Andrei Cramariuc

RO
h-index34
23papers
715citations
Novelty50%
AI Score57

23 Papers

ROMar 1, 2022Code
Descriptellation: Deep Learned Constellation Descriptors

Chunwei Xing, Xinyu Sun, Andrei Cramariuc et al. · eth-zurich

Current descriptors for global localization often struggle under vast viewpoint or appearance changes. One possible improvement is the addition of topological information on semantic objects. However, handcrafted topological descriptors are hard to tune and not robust to environmental noise, drastic perspective changes, object occlusion or misdetections. To solve this problem, we formulate a learning-based approach by modelling semantically meaningful object constellations as graphs and using Deep Graph Convolution Networks to map a constellation to a descriptor. We demonstrate the effectiveness of our Deep Learned Constellation Descriptor (Descriptellation) on two real-world datasets. Although Descriptellation is trained on randomly generated simulation datasets, it shows good generalization abilities on real-world datasets. Descriptellation also outperforms state-of-the-art and handcrafted constellation descriptors for global localization, and is robust to different types of noise. The code is publicly available at https://github.com/ethz-asl/Descriptellation.

CVJul 28, 2023
Local and Global Information in Obstacle Detection on Railway Tracks

Matthias Brucker, Andrei Cramariuc, Cornelius von Einem et al.

Reliable obstacle detection on railways could help prevent collisions that result in injuries and potentially damage or derail the train. Unfortunately, generic object detectors do not have enough classes to account for all possible scenarios, and datasets featuring objects on railways are challenging to obtain. We propose utilizing a shallow network to learn railway segmentation from normal railway images. The limited receptive field of the network prevents overconfident predictions and allows the network to focus on the locally very distinct and repetitive patterns of the railway environment. Additionally, we explore the controlled inclusion of global information by learning to hallucinate obstacle-free images. We evaluate our method on a custom dataset featuring railway images with artificially augmented obstacles. Our proposed method outperforms other learning-based baseline methods.

ROSep 24, 2024
Whole-body End-Effector Pose Tracking

Tifanny Portela, Andrei Cramariuc, Mayank Mittal et al.

Combining manipulation with the mobility of legged robots is essential for a wide range of robotic applications. However, integrating an arm with a mobile base significantly increases the system's complexity, making precise end-effector control challenging. Existing model-based approaches are often constrained by their modeling assumptions, leading to limited robustness. Meanwhile, recent Reinforcement Learning (RL) implementations restrict the arm's workspace to be in front of the robot or track only the position to obtain decent tracking accuracy. In this work, we address these limitations by introducing a whole-body RL formulation for end-effector pose tracking in a large workspace on rough, unstructured terrains. Our proposed method involves a terrain-aware sampling strategy for the robot's initial configuration and end-effector pose commands, as well as a game-based curriculum to extend the robot's operating range. We validate our approach on the ANYmal quadrupedal robot with a six DoF robotic arm. Through our experiments, we show that the learned controller achieves precise command tracking over a large workspace and adapts across varying terrains such as stairs and slopes. On deployment, it achieves a pose-tracking error of 2.64 cm and 3.64 degrees, outperforming existing competitive baselines.

44.0ROMar 24
Learning Multi-Agent Local Collision-Avoidance for Collaborative Carrying tasks with Coupled Quadrupedal Robots

Francesca Bray, Simone Tolomei, Andrei Cramariuc et al.

Robotic collaborative carrying could greatly benefit human activities like warehouse and construction site management. However, coordinating the simultaneous motion of multiple robots represents a significant challenge. Existing works primarily focus on obstacle-free environments, making them unsuitable for most real-world applications. Works that account for obstacles, either overfit to a specific terrain configuration or rely on pre-recorded maps combined with path planners to compute collision-free trajectories. This work focuses on two quadrupedal robots mechanically connected to a carried object. We propose a Reinforcement Learning (RL)-based policy that enables tracking a commanded velocity direction while avoiding collisions with nearby obstacles using only onboard sensing, eliminating the need for precomputed trajectories and complete map knowledge. Our work presents a hierarchical architecture, where a perceptive high-level object-centric policy commands two pretrained locomotion policies. Additionally, we employ a game-inspired curriculum to increase the complexity of obstacles in the terrain progressively. We validate our approach on two quadrupedal robots connected to a bar via spherical joints, benchmarking it against optimization-based and decentralized RL baselines. Our hardware experiments demonstrate the ability of our system to locomote in unknown environments without the need for a map or a path planner. The video of our work is available in the multimedia material.

49.4ROMar 17
Beyond Cybathlon: On-demand Quadrupedal Assistance for People with Limited Mobility

Carmen Scheidemann, Andrei Cramariuc, Changan Chen et al.

Background: Assistance robots have the potential to increase the independence of people who need daily care due to limited mobility or being wheelchair-bound. Current solutions of attaching robotic arms to motorized wheelchairs offer limited additional mobility at the cost of increased size and reduced wheelchair maneuverability. Methods: We present an on-demand quadrupedal assistance robot system controlled via a shared autonomy approach, which combines semi-autonomous task execution with human teleoperation. Due to the mobile nature of the system it can assist the operator whenever needed and perform autonomous tasks independently, without otherwise restricting their mobility. We automate pick-and-place tasks, as well as robot movement through the environment with semantic, collision-aware navigation. For teleoperation, we present a mouth-level joystick interface that enables an operator with reduced mobility to control the robot's end effector for precision manipulation. Results: We showcase our system in the \textit{Cybathlon 2024 Assistance Robot Race}, and validate it in an at-home experimental setup, where we measure task completion times and user satisfaction. We find our system capable of assisting in a broad variety of tasks, including those that require dexterous manipulation. The user study confirms the intuition that increased robot autonomy alleviates the operator's mental load. Conclusions: We present a flexible system that has the potential to help people in wheelchairs maintain independence in everyday life by enabling them to solve mobile manipulation problems without external support. We achieve results comparable to previous state-of-the-art on subjective metrics while allowing for more autonomy of the operator and greater agility for manipulation.

29.5CVMar 17
One-Shot Badminton Shuttle Detection for Mobile Robots

Florentin Dipner, William Talbot, Turcan Tuna et al.

This paper presents a robust one-shot badminton shuttlecock detection framework for non-stationary robots. To address the lack of egocentric shuttlecock detection datasets, we introduce a dataset of 20,510 semi-automatically annotated frames captured across 11 distinct backgrounds in diverse indoor and outdoor environments, and categorize each frame into one of three difficulty levels. For labeling, we present a novel semi-automatic annotation pipeline, that enables efficient labeling from stationary camera footage. We propose a metric suited to our downstream use case and fine-tune a YOLOv8 network optimized for real-time shuttlecock detection, achieving an F1-score of 0.86 under our metric in test environments similar to training, and 0.70 in entirely unseen environments. Our analysis reveals that detection performance is critically dependent on shuttlecock size and background texture complexity. Qualitative experiments confirm their applicability to robots with moving cameras. Unlike prior work with stationary camera setups, our detector is specifically designed for the egocentric, dynamic viewpoints of mobile robots, providing a foundational building block for downstream tasks, including tracking, trajectory estimation, and system (re)-initialization.

37.0ROMay 10
High Precision Hydraulic Excavator Control for Heavy-Duty Grading

Lennart Werner, Pol Eyschen, Sean Costello et al.

High-precision heavy-duty grading is a common step in earthworks, traditionally carried out manually by skilled operators. Removing a significant amount of material while achieving a high-precision surface requires substantial machine-specific experience. Different hydraulic architectures react differently to operator inputs and soil interaction forces, which makes generalizable controllers challenging. In this paper, we present an autonomous controller that achieves high-precision grading at expert-operator speed on Load Sensing and Negative Flow Control machines alike. We split our controller into two parts: (1) a hydraulic-aware low-level loop that is hydraulic architecture-specific and (2) a path-tracking layer that coordinates joint motions and responses. Through a calibration process, our technique is applicable to load-sensing and negative-flow-control machinery. To showcase its versatility, we benchmark our approach on two excavators with different hydraulics and compare it against a commercial state-of-the-art solution. Our technique (RMSE 1.8~cm) outperforms the commercial solution (RMSE 4.7~cm) in precision by a factor of 2.6 and improves machine usage by leveraging the maximum function pressure, as opposed to commercial solutions that stall prematurely.

ROMay 24, 2020Code
Learning Camera Miscalibration Detection

Andrei Cramariuc, Aleksandar Petrov, Rohit Suri et al.

Self-diagnosis and self-repair are some of the key challenges in deploying robotic platforms for long-term real-world applications. One of the issues that can occur to a robot is miscalibration of its sensors due to aging, environmental transients, or external disturbances. Precise calibration lies at the core of a variety of applications, due to the need to accurately perceive the world. However, while a lot of work has focused on calibrating the sensors, not much has been done towards identifying when a sensor needs to be recalibrated. This paper focuses on a data-driven approach to learn the detection of miscalibration in vision sensors, specifically RGB cameras. Our contributions include a proposed miscalibration metric for RGB cameras and a novel semi-synthetic dataset generation pipeline based on this metric. Additionally, by training a deep convolutional neural network, we demonstrate the effectiveness of our pipeline to identify whether a recalibration of the camera's intrinsic parameters is required or not. The code is available at http://github.com/ethz-asl/camera_miscalib_detection.

ROSep 27, 2019Code
SegMap: Segment-based mapping and localization using data-driven descriptors

Renaud Dubé, Andrei Cramariuc, Daniel Dugas et al.

Precisely estimating a robot's pose in a prior, global map is a fundamental capability for mobile robotics, e.g. autonomous driving or exploration in disaster zones. This task, however, remains challenging in unstructured, dynamic environments, where local features are not discriminative enough and global scene descriptors only provide coarse information. We therefore present SegMap: a map representation solution for localization and mapping based on the extraction of segments in 3D point clouds. Working at the level of segments offers increased invariance to view-point and local structural changes, and facilitates real-time processing of large-scale 3D data. SegMap exploits a single compact data-driven descriptor for performing multiple tasks: global localization, 3D dense map reconstruction, and semantic information extraction. The performance of SegMap is evaluated in multiple urban driving and search and rescue experiments. We show that the learned SegMap descriptor has superior segment retrieval capabilities, compared to state-of-the-art handcrafted descriptors. In consequence, we achieve a higher localization accuracy and a 6% increase in recall over state-of-the-art. These segment-based localizations allow us to reduce the open-loop odometry drift by up to 50%. SegMap is open-source available along with easy to run demonstrations.

ROApr 25, 2018Code
SegMap: 3D Segment Mapping using Data-Driven Descriptors

Renaud Dubé, Andrei Cramariuc, Daniel Dugas et al.

When performing localization and mapping, working at the level of structure can be advantageous in terms of robustness to environmental changes and differences in illumination. This paper presents SegMap: a map representation solution to the localization and mapping problem based on the extraction of segments in 3D point clouds. In addition to facilitating the computationally intensive task of processing 3D point clouds, working at the level of segments addresses the data compression requirements of real-time single- and multi-robot systems. While current methods extract descriptors for the single task of localization, SegMap leverages a data-driven descriptor in order to extract meaningful features that can also be used for reconstructing a dense 3D map of the environment and for extracting semantic information. This is particularly interesting for navigation tasks and for providing visual feedback to end-users such as robot operators, for example in search and rescue scenarios. These capabilities are demonstrated in multiple urban driving and search and rescue experiments. Our method leads to an increase of area under the ROC curve of 28.3% over current state of the art using eigenvalue based features. We also obtain very similar reconstruction capabilities to a model specifically trained for this task. The SegMap implementation will be made available open-source along with easy to run demonstrations at www.github.com/ethz-asl/segmap. A video demonstration is available at https://youtu.be/CMk4w4eRobg.

ROMay 29, 2025
Learning coordinated badminton skills for legged manipulators

Yuntao Ma, Andrei Cramariuc, Farbod Farshidian et al.

Coordinating the motion between lower and upper limbs and aligning limb control with perception are substantial challenges in robotics, particularly in dynamic environments. To this end, we introduce an approach for enabling legged mobile manipulators to play badminton, a task that requires precise coordination of perception, locomotion, and arm swinging. We propose a unified reinforcement learning-based control policy for whole-body visuomotor skills involving all degrees of freedom to achieve effective shuttlecock tracking and striking. This policy is informed by a perception noise model that utilizes real-world camera data, allowing for consistent perception error levels between simulation and deployment and encouraging learned active perception behaviors. Our method includes a shuttlecock prediction model, constrained reinforcement learning for robust motion control, and integrated system identification techniques to enhance deployment readiness. Extensive experimental results in a variety of environments validate the robot's capability to predict shuttlecock trajectories, navigate the service area effectively, and execute precise strikes against human players, demonstrating the feasibility of using legged mobile manipulators in complex and dynamic sports scenarios.

ROOct 14, 2025
Pretraining in Actor-Critic Reinforcement Learning for Robot Motion Control

Jiale Fan, Andrei Cramariuc, Tifanny Portela et al.

The pretraining-finetuning paradigm has facilitated numerous transformative advancements in artificial intelligence research in recent years. However, in the domain of reinforcement learning (RL) for robot motion control, individual skills are often learned from scratch despite the high likelihood that some generalizable knowledge is shared across all task-specific policies belonging to a single robot embodiment. This work aims to define a paradigm for pretraining neural network models that encapsulate such knowledge and can subsequently serve as a basis for warm-starting the RL process in classic actor-critic algorithms, such as Proximal Policy Optimization (PPO). We begin with a task-agnostic exploration-based data collection algorithm to gather diverse, dynamic transition data, which is then used to train a Proprioceptive Inverse Dynamics Model (PIDM) through supervised learning. The pretrained weights are loaded into both the actor and critic networks to warm-start the policy optimization of actual tasks. We systematically validated our proposed method on seven distinct robot motion control tasks, showing significant benefits to this initialization strategy. Our proposed approach on average improves sample efficiency by 40.1% and task performance by 7.5%, compared to random initialization. We further present key ablation studies and empirical analyses that shed light on the mechanisms behind the effectiveness of our method.

ROJul 7, 2025
CueLearner: Bootstrapping and local policy adaptation from relative feedback

Giulio Schiavi, Andrei Cramariuc, Lionel Ott et al.

Human guidance has emerged as a powerful tool for enhancing reinforcement learning (RL). However, conventional forms of guidance such as demonstrations or binary scalar feedback can be challenging to collect or have low information content, motivating the exploration of other forms of human input. Among these, relative feedback (i.e., feedback on how to improve an action, such as "more to the left") offers a good balance between usability and information richness. Previous research has shown that relative feedback can be used to enhance policy search methods. However, these efforts have been limited to specific policy classes and use feedback inefficiently. In this work, we introduce a novel method to learn from relative feedback and combine it with off-policy reinforcement learning. Through evaluations on two sparse-reward tasks, we demonstrate our method can be used to improve the sample efficiency of reinforcement learning by guiding its exploration process. Additionally, we show it can adapt a policy to changes in the environment or the user's preferences. Finally, we demonstrate real-world applicability by employing our approach to learn a navigation policy in a sparse reward setting.

CVOct 18, 2021
NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mapping

Stefan Lionar, Lukas Schmid, Cesar Cadena et al.

We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions and can not incrementally perform updates given new data. In this work, we propose a fusion strategy and training pipeline to incrementally build and update neural implicit representations that enable the reconstruction of large scenes from sequential partial observations. By representing an arbitrarily sized scene as a grid of latent codes and performing updates directly in latent space, we show that incrementally built occupancy maps can be obtained in real-time even on a CPU. Compared to traditional approaches such as Truncated Signed Distance Fields (TSDFs), our map representation is significantly more robust in yielding a better scene completeness given noisy inputs. We demonstrate the performance of our approach in thorough experimental validation on real-world datasets with varying degrees of added pose noise.

ROSep 30, 2021
Unified Data Collection for Visual-Inertial Calibration via Deep Reinforcement Learning

Yunke Ao, Le Chen, Florian Tschopp et al.

Visual-inertial sensors have a wide range of applications in robotics. However, good performance often requires different sophisticated motion routines to accurately calibrate camera intrinsics and inter-sensor extrinsics. This work presents a novel formulation to learn a motion policy to be executed on a robot arm for automatic data collection for calibrating intrinsics and extrinsics jointly. Our approach models the calibration process compactly using model-free deep reinforcement learning to derive a policy that guides the motions of a robotic arm holding the sensor to efficiently collect measurements that can be used for both camera intrinsic calibration and camera-IMU extrinsic calibration. Given the current pose and collected measurements, the learned policy generates the subsequent transformation that optimizes sensor calibration accuracy. The evaluations in simulation and on a real robotic system show that our learned policy generates favorable motion trajectories and collects enough measurements efficiently that yield the desired intrinsics and extrinsics with short path lengths. In simulation we are able to perform calibrations 10 times faster than hand-crafted policies, which transfers to a real-world speed up of 3 times over a human expert.

ROJul 30, 2021
SemSegMap- 3D Segment-Based Semantic Localization

Andrei Cramariuc, Florian Tschopp, Nikhilesh Alatur et al.

Localization is an essential task for mobile autonomous robotic systems that want to use pre-existing maps or create new ones in the context of SLAM. Today, many robotic platforms are equipped with high-accuracy 3D LiDAR sensors, which allow a geometric mapping, and cameras able to provide semantic cues of the environment. Segment-based mapping and localization have been applied with great success to 3D point-cloud data, while semantic understanding has been shown to improve localization performance in vision based systems. In this paper we combine both modalities in SemSegMap, extending SegMap into a segment based mapping framework able to also leverage color and semantic data from the environment to improve localization accuracy and robustness. In particular, we present new segmentation and descriptor extraction processes. The segmentation process benefits from additional distance information from color and semantic class consistency resulting in more repeatable segments and more overlap after re-visiting a place. For the descriptor, a tight fusion approach in a deep-learned descriptor extraction network is performed leading to a higher descriptiveness for landmark matching. We demonstrate the advantages of this fusion on multiple simulated and real-world datasets and compare its performance to various baselines. We show that we are able to find 50.9% more high-accuracy prior-less global localizations compared to SegMap on challenging datasets using very compact maps while also providing accurate full 6 DoF pose estimates in real-time.

ROApr 10, 2021
CalQNet -- Detection of Calibration Quality for Life-Long Stereo Camera Setups

Jiapeng Zhong, Zheyu Ye, Andrei Cramariuc et al.

Many mobile robotic platforms rely on an accurate knowledge of the extrinsic calibration parameters, especially systems performing visual stereo matching. Although a number of accurate stereo camera calibration methods have been developed, which provide good initial "factory" calibrations, the determined parameters can lose their validity over time as the sensors are exposed to environmental conditions and external effects. Thus, on autonomous platforms on-board diagnostic methods for an early detection of the need to repeat calibration procedures have the potential to prevent critical failures of crucial systems, such as state estimation or obstacle detection. In this work, we present a novel data-driven method to estimate the calibration quality and detect discrepancies between the original calibration and the current system state for stereo camera systems. The framework consists of a novel dataset generation pipeline to train CalQNet, a deep convolutional neural network. CalQNet can estimate the calibration quality using a new metric that approximates the degree of miscalibration in stereo setups. We show the framework's ability to predict from a single stereo frame if a state-of-the-art stereo-visual odometry system will diverge due to a degraded calibration in two real-world experiments.

ROApr 8, 2021
Dynamic Object Aware LiDAR SLAM based on Automatic Generation of Training Data

Patrick Pfreundschuh, Hubertus Franciscus Cornelis Hendrikx, Victor Reijgwart et al.

Highly dynamic environments, with moving objects such as cars or humans, can pose a performance challenge for LiDAR SLAM systems that assume largely static scenes. To overcome this challenge and support the deployment of robots in real world scenarios, we propose a complete solution for a dynamic object aware LiDAR SLAM algorithm. This is achieved by leveraging a real-time capable neural network that can detect dynamic objects, thus allowing our system to deal with them explicitly. To efficiently generate the necessary training data which is key to our approach, we present a novel end-to-end occupancy grid based pipeline that can automatically label a wide variety of arbitrary dynamic objects. Our solution can thus generalize to different environments without the need for expensive manual labeling and at the same time avoids assumptions about the presence of a predefined set of known objects in the scene. Using this technique, we automatically label over 12000 LiDAR scans collected in an urban environment with a large amount of pedestrians and use this data to train a neural network, achieving an average segmentation IoU of 0.82. We show that explicitly dealing with dynamic objects can improve the LiDAR SLAM odometry performance by 39.6% while yielding maps which better represent the environments. A supplementary video as well as our test data are available online.

ROFeb 16, 2021
Hough2Map -- Iterative Event-based Hough Transform for High-Speed Railway Mapping

Florian Tschopp, Cornelius von Einem, Andrei Cramariuc et al.

To cope with the growing demand for transportation on the railway system, accurate, robust, and high-frequency positioning is required to enable a safe and efficient utilization of the existing railway infrastructure. As a basis for a localization system we propose a complete on-board mapping pipeline able to map robust meaningful landmarks, such as poles from power lines, in the vicinity of the vehicle. Such poles are good candidates for reliable and long term landmarks even through difficult weather conditions or seasonal changes. To address the challenges of motion blur and illumination changes in railway scenarios we employ a Dynamic Vision Sensor, a novel event-based camera. Using a sideways oriented on-board camera, poles appear as vertical lines. To map such lines in a real-time event stream, we introduce Hough2Map, a novel consecutive iterative event-based Hough transform framework capable of detecting, tracking, and triangulating close-by structures. We demonstrate the mapping reliability and accuracy of Hough2Map on real-world data in typical usage scenarios and evaluate using surveyed infrastructure ground truth maps. Hough2Map achieves a detection reliability of up to 92% and a mapping root mean square error accuracy of 1.1518m.

RONov 4, 2020
Learning Trajectories for Visual-Inertial System Calibration via Model-based Heuristic Deep Reinforcement Learning

Le Chen, Yunke Ao, Florian Tschopp et al.

Visual-inertial systems rely on precise calibrations of both camera intrinsics and inter-sensor extrinsics, which typically require manually performing complex motions in front of a calibration target. In this work we present a novel approach to obtain favorable trajectories for visual-inertial system calibration, using model-based deep reinforcement learning. Our key contribution is to model the calibration process as a Markov decision process and then use model-based deep reinforcement learning with particle swarm optimization to establish a sequence of calibration trajectories to be performed by a robot arm. Our experiments show that while maintaining similar or shorter path lengths, the trajectories generated by our learned policy result in lower calibration errors compared to random or handcrafted trajectories.

CVAug 29, 2020
Driving Through Ghosts: Behavioral Cloning with False Positives

Andreas Bühler, Adrien Gaidon, Andrei Cramariuc et al.

Safe autonomous driving requires robust detection of other traffic participants. However, robust does not mean perfect, and safe systems typically minimize missed detections at the expense of a higher false positive rate. This results in conservative and yet potentially dangerous behavior such as avoiding imaginary obstacles. In the context of behavioral cloning, perceptual errors at training time can lead to learning difficulties or wrong policies, as expert demonstrations might be inconsistent with the perceived world state. In this work, we propose a behavioral cloning approach that can safely leverage imperfect perception without being conservative. Our core contribution is a novel representation of perceptual uncertainty for learning to plan. We propose a new probabilistic birds-eye-view semantic grid to encode the noisy output of object perception systems. We then leverage expert demonstrations to learn an imitative driving policy using this probabilistic representation. Using the CARLA simulator, we show that our approach can safely overcome critical false positives that would otherwise lead to catastrophic failures or conservative behavior.

ROApr 2, 2020
Go Fetch: Mobile Manipulation in Unstructured Environments

Kenneth Blomqvist, Michel Breyer, Andrei Cramariuc et al.

With humankind facing new and increasingly large-scale challenges in the medical and domestic spheres, automation of the service sector carries a tremendous potential for improved efficiency, quality, and safety of operations. Mobile robotics can offer solutions with a high degree of mobility and dexterity, however these complex systems require a multitude of heterogeneous components to be carefully integrated into one consistent framework. This work presents a mobile manipulation system that combines perception, localization, navigation, motion planning and grasping skills into one common workflow for fetch and carry applications in unstructured indoor environments. The tight integration across the various modules is experimentally demonstrated on the task of finding a commonly available object in an office environment, grasping it, and delivering it to a desired drop-off location. The accompanying video is available at https://youtu.be/e89_Xg1sLnY.

ROApr 24, 2018
Learning 3D Segment Descriptors for Place Recognition

Andrei Cramariuc, Renaud Dubé, Hannes Sommer et al.

In the absence of global positioning information, place recognition is a key capability for enabling localization, mapping and navigation in any environment. Most place recognition methods rely on images, point clouds, or a combination of both. In this work we leverage a segment extraction and matching approach to achieve place recognition in Light Detection and Ranging (LiDAR) based 3D point cloud maps. One challenge related to this approach is the recognition of segments despite changes in point of view or occlusion. We propose using a learning based method in order to reach a higher recall accuracy then previously proposed methods. Using Convolutional Neural Networks (CNNs), which are state-of-the-art classifiers, we propose a new approach to segment recognition based on learned descriptors. In this paper we compare the effectiveness of three different structures and training methods for CNNs. We demonstrate through several experiments on real-world data collected in an urban driving scenario that the proposed learning based methods outperform hand-crafted descriptors.