10.2CVMay 20, 2025
Hunyuan-Game: Industrial-grade Intelligent Game Creation ModelRuihuang Li, Caijin Zhou, Shoujian Zheng et al. · tencent-ai
Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative models, the comprehensive synthesis of high-quality game assets, including both images and videos, remains a challenging frontier. To create high-fidelity game content that simultaneously aligns with player preferences and significantly boosts designer efficiency, we present Hunyuan-Game, an innovative project designed to revolutionize intelligent game production. Hunyuan-Game encompasses two primary branches: image generation and video generation. The image generation component is built upon a vast dataset comprising billions of game images, leading to the development of a group of customized image generation models tailored for game scenarios: (1) General Text-to-Image Generation. (2) Game Visual Effects Generation, involving text-to-effect and reference image-based game visual effect generation. (3) Transparent Image Generation for characters, scenes, and game visual effects. (4) Game Character Generation based on sketches, black-and-white images, and white models. The video generation component is built upon a comprehensive dataset of millions of game and anime videos, leading to the development of five core algorithmic models, each targeting critical pain points in game development and having robust adaptation to diverse game video scenarios: (1) Image-to-Video Generation. (2) 360 A/T Pose Avatar Video Synthesis. (3) Dynamic Illustration Generation. (4) Generative Video Super-Resolution. (5) Interactive Game Video Generation. These image and video generation models not only exhibit high-level aesthetic expression but also deeply integrate domain-specific knowledge, establishing a systematic understanding of diverse game and anime art styles.
8.3ROOct 21, 2020
Safe planning and control under uncertainty for self-drivingShivesh Khaitan, Qin Lin, John M. Dolan
Motion Planning under uncertainty is critical for safe self-driving. In this paper, we propose a unified obstacle avoidance framework that deals with 1) uncertainty in ego-vehicle motion; and 2) prediction uncertainty of dynamic obstacles from environment. A two-stage traffic participant trajectory predictor comprising short-term and long-term prediction is used in the planning layer to generate safe but not over-conservative trajectories for the ego vehicle. The prediction module cooperates well with existing planning approaches. Our work showcases its effectiveness in a Frenet frame planner. A robust controller using tube MPC guarantees safe execution of the trajectory in the presence of state noise and dynamic model uncertainty. A Gaussian process regression model is used for online identification of the uncertainty's bound. We demonstrate effectiveness, safety, and real-time performance of our framework in the CARLA simulator.
10.4ROMar 5, 2020
Safe Planning for Self-Driving Via Adaptive Constrained ILQRYanjun Pan, Qin Lin, Het Shah et al.
Constrained Iterative Linear Quadratic Regulator (CILQR), a variant of ILQR, has been recently proposed for motion planning problems of autonomous vehicles to deal with constraints such as obstacle avoidance and reference tracking. However, the previous work considers either deterministic trajectories or persistent prediction for target dynamical obstacles. The other drawback is lack of generality - it requires manual weight tuning for different scenarios. In this paper, two significant improvements are achieved. Firstly, a two-stage uncertainty-aware prediction is proposed. The short-term prediction with safety guarantee based on reachability analysis is responsible for dealing with extreme maneuvers conducted by target vehicles. The long-term prediction leveraging an adaptive least square filter preserves the long-term optimality of the planned trajectory since using reachability only for long-term prediction is too pessimistic and makes the planner over-conservative. Secondly, to allow a wider coverage over different scenarios and to avoid tedious parameter tuning case by case, this paper designs a scenario-based analytical function taking the states from the ego vehicle and the target vehicle as input, and carrying weights of a cost function as output. It allows the ego vehicle to execute multiple behaviors (such as lane-keeping and overtaking) under a single planner. We demonstrate safety, effectiveness, and real-time performance of the proposed planner in simulations.
2.0AIOct 29, 2019
Learning a Safety Verifiable Adaptive Cruise Controller from Human Driving DataQin Lin, Sicco Verwer, John Dolan
Imitation learning provides a way to automatically construct a controller by mimicking human behavior from data. For safety-critical systems such as autonomous vehicles, it can be problematic to use controllers learned from data because they cannot be guaranteed to be collision-free. Recently, a method has been proposed for learning a multi-mode hybrid automaton cruise controller (MOHA). Besides being accurate, the logical nature of this model makes it suitable for formal verification. In this paper, we demonstrate this capability using the SpaceEx hybrid model checker as follows. After learning, we translate the automaton model into constraints and equations required by SpaceEx. We then verify that a pure MOHA controller is not collision-free. By adding a safety state based on headway in time, a rule that human drivers should follow anyway, we do obtain a provably safe cruise control. Moreover, the safe controller remains more human-like than existing cruise controllers.
2.7LGOct 28, 2019
Measuring Similarity of Interactive Driving Behaviors Using Matrix ProfileQin Lin, Wenshuo Wang, Yihuan Zhang et al.
Understanding multi-vehicle interactive behaviors with temporal sequential observations is crucial for autonomous vehicles to make appropriate decisions in an uncertain traffic environment. On-demand similarity measures are significant for autonomous vehicles to deal with massive interactive driving behaviors by clustering and classifying diverse scenarios. This paper proposes a general approach for measuring spatiotemporal similarity of interactive behaviors using a multivariate matrix profile technique. The key attractive features of the approach are its superior space and time complexity, real-time online computing for streaming traffic data, and possible capability of leveraging hardware for parallel computation. The proposed approach is validated through automatically discovering similar interactive driving behaviors at intersections from sequential data.
7.8MLNov 21, 2016
Interpreting Finite Automata for Sequential DataChristian Albert Hammerschmidt, Sicco Verwer, Qin Lin et al.
Automaton models are often seen as interpretable models. Interpretability itself is not well defined: it remains unclear what interpretability means without first explicitly specifying objectives or desired attributes. In this paper, we identify the key properties used to interpret automata and propose a modification of a state-merging approach to learn variants of finite state automata. We apply the approach to problems beyond typical grammar inference tasks. Additionally, we cover several use-cases for prediction, classification, and clustering on sequential data in both supervised and unsupervised scenarios to show how the identified key properties are applicable in a wide range of contexts.
22.4CVFeb 12, 2013
Bayesian Nonparametric Dictionary Learning for Compressed Sensing MRIYue Huang, John Paisley, Qin Lin et al.
We develop a Bayesian nonparametric model for reconstructing magnetic resonance images (MRI) from highly undersampled k-space data. We perform dictionary learning as part of the image reconstruction process. To this end, we use the beta process as a nonparametric dictionary learning prior for representing an image patch as a sparse combination of dictionary elements. The size of the dictionary and the patch-specific sparsity pattern are inferred from the data, in addition to other dictionary learning variables. Dictionary learning is performed directly on the compressed image, and so is tailored to the MRI being considered. In addition, we investigate a total variation penalty term in combination with the dictionary learning model, and show how the denoising property of dictionary learning removes dependence on regularization parameters in the noisy setting. We derive a stochastic optimization algorithm based on Markov Chain Monte Carlo (MCMC) for the Bayesian model, and use the alternating direction method of multipliers (ADMM) for efficiently performing total variation minimization. We present empirical results on several MRI, which show that the proposed regularization framework can improve reconstruction accuracy over other methods.