1.5CVJan 3, 2023
Deep Learning from Parametrically Generated Virtual Buildings for Real-World Object RecognitionMohammad Alawadhi, Wei Yan
We study the use of parametric building information modeling (BIM) to automatically generate training data for artificial neural networks (ANNs) to recognize building objects in photos. Teaching artificial intelligence (AI) machines to detect building objects in images is the foundation toward AI-assisted semantic 3D reconstruction of existing buildings. However, there exists the challenge of acquiring training data which is typically human-annotated, that is, unless a computer machine can generate high-quality data to train itself for a certain task. In that vein, we trained ANNs solely on realistic computer-generated images of 3D BIM models which were parametrically and automatically generated using the BIMGenE program. The ANN training result demonstrated generalizability and good semantic segmentation on a test case as well as arbitrary photos of buildings that are outside the range of the training data, which is significant for the future of training AI with generated data for solving real-world architectural problems.
3.9HCNov 27, 2023
Multi-3D-Models Registration-Based Augmented Reality (AR) Instructions for AssemblySeda Tuzun Canadinc, Wei Yan
This paper introduces a novel, markerless, step-by-step, in-situ 3D Augmented Reality (AR) instruction method and its application - BRICKxAR (Multi 3D Models/M3D) - for small parts assembly. BRICKxAR (M3D) realistically visualizes rendered 3D assembly parts at the assembly location of the physical assembly model (Figure 1). The user controls the assembly process through a user interface. BRICKxAR (M3D) utilizes deep learning-trained 3D model-based registration. Object recognition and tracking become challenging as the assembly model updates at each step. Additionally, not every part in a 3D assembly may be visible to the camera during the assembly. BRICKxAR (M3D) combines multiple assembly phases with a step count to address these challenges. Thus, using fewer phases simplifies the complex assembly process while step count facilitates accurate object recognition and precise visualization of each step. A testing and heuristic evaluation of the BRICKxAR (M3D) prototype and qualitative analysis were conducted with users and experts in visualization and human-computer interaction. Providing robust 3D AR instructions and allowing the handling of the assembly model, BRICKxAR (M3D) has the potential to be used at different scales ranging from manufacturing assembly to construction.