-of-the-art neural rendering technique. Specifically, we evaluate object detectors and an online mapping model on real and simulated data, and study the effects of different fine-tuning strategies.Our results show notable improvements in model robustness to simulated data, even improving real-world performance in some cases. Last, we delve into the correlation between the real-to-simulated gap and image reconstruction metrics, identifying FID and LPIPS as strong indicators. See https://research.zenseact.com/publications/closing-real2sim-gap for our project page.
10.2CVApr 1, 2025
NeuRadar: Neural Radiance Fields for Automotive Radar Point CloudsMahan Rafidashti, Ji Lan, Maryam Fatemi et al.
Radar is an important sensor for autonomous driving (AD) systems due to its robustness to adverse weather and different lighting conditions. Novel view synthesis using neural radiance fields (NeRFs) has recently received considerable attention in AD due to its potential to enable efficient testing and validation but remains unexplored for radar point clouds. In this paper, we present NeuRadar, a NeRF-based model that jointly generates radar point clouds, camera images, and lidar point clouds. We explore set-based object detection methods such as DETR, and propose an encoder-based solution grounded in the NeRF geometry for improved generalizability. We propose both a deterministic and a probabilistic point cloud representation to accurately model the radar behavior, with the latter being able to capture radar's stochastic behavior. We achieve realistic reconstruction results for two automotive datasets, establishing a baseline for NeRF-based radar point cloud simulation models. In addition, we release radar data for ZOD's Sequences and Drives to enable further research in this field. To encourage further development of radar NeRFs, we release the source code for NeuRadar.
6.1MLNov 7, 2018
Poisson Multi-Bernoulli Mapping Using Gibbs SamplingMaryam Fatemi, Karl Granström, Lennart Svensson et al.
This paper addresses the mapping problem. Using a conjugate prior form, we derive the exact theoretical batch multi-object posterior density of the map given a set of measurements. The landmarks in the map are modeled as extended objects, and the measurements are described as a Poisson process, conditioned on the map. We use a Poisson process prior on the map and prove that the posterior distribution is a hybrid Poisson, multi-Bernoulli mixture distribution. We devise a Gibbs sampling algorithm to sample from the batch multi-object posterior. The proposed method can handle uncertainties in the data associations and the cardinality of the set of landmarks, and is parallelizable, making it suitable for large-scale problems. The performance of the proposed method is evaluated on synthetic data and is shown to outperform a state-of-the-art method.