Yang Zheng

CV
h-index12
3papers
18citations
Novelty47%
AI Score38

3 Papers

11.8CVDec 4, 2025
BulletTime: Decoupled Control of Time and Camera Pose for Video Generation

Yiming Wang, Qihang Zhang, Shengqu Cai et al.

Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and temporal control. We introduce a 4D-controllable video diffusion framework that explicitly decouples scene dynamics from camera pose, enabling fine-grained manipulation of both scene dynamics and camera viewpoint. Our framework takes continuous world-time sequences and camera trajectories as conditioning inputs, injecting them into the video diffusion model through a 4D positional encoding in the attention layer and adaptive normalizations for feature modulation. To train this model, we curate a unique dataset in which temporal and camera variations are independently parameterized; this dataset will be made public. Experiments show that our model achieves robust real-world 4D control across diverse timing patterns and camera trajectories, while preserving high generation quality and outperforming prior work in controllability. See our website for video results: https://19reborn.github.io/Bullet4D/

15.5CVMay 21, 2025Code
Interspatial Attention for Efficient 4D Human Video Generation

Ruizhi Shao, Yinghao Xu, Yujun Shen et al.

Generating photorealistic videos of digital humans in a controllable manner is crucial for a plethora of applications. Existing approaches either build on methods that employ template-based 3D representations or emerging video generation models but suffer from poor quality or limited consistency and identity preservation when generating individual or multiple digital humans. In this paper, we introduce a new interspatial attention (ISA) mechanism as a scalable building block for modern diffusion transformer (DiT)--based video generation models. ISA is a new type of cross attention that uses relative positional encodings tailored for the generation of human videos. Leveraging a custom-developed video variation autoencoder, we train a latent ISA-based diffusion model on a large corpus of video data. Our model achieves state-of-the-art performance for 4D human video synthesis, demonstrating remarkable motion consistency and identity preservation while providing precise control of the camera and body poses. Our code and model are publicly released at https://dsaurus.github.io/isa4d/.

8.4CVMar 13, 2025
Interactive Multimodal Fusion with Temporal Modeling

Jun Yu, Yongqi Wang, Lei Wang et al.

This paper presents our method for the estimation of valence-arousal (VA) in the 8th Affective Behavior Analysis in-the-Wild (ABAW) competition. Our approach integrates visual and audio information through a multimodal framework. The visual branch uses a pre-trained ResNet model to extract spatial features from facial images. The audio branches employ pre-trained VGG models to extract VGGish and LogMel features from speech signals. These features undergo temporal modeling using Temporal Convolutional Networks (TCNs). We then apply cross-modal attention mechanisms, where visual features interact with audio features through query-key-value attention structures. Finally, the features are concatenated and passed through a regression layer to predict valence and arousal. Our method achieves competitive performance on the Aff-Wild2 dataset, demonstrating effective multimodal fusion for VA estimation in-the-wild.