10.2CVDec 2, 2025
GUI Exploration Lab: Enhancing Screen Navigation in Agents via Multi-Turn Reinforcement LearningHaolong Yan, Yeqing Shen, Xin Huang et al.
With the rapid development of Large Vision Language Models, the focus of Graphical User Interface (GUI) agent tasks shifts from single-screen tasks to complex screen navigation challenges. However, real-world GUI environments, such as PC software and mobile Apps, are often complex and proprietary, making it difficult to obtain the comprehensive environment information needed for agent training and evaluation. This limitation hinders systematic investigation and benchmarking of agent navigation capabilities. To address this limitation, we introduce GUI Exploration Lab, a simulation environment engine for GUI agent navigation research that enables flexible definition and composition of screens, icons, and navigation graphs, while providing full access to environment information for comprehensive agent training and evaluation. Through extensive experiments, we find that supervised fine-tuning enables effective memorization of fundamental knowledge, serving as a crucial foundation for subsequent training. Building on this, single-turn reinforcement learning further enhances generalization to unseen scenarios. Finally, multi-turn reinforcement learning encourages the development of exploration strategies through interactive trial and error, leading to further improvements in screen navigation performance. We validate our methods on both static and interactive benchmarks, demonstrating that our findings generalize effectively to real-world scenarios. These findings demonstrate the advantages of reinforcement learning approaches in GUI navigation and offer practical guidance for building more capable and generalizable GUI agents.
35.5CVMay 12, 2025Code
Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D AssetsWeiyu Li, Xuanyang Zhang, Zheng Sun et al.
While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic limitations, and ecosystem fragmentation. To this end, we present Step1X-3D, an open framework addressing these challenges through: (1) a rigorous data curation pipeline processing >5M assets to create a 2M high-quality dataset with standardized geometric and textural properties; (2) a two-stage 3D-native architecture combining a hybrid VAE-DiT geometry generator with an diffusion-based texture synthesis module; and (3) the full open-source release of models, training code, and adaptation modules. For geometry generation, the hybrid VAE-DiT component produces TSDF representations by employing perceiver-based latent encoding with sharp edge sampling for detail preservation. The diffusion-based texture synthesis module then ensures cross-view consistency through geometric conditioning and latent-space synchronization. Benchmark results demonstrate state-of-the-art performance that exceeds existing open-source methods, while also achieving competitive quality with proprietary solutions. Notably, the framework uniquely bridges the 2D and 3D generation paradigms by supporting direct transfer of 2D control techniques~(e.g., LoRA) to 3D synthesis. By simultaneously advancing data quality, algorithmic fidelity, and reproducibility, Step1X-3D aims to establish new standards for open research in controllable 3D asset generation.
13.4LGDec 26, 2024
Multi-matrix Factorization AttentionJingcheng Hu, Houyi Li, Yinmin Zhang et al.
We propose novel attention architectures, Multi-matrix Factorization Attention (MFA) and MFA-Key-Reuse (MFA-KR). Existing variants for standard Multi-Head Attention (MHA), including SOTA methods like MLA, fail to maintain as strong performance under stringent Key-Value cache (KV cache) constraints. MFA enhances model capacity by efficiently scaling up both the number and dimension of attention heads through low-rank matrix factorization in the Query-Key (QK) circuit. Extending MFA, MFA-KR further reduces memory requirements by repurposing the key cache as value through value projection re-parameterization. MFA's design enables strong model capacity when working under tight KV cache budget, while MFA-KR is suitable for even harsher KV cache limits with minor performance trade-off. Notably, in our extensive and large-scale experiments, the proposed architecture outperforms MLA and performs comparably to MHA, while reducing KV cache usage by up to 56% and 93.7%, respectively.
9.6CLOct 10, 2025
Mind-Paced Speaking: A Dual-Brain Approach to Real-Time Reasoning in Spoken Language ModelsDonghang Wu, Haoyang Zhang, Jun Chen et al.
Real-time Spoken Language Models (SLMs) struggle to leverage Chain-of-Thought (CoT) reasoning due to the prohibitive latency of generating the entire thought process sequentially. Enabling SLMs to think while speaking, similar to humans, is attracting increasing attention. We present, for the first time, Mind-Paced Speaking (MPS), a brain-inspired framework that enables high-fidelity, real-time reasoning. Similar to how humans utilize distinct brain regions for thinking and responding, we propose a novel dual-brain approach, employing a "Formulation Brain" for high-level reasoning to pace and guide a separate "Articulation Brain" for fluent speech generation. This division of labor eliminates mode-switching, preserving the integrity of the reasoning process. Experiments show that MPS significantly outperforms existing think-while-speaking methods and achieves reasoning performance comparable to models that pre-compute the full CoT before speaking, while drastically reducing latency. Under a zero-latency configuration, the proposed method achieves an accuracy of 92.8% on the mathematical reasoning task Spoken-MQA and attains a score of 82.5 on the speech conversation task URO-Bench. Our work effectively bridges the gap between high-quality reasoning and real-time interaction.
10.2CVMay 8, 2025
PADriver: Towards Personalized Autonomous DrivingGenghua Kou, Fan Jia, Weixin Mao et al.
In this paper, we propose PADriver, a novel closed-loop framework for personalized autonomous driving (PAD). Built upon Multi-modal Large Language Model (MLLM), PADriver takes streaming frames and personalized textual prompts as inputs. It autoaggressively performs scene understanding, danger level estimation and action decision. The predicted danger level reflects the risk of the potential action and provides an explicit reference for the final action, which corresponds to the preset personalized prompt. Moreover, we construct a closed-loop benchmark named PAD-Highway based on Highway-Env simulator to comprehensively evaluate the decision performance under traffic rules. The dataset contains 250 hours videos with high-quality annotation to facilitate the development of PAD behavior analysis. Experimental results on the constructed benchmark show that PADriver outperforms state-of-the-art approaches on different evaluation metrics, and enables various driving modes.