Tianxin Huang

CV
h-index2
3papers
57citations
Novelty65%
AI Score39

3 Papers

1.5CVDec 12, 2023Code
MaxQ: Multi-Axis Query for N:M Sparsity Network

Jingyang Xiang, Siqi Li, Junhao Chen et al.

N:M sparsity has received increasing attention due to its remarkable performance and latency trade-off compared with structured and unstructured sparsity. However, existing N:M sparsity methods do not differentiate the relative importance of weights among blocks and leave important weights underappreciated. Besides, they directly apply N:M sparsity to the whole network, which will cause severe information loss. Thus, they are still sub-optimal. In this paper, we propose an efficient and effective Multi-Axis Query methodology, dubbed as MaxQ, to rectify these problems. During the training, MaxQ employs a dynamic approach to generate soft N:M masks, considering the weight importance across multiple axes. This method enhances the weights with more importance and ensures more effective updates. Meanwhile, a sparsity strategy that gradually increases the percentage of N:M weight blocks is applied, which allows the network to heal from the pruning-induced damage progressively. During the runtime, the N:M soft masks can be precomputed as constants and folded into weights without causing any distortion to the sparse pattern and incurring additional computational overhead. Comprehensive experiments demonstrate that MaxQ achieves consistent improvements across diverse CNN architectures in various computer vision tasks, including image classification, object detection and instance segmentation. For ResNet50 with 1:16 sparse pattern, MaxQ can achieve 74.6\% top-1 accuracy on ImageNet and improve by over 2.8\% over the state-of-the-art. Codes and checkpoints are available at \url{https://github.com/JingyangXiang/MaxQ}.

4.1LGJan 7, 2025
Hyperbolic Binary Neural Network

Jun Chen, Jingyang Xiang, Tianxin Huang et al.

Binary Neural Network (BNN) converts full-precision weights and activations into their extreme 1-bit counterparts, making it particularly suitable for deployment on lightweight mobile devices. While binary neural networks are typically formulated as a constrained optimization problem and optimized in the binarized space, general neural networks are formulated as an unconstrained optimization problem and optimized in the continuous space. This paper introduces the Hyperbolic Binary Neural Network (HBNN) by leveraging the framework of hyperbolic geometry to optimize the constrained problem. Specifically, we transform the constrained problem in hyperbolic space into an unconstrained one in Euclidean space using the Riemannian exponential map. On the other hand, we also propose the Exponential Parametrization Cluster (EPC) method, which, compared to the Riemannian exponential map, shrinks the segment domain based on a diffeomorphism. This approach increases the probability of weight flips, thereby maximizing the information gain in BNNs. Experimental results on CIFAR10, CIFAR100, and ImageNet classification datasets with VGGsmall, ResNet18, and ResNet34 models illustrate the superior performance of our HBNN over state-of-the-art methods.

25.5CVJun 9, 2024
VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

Hanlin Chen, Fangyin Wei, Chen Li et al.

Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the surface by incorporating geometric priors from the off-the-shelf normal estimator. However, there are two main limitations: 1) Supervising normals rendered from 3D Gaussians effectively updates the rotation parameter but is less effective for other geometric parameters; 2) The inconsistency of predicted normal maps across multiple views may lead to severe reconstruction artifacts. In this paper, we propose a Depth-Normal regularizer that directly couples normal with other geometric parameters, leading to full updates of the geometric parameters from normal regularization. We further propose a confidence term to mitigate inconsistencies of normal predictions across multiple views. Moreover, we also introduce a densification and splitting strategy to regularize the size and distribution of 3D Gaussians for more accurate surface modeling. Compared with Gaussian-based baselines, experiments show that our approach obtains better reconstruction quality and maintains competitive appearance quality at faster training speed and 100+ FPS rendering.