E-CIR: Event-Enhanced Continuous Intensity RecoveryChen Song, Qixing Huang, Chandrajit Bajaj
A camera begins to sense light the moment we press the shutter button. During the exposure interval, relative motion between the scene and the camera causes motion blur, a common undesirable visual artifact. This paper presents E-CIR, which converts a blurry image into a sharp video represented as a parametric function from time to intensity. E-CIR leverages events as an auxiliary input. We discuss how to exploit the temporal event structure to construct the parametric bases. We demonstrate how to train a deep learning model to predict the function coefficients. To improve the appearance consistency, we further introduce a refinement module to propagate visual features among consecutive frames. Compared to state-of-the-art event-enhanced deblurring approaches, E-CIR generates smoother and more realistic results. The implementation of E-CIR is available at https://github.com/chensong1995/E-CIR.
DeblurSR: Event-Based Motion Deblurring Under the Spiking RepresentationChen Song, Chandrajit Bajaj, Qixing Huang
We present DeblurSR, a novel motion deblurring approach that converts a blurry image into a sharp video. DeblurSR utilizes event data to compensate for motion ambiguities and exploits the spiking representation to parameterize the sharp output video as a mapping from time to intensity. Our key contribution, the Spiking Representation (SR), is inspired by the neuromorphic principles determining how biological neurons communicate with each other in living organisms. We discuss why the spikes can represent sharp edges and how the spiking parameters are interpreted from the neuromorphic perspective. DeblurSR has higher output quality and requires fewer computing resources than state-of-the-art event-based motion deblurring methods. We additionally show that our approach easily extends to video super-resolution when combined with recent advances in implicit neural representation. The implementation and animated visualization of DeblurSR are available at https://github.com/chensong1995/DeblurSR.
Detecting Any Human-Object Interaction Relationship: Universal HOI Detector with Spatial Prompt Learning on Foundation ModelsYichao Cao, Qingfei Tang, Xiu Su et al.
Human-object interaction (HOI) detection aims to comprehend the intricate relationships between humans and objects, predicting $<human, action, object>$ triplets, and serving as the foundation for numerous computer vision tasks. The complexity and diversity of human-object interactions in the real world, however, pose significant challenges for both annotation and recognition, particularly in recognizing interactions within an open world context. This study explores the universal interaction recognition in an open-world setting through the use of Vision-Language (VL) foundation models and large language models (LLMs). The proposed method is dubbed as \emph{\textbf{UniHOI}}. We conduct a deep analysis of the three hierarchical features inherent in visual HOI detectors and propose a method for high-level relation extraction aimed at VL foundation models, which we call HO prompt-based learning. Our design includes an HO Prompt-guided Decoder (HOPD), facilitates the association of high-level relation representations in the foundation model with various HO pairs within the image. Furthermore, we utilize a LLM (\emph{i.e.} GPT) for interaction interpretation, generating a richer linguistic understanding for complex HOIs. For open-category interaction recognition, our method supports either of two input types: interaction phrase or interpretive sentence. Our efficient architecture design and learning methods effectively unleash the potential of the VL foundation models and LLMs, allowing UniHOI to surpass all existing methods with a substantial margin, under both supervised and zero-shot settings. The code and pre-trained weights are available at: \url{https://github.com/Caoyichao/UniHOI}.
PPLNs: Parametric Piecewise Linear Networks for Event-Based Temporal Modeling and BeyondChen Song, Zhenxiao Liang, Bo Sun et al.
We present Parametric Piecewise Linear Networks (PPLNs) for temporal vision inference. Motivated by the neuromorphic principles that regulate biological neural behaviors, PPLNs are ideal for processing data captured by event cameras, which are built to simulate neural activities in the human retina. We discuss how to represent the membrane potential of an artificial neuron by a parametric piecewise linear function with learnable coefficients. This design echoes the idea of building deep models from learnable parametric functions recently popularized by Kolmogorov-Arnold Networks (KANs). Experiments demonstrate the state-of-the-art performance of PPLNs in event-based and image-based vision applications, including steering prediction, human pose estimation, and motion deblurring. The source code of our implementation is available at https://github.com/chensong1995/PPLN.
HybridPose: 6D Object Pose Estimation under Hybrid RepresentationsChen Song, Jiaru Song, Qixing Huang
We introduce HybridPose, a novel 6D object pose estimation approach. HybridPose utilizes a hybrid intermediate representation to express different geometric information in the input image, including keypoints, edge vectors, and symmetry correspondences. Compared to a unitary representation, our hybrid representation allows pose regression to exploit more and diverse features when one type of predicted representation is inaccurate (e.g., because of occlusion). Different intermediate representations used by HybridPose can all be predicted by the same simple neural network, and outliers in predicted intermediate representations are filtered by a robust regression module. Compared to state-of-the-art pose estimation approaches, HybridPose is comparable in running time and accuracy. For example, on Occlusion Linemod dataset, our method achieves a prediction speed of 30 fps with a mean ADD(-S) accuracy of 47.5%, representing a state-of-the-art performance. The implementation of HybridPose is available at https://github.com/chensong1995/HybridPose.
3.7CVMar 22, 2024
An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D MeshesZhengyi Zhao, Chen Song, Xiaodong Gu et al.
A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues are the blurriness caused by the averaging operation in the aggregation step or inconsistencies in local features. This paper introduces an optimization framework that proceeds in four stages to achieve multi-view consistency. Specifically, the first stage generates an over-complete set of 2D textures from a predefined set of viewpoints using an MV-consistent diffusion process. The second stage selects a subset of views that are mutually consistent while covering the underlying 3D model. We show how to achieve this goal by solving semi-definite programs. The third stage performs non-rigid alignment to align the selected views across overlapping regions. The fourth stage solves an MRF problem to associate each mesh face with a selected view. In particular, the third and fourth stages are iterated, with the cuts obtained in the fourth stage encouraging non-rigid alignment in the third stage to focus on regions close to the cuts. Experimental results show that our approach significantly outperforms baseline approaches both qualitatively and quantitatively. Project page: https://aigc3d.github.io/ConsistenTex.
A Simple Model for Portable and Fast Prediction of Execution Time and Power Consumption of GPU KernelsLorenz Braun, Sotirios Nikas, Chen Song et al.
Characterizing compute kernel execution behavior on GPUs for efficient task scheduling is a non-trivial task. We address this with a simple model enabling portable and fast predictions among different GPUs using only hardware-independent features. This model is built based on random forests using 189 individual compute kernels from benchmarks such as Parboil, Rodinia, Polybench-GPU and SHOC. Evaluation of the model performance using cross-validation yields a median Mean Average Percentage Error (MAPE) of 8.86-52.00% and 1.84-2.94%, for time respectively power prediction across five different GPUs, while latency for a single prediction varies between 15 and 108 milliseconds.
0.9CVFeb 15, 2018
Image Dataset for Visual Objects Classification in 3D PrintingHongjia Li, Xiaolong Ma, Aditya Singh Rathore et al.
The rapid development in additive manufacturing (AM), also known as 3D printing, has brought about potential risk and security issues along with significant benefits. In order to enhance the security level of the 3D printing process, the present research aims to detect and recognize illegal components using deep learning. In this work, we collected a dataset of 61,340 2D images (28x28 for each image) of 10 classes including guns and other non-gun objects, corresponding to the projection results of the original 3D models. To validate the dataset, we train a convolutional neural network (CNN) model for gun classification which can achieve 98.16% classification accuracy.