Yunpeng Li

CL
h-index4
4papers
619citations
Novelty53%
AI Score42

4 Papers

30.9CLOct 14, 2022
Psychology-guided Controllable Story Generation

Yuqiang Xie, Yue Hu, Yunpeng Li et al.

Controllable story generation is a challenging task in the field of NLP, which has attracted increasing research interest in recent years. However, most existing works generate a whole story conditioned on the appointed keywords or emotions, ignoring the psychological changes of the protagonist. Inspired by psychology theories, we introduce global psychological state chains, which include the needs and emotions of the protagonists, to help a story generation system create more controllable and well-planned stories. In this paper, we propose a Psychology-guIded Controllable Story Generation System (PICS) to generate stories that adhere to the given leading context and desired psychological state chains for the protagonist. Specifically, psychological state trackers are employed to memorize the protagonist's local psychological states to capture their inner temporal relationships. In addition, psychological state planners are adopted to gain the protagonist's global psychological states for story planning. Eventually, a psychology controller is designed to integrate the local and global psychological states into the story context representation for composing psychology-guided stories. Automatic and manual evaluations demonstrate that PICS outperforms baselines, and each part of PICS shows effectiveness for writing stories with more consistent psychological changes.

12.6ASJan 5, 2024
StreamVC: Real-Time Low-Latency Voice Conversion

Yang Yang, Yury Kartynnik, Yunpeng Li et al.

We present StreamVC, a streaming voice conversion solution that preserves the content and prosody of any source speech while matching the voice timbre from any target speech. Unlike previous approaches, StreamVC produces the resulting waveform at low latency from the input signal even on a mobile platform, making it applicable to real-time communication scenarios like calls and video conferencing, and addressing use cases such as voice anonymization in these scenarios. Our design leverages the architecture and training strategy of the SoundStream neural audio codec for lightweight high-quality speech synthesis. We demonstrate the feasibility of learning soft speech units causally, as well as the effectiveness of supplying whitened fundamental frequency information to improve pitch stability without leaking the source timbre information.

1.2ASJun 27, 2025
DiffSoundStream: Efficient Speech Tokenization via Diffusion Decoding

Yang Yang, Yunpeng Li, George Sung et al.

Token-based language modeling is a prominent approach for speech generation, where tokens are obtained by quantizing features from self-supervised learning (SSL) models and extracting codes from neural speech codecs, generally referred to as semantic tokens and acoustic tokens. These tokens are often modeled autoregressively, with the inference speed being constrained by the token rate. In this work, we propose DiffSoundStream, a solution that improves the efficiency of speech tokenization in non-streaming scenarios through two techniques: (1) conditioning the neural codec on semantic tokens to minimize redundancy between semantic and acoustic tokens, and (2) leveraging latent diffusion models to synthesize high-quality waveforms from semantic and coarse-level acoustic tokens. Experiments show that at 50 tokens per second, DiffSoundStream achieves speech quality on par with a standard SoundStream model operating at twice the token rate. Additionally, we achieve step-size distillation using just four diffusion sampling steps with only a minor quality loss.

0.3CLFeb 18, 2022Code
CLSEG: Contrastive Learning of Story Ending Generation

Yuqiang Xie, Yue Hu, Luxi Xing et al.

Story Ending Generation (SEG) is a challenging task in natural language generation. Recently, methods based on Pre-trained Language Models (PLM) have achieved great prosperity, which can produce fluent and coherent story endings. However, the pre-training objective of PLM-based methods is unable to model the consistency between story context and ending. The goal of this paper is to adopt contrastive learning to generate endings more consistent with story context, while there are two main challenges in contrastive learning of SEG. First is the negative sampling of wrong endings inconsistent with story contexts. The second challenge is the adaptation of contrastive learning for SEG. To address these two issues, we propose a novel Contrastive Learning framework for Story Ending Generation (CLSEG), which has two steps: multi-aspect sampling and story-specific contrastive learning. Particularly, for the first issue, we utilize novel multi-aspect sampling mechanisms to obtain wrong endings considering the consistency of order, causality, and sentiment. To solve the second issue, we well-design a story-specific contrastive training strategy that is adapted for SEG. Experiments show that CLSEG outperforms baselines and can produce story endings with stronger consistency and rationality.