Guangxiang Zhu

LG
h-index8
5papers
114citations
Novelty56%
AI Score30

5 Papers

17.5LGMar 11, 2021Code
Generalizable Episodic Memory for Deep Reinforcement Learning

Hao Hu, Jianing Ye, Guangxiang Zhu et al.

Episodic memory-based methods can rapidly latch onto past successful strategies by a non-parametric memory and improve sample efficiency of traditional reinforcement learning. However, little effort is put into the continuous domain, where a state is never visited twice, and previous episodic methods fail to efficiently aggregate experience across trajectories. To address this problem, we propose Generalizable Episodic Memory (GEM), which effectively organizes the state-action values of episodic memory in a generalizable manner and supports implicit planning on memorized trajectories. GEM utilizes a double estimator to reduce the overestimation bias induced by value propagation in the planning process. Empirical evaluation shows that our method significantly outperforms existing trajectory-based methods on various MuJoCo continuous control tasks. To further show the general applicability, we evaluate our method on Atari games with discrete action space, which also shows a significant improvement over baseline algorithms.

12.8LGOct 23, 2020Code
Bridging Imagination and Reality for Model-Based Deep Reinforcement Learning

Guangxiang Zhu, Minghao Zhang, Honglak Lee et al.

Sample efficiency has been one of the major challenges for deep reinforcement learning. Recently, model-based reinforcement learning has been proposed to address this challenge by performing planning on imaginary trajectories with a learned world model. However, world model learning may suffer from overfitting to training trajectories, and thus model-based value estimation and policy search will be pone to be sucked in an inferior local policy. In this paper, we propose a novel model-based reinforcement learning algorithm, called BrIdging Reality and Dream (BIRD). It maximizes the mutual information between imaginary and real trajectories so that the policy improvement learned from imaginary trajectories can be easily generalized to real trajectories. We demonstrate that our approach improves sample efficiency of model-based planning, and achieves state-of-the-art performance on challenging visual control benchmarks.

4.1LGApr 16, 2019
Object-Oriented Dynamics Learning through Multi-Level Abstraction

Guangxiang Zhu, Jianhao Wang, Zhizhou Ren et al.

Object-based approaches for learning action-conditioned dynamics has demonstrated promise for generalization and interpretability. However, existing approaches suffer from structural limitations and optimization difficulties for common environments with multiple dynamic objects. In this paper, we present a novel self-supervised learning framework, called Multi-level Abstraction Object-oriented Predictor (MAOP), which employs a three-level learning architecture that enables efficient object-based dynamics learning from raw visual observations. We also design a spatial-temporal relational reasoning mechanism for MAOP to support instance-level dynamics learning and handle partial observability. Our results show that MAOP significantly outperforms previous methods in terms of sample efficiency and generalization over novel environments for learning environment models. We also demonstrate that learned dynamics models enable efficient planning in unseen environments, comparable to true environment models. In addition, MAOP learns semantically and visually interpretable disentangled representations.

16.6AIJun 11, 2018
Context-Aware Policy Reuse

Siyuan Li, Fangda Gu, Guangxiang Zhu et al.

Transfer learning can greatly speed up reinforcement learning for a new task by leveraging policies of relevant tasks. Existing works of policy reuse either focus on only selecting a single best source policy for transfer without considering contexts, or cannot guarantee to learn an optimal policy for a target task. To improve transfer efficiency and guarantee optimality, we develop a novel policy reuse method, called Context-Aware Policy reuSe (CAPS), that enables multi-policy transfer. Our method learns when and which source policy is best for reuse, as well as when to terminate its reuse. CAPS provides theoretical guarantees in convergence and optimality for both source policy selection and target task learning. Empirical results on a grid-based navigation domain and the Pygame Learning Environment demonstrate that CAPS significantly outperforms other state-of-the-art policy reuse methods.

1.4LGSep 28, 2017
Generative Adversarial Mapping Networks

Jianbo Guo, Guangxiang Zhu, Jian Li

Generative Adversarial Networks (GANs) have shown impressive performance in generating photo-realistic images. They fit generative models by minimizing certain distance measure between the real image distribution and the generated data distribution. Several distance measures have been used, such as Jensen-Shannon divergence, $f$-divergence, and Wasserstein distance, and choosing an appropriate distance measure is very important for training the generative network. In this paper, we choose to use the maximum mean discrepancy (MMD) as the distance metric, which has several nice theoretical guarantees. In fact, generative moment matching network (GMMN) (Li, Swersky, and Zemel 2015) is such a generative model which contains only one generator network $G$ trained by directly minimizing MMD between the real and generated distributions. However, it fails to generate meaningful samples on challenging benchmark datasets, such as CIFAR-10 and LSUN. To improve on GMMN, we propose to add an extra network $F$, called mapper. $F$ maps both real data distribution and generated data distribution from the original data space to a feature representation space $\mathcal{R}$, and it is trained to maximize MMD between the two mapped distributions in $\mathcal{R}$, while the generator $G$ tries to minimize the MMD. We call the new model generative adversarial mapping networks (GAMNs). We demonstrate that the adversarial mapper $F$ can help $G$ to better capture the underlying data distribution. We also show that GAMN significantly outperforms GMMN, and is also superior to or comparable with other state-of-the-art GAN based methods on MNIST, CIFAR-10 and LSUN-Bedrooms datasets.