Andrey Kolobov

h-index7
2papers
475citations

2 Papers

16.8LGMar 29, 2021Code
Measuring Sample Efficiency and Generalization in Reinforcement Learning Benchmarks: NeurIPS 2020 Procgen Benchmark

Sharada Mohanty, Jyotish Poonganam, Adrien Gaidon et al.

The NeurIPS 2020 Procgen Competition was designed as a centralized benchmark with clearly defined tasks for measuring Sample Efficiency and Generalization in Reinforcement Learning. Generalization remains one of the most fundamental challenges in deep reinforcement learning, and yet we do not have enough benchmarks to measure the progress of the community on Generalization in Reinforcement Learning. We present the design of a centralized benchmark for Reinforcement Learning which can help measure Sample Efficiency and Generalization in Reinforcement Learning by doing end to end evaluation of the training and rollout phases of thousands of user submitted code bases in a scalable way. We designed the benchmark on top of the already existing Procgen Benchmark by defining clear tasks and standardizing the end to end evaluation setups. The design aims to maximize the flexibility available for researchers who wish to design future iterations of such benchmarks, and yet imposes necessary practical constraints to allow for a system like this to scale. This paper presents the competition setup and the details and analysis of the top solutions identified through this setup in context of 2020 iteration of the competition at NeurIPS.

20.0AIOct 16, 2012
A Theory of Goal-Oriented MDPs with Dead Ends

Andrey Kolobov, Mausam, Daniel Weld

Stochastic Shortest Path (SSP) MDPs is a problem class widely studied in AI, especially in probabilistic planning. They describe a wide range of scenarios but make the restrictive assumption that the goal is reachable from any state, i.e., that dead-end states do not exist. Because of this, SSPs are unable to model various scenarios that may have catastrophic events (e.g., an airplane possibly crashing if it flies into a storm). Even though MDP algorithms have been used for solving problems with dead ends, a principled theory of SSP extensions that would allow dead ends, including theoretically sound algorithms for solving such MDPs, has been lacking. In this paper, we propose three new MDP classes that admit dead ends under increasingly weaker assumptions. We present Value Iteration-based as well as the more efficient heuristic search algorithms for optimally solving each class, and explore theoretical relationships between these classes. We also conduct a preliminary empirical study comparing the performance of our algorithms on different MDP classes, especially on scenarios with unavoidable dead ends.