BNSynth: Bounded Boolean Functional SynthesisRavi Raja, Stanly Samuel, Chiranjib Bhattacharyya et al.
The automated synthesis of correct-by-construction Boolean functions from logical specifications is known as the Boolean Functional Synthesis (BFS) problem. BFS has many application areas that range from software engineering to circuit design. In this paper, we introduce a tool BNSynth, that is the first to solve the BFS problem under a given bound on the solution space. Bounding the solution space induces the synthesis of smaller functions that benefit resource constrained areas such as circuit design. BNSynth uses a counter-example guided, neural approach to solve the bounded BFS problem. Initial results show promise in synthesizing smaller solutions; we observe at least \textbf{3.2X} (and up to \textbf{24X}) improvement in the reduction of solution size on average, as compared to state of the art tools on our benchmarks. BNSynth is available on GitHub under an open source license.
26.3AIJun 17, 2024
MASAI: Modular Architecture for Software-engineering AI AgentsDaman Arora, Atharv Sonwane, Nalin Wadhwa et al.
A common method to solve complex problems in software engineering, is to divide the problem into multiple sub-problems. Inspired by this, we propose a Modular Architecture for Software-engineering AI (MASAI) agents, where different LLM-powered sub-agents are instantiated with well-defined objectives and strategies tuned to achieve those objectives. Our modular architecture offers several advantages: (1) employing and tuning different problem-solving strategies across sub-agents, (2) enabling sub-agents to gather information from different sources scattered throughout a repository, and (3) avoiding unnecessarily long trajectories which inflate costs and add extraneous context. MASAI enabled us to achieve the highest performance (28.33% resolution rate) on the popular and highly challenging SWE-bench Lite dataset consisting of 300 GitHub issues from 11 Python repositories. We conduct a comprehensive evaluation of MASAI relative to other agentic methods and analyze the effects of our design decisions and their contribution to the success of MASAI.
3.1AIJun 11, 2018
Greybox fuzzing as a contextual bandits problemKetan Patil, Aditya Kanade
Greybox fuzzing is one of the most useful and effective techniques for the bug detection in large scale application programs. It uses minimal amount of instrumentation. American Fuzzy Lop (AFL) is a popular coverage based evolutionary greybox fuzzing tool. AFL performs extremely well in fuzz testing large applications and finding critical vulnerabilities, but AFL involves a lot of heuristics while deciding the favored test case(s), skipping test cases during fuzzing, assigning fuzzing iterations to test case(s). In this work, we aim at replacing the heuristics the AFL uses while assigning the fuzzing iterations to a test case during the random fuzzing. We formalize this problem as a `contextual bandit problem' and we propose an algorithm to solve this problem. We have implemented our approach on top of the AFL. We modify the AFL's heuristics with our learned model through the policy gradient method. Our learning algorithm selects the multiplier of the number of fuzzing iterations to be assigned to a test case during random fuzzing, given a fixed length substring of the test case to be fuzzed. We fuzz the substring with this new energy value and continuously updates the policy based upon the interesting test cases it produces on fuzzing.
19.0SEMar 15, 2016
Semi-Supervised Verified Feedback GenerationShalini Kaleeswaran, Anirudh Santhiar, Aditya Kanade et al.
Students have enthusiastically taken to online programming lessons and contests. Unfortunately, they tend to struggle due to lack of personalized feedback when they make mistakes. The overwhelming number of submissions precludes manual evaluation. There is an urgent need of program analysis and repair techniques capable of handling both the scale and variations in student submissions, while ensuring quality of feedback. Towards this goal, we present a novel methodology called semi-supervised verified feedback generation. We cluster submissions by solution strategy and ask the instructor to identify or add a correct submission in each cluster. We then verify every submission in a cluster against the instructor-validated submission in the same cluster. If faults are detected in the submission then feedback suggesting fixes to them is generated. Clustering reduces the burden on the instructor and also the variations that have to be handled during feedback generation. The verified feedback generation ensures that only correct feedback is generated. We have applied this methodology to iterative dynamic programming (DP) assignments. Our clustering technique uses features of DP solutions. We have designed a novel counter-example guided feedback generation algorithm capable of suggesting fixes to all faults in a submission. In an evaluation on 2226 submissions to 4 problems, we could generate verified feedback for 1911 (85%) submissions in 1.6s each on an average. Our technique does a good job of reducing the burden on the instructor. Only one submission had to be manually validated or added for every 16 submissions.