On the Identifiability of Quantized FactorsVitória Barin-Pacela, Kartik Ahuja, Simon Lacoste-Julien et al. · mila
Disentanglement aims to recover meaningful latent ground-truth factors from the observed distribution solely, and is formalized through the theory of identifiability. The identifiability of independent latent factors is proven to be impossible in the unsupervised i.i.d. setting under a general nonlinear map from factors to observations. In this work, however, we demonstrate that it is possible to recover quantized latent factors under a generic nonlinear diffeomorphism. We only assume that the latent factors have independent discontinuities in their density, without requiring the factors to be statistically independent. We introduce this novel form of identifiability, termed quantized factor identifiability, and provide a comprehensive proof of the recovery of the quantized factors.
Motif: Intrinsic Motivation from Artificial Intelligence FeedbackMartin Klissarov, Pierluca D'Oro, Shagun Sodhani et al.
Exploring rich environments and evaluating one's actions without prior knowledge is immensely challenging. In this paper, we propose Motif, a general method to interface such prior knowledge from a Large Language Model (LLM) with an agent. Motif is based on the idea of grounding LLMs for decision-making without requiring them to interact with the environment: it elicits preferences from an LLM over pairs of captions to construct an intrinsic reward, which is then used to train agents with reinforcement learning. We evaluate Motif's performance and behavior on the challenging, open-ended and procedurally-generated NetHack game. Surprisingly, by only learning to maximize its intrinsic reward, Motif achieves a higher game score than an algorithm directly trained to maximize the score itself. When combining Motif's intrinsic reward with the environment reward, our method significantly outperforms existing approaches and makes progress on tasks where no advancements have ever been made without demonstrations. Finally, we show that Motif mostly generates intuitive human-aligned behaviors which can be steered easily through prompt modifications, while scaling well with the LLM size and the amount of information given in the prompt.
18.7AIDec 11, 2024
MaestroMotif: Skill Design from Artificial Intelligence FeedbackMartin Klissarov, Mikael Henaff, Roberta Raileanu et al.
Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.
4.1LGNov 25, 2025
Operationalizing Quantized DisentanglementVitoria Barin-Pacela, Kartik Ahuja, Simon Lacoste-Julien et al.
Recent theoretical work established the unsupervised identifiability of quantized factors under any diffeomorphism. The theory assumes that quantization thresholds correspond to axis-aligned discontinuities in the probability density of the latent factors. By constraining a learned map to have a density with axis-aligned discontinuities, we can recover the quantization of the factors. However, translating this high-level principle into an effective practical criterion remains challenging, especially under nonlinear maps. Here, we develop a criterion for unsupervised disentanglement by encouraging axis-aligned discontinuities. Discontinuities manifest as sharp changes in the estimated density of factors and form what we call cliffs. Following the definition of independent discontinuities from the theory, we encourage the location of the cliffs along a factor to be independent of the values of the other factors. We show that our method, Cliff, outperforms the baselines on all disentanglement benchmarks, demonstrating its effectiveness in unsupervised disentanglement.
Understanding Dimensional Collapse in Contrastive Self-supervised LearningLi Jing, Pascal Vincent, Yann LeCun et al.
Self-supervised visual representation learning aims to learn useful representations without relying on human annotations. Joint embedding approach bases on maximizing the agreement between embedding vectors from different views of the same image. Various methods have been proposed to solve the collapsing problem where all embedding vectors collapse to a trivial constant solution. Among these methods, contrastive learning prevents collapse via negative sample pairs. It has been shown that non-contrastive methods suffer from a lesser collapse problem of a different nature: dimensional collapse, whereby the embedding vectors end up spanning a lower-dimensional subspace instead of the entire available embedding space. Here, we show that dimensional collapse also happens in contrastive learning. In this paper, we shed light on the dynamics at play in contrastive learning that leads to dimensional collapse. Inspired by our theory, we propose a novel contrastive learning method, called DirectCLR, which directly optimizes the representation space without relying on an explicit trainable projector. Experiments show that DirectCLR outperforms SimCLR with a trainable linear projector on ImageNet.
Online Adversarial AttacksAndjela Mladenovic, Avishek Joey Bose, Hugo Berard et al.
Adversarial attacks expose important vulnerabilities of deep learning models, yet little attention has been paid to settings where data arrives as a stream. In this paper, we formalize the online adversarial attack problem, emphasizing two key elements found in real-world use-cases: attackers must operate under partial knowledge of the target model, and the decisions made by the attacker are irrevocable since they operate on a transient data stream. We first rigorously analyze a deterministic variant of the online threat model by drawing parallels to the well-studied $k$-secretary problem in theoretical computer science and propose Virtual+, a simple yet practical online algorithm. Our main theoretical result shows Virtual+ yields provably the best competitive ratio over all single-threshold algorithms for $k<5$ -- extending the previous analysis of the $k$-secretary problem. We also introduce the \textit{stochastic $k$-secretary} -- effectively reducing online blackbox transfer attacks to a $k$-secretary problem under noise -- and prove theoretical bounds on the performance of Virtual+ adapted to this setting. Finally, we complement our theoretical results by conducting experiments on MNIST, CIFAR-10, and Imagenet classifiers, revealing the necessity of online algorithms in achieving near-optimal performance and also the rich interplay between attack strategies and online attack selection, enabling simple strategies like FGSM to outperform stronger adversaries.
14.3LGOct 24, 2020
Efficient Learning in Non-Stationary Linear Markov Decision ProcessesAhmed Touati, Pascal Vincent
We study episodic reinforcement learning in non-stationary linear (a.k.a. low-rank) Markov Decision Processes (MDPs), i.e, both the reward and transition kernel are linear with respect to a given feature map and are allowed to evolve either slowly or abruptly over time. For this problem setting, we propose OPT-WLSVI an optimistic model-free algorithm based on weighted least squares value iteration which uses exponential weights to smoothly forget data that are far in the past. We show that our algorithm, when competing against the best policy at each time, achieves a regret that is upper bounded by $\widetilde{\mathcal{O}}(d^{5/4}H^2 Δ^{1/4} K^{3/4})$ where $d$ is the dimension of the feature space, $H$ is the planning horizon, $K$ is the number of episodes and $Δ$ is a suitable measure of non-stationarity of the MDP. Moreover, we point out technical gaps in the study of forgetting strategies in non-stationary linear bandits setting made by previous works and we propose a fix to their regret analysis.
Implicit Regularization via Neural Feature AlignmentAristide Baratin, Thomas George, César Laurent et al.
We approach the problem of implicit regularization in deep learning from a geometrical viewpoint. We highlight a regularization effect induced by a dynamical alignment of the neural tangent features introduced by Jacot et al, along a small number of task-relevant directions. This can be interpreted as a combined mechanism of feature selection and compression. By extrapolating a new analysis of Rademacher complexity bounds for linear models, we motivate and study a heuristic complexity measure that captures this phenomenon, in terms of sequences of tangent kernel classes along optimization paths.
18.9LGJul 8, 2020
Stochastic Hamiltonian Gradient Methods for Smooth GamesNicolas Loizou, Hugo Berard, Alexia Jolicoeur-Martineau et al.
The success of adversarial formulations in machine learning has brought renewed motivation for smooth games. In this work, we focus on the class of stochastic Hamiltonian methods and provide the first convergence guarantees for certain classes of stochastic smooth games. We propose a novel unbiased estimator for the stochastic Hamiltonian gradient descent (SHGD) and highlight its benefits. Using tools from the optimization literature we show that SHGD converges linearly to the neighbourhood of a stationary point. To guarantee convergence to the exact solution, we analyze SHGD with a decreasing step-size and we also present the first stochastic variance reduced Hamiltonian method. Our results provide the first global non-asymptotic last-iterate convergence guarantees for the class of stochastic unconstrained bilinear games and for the more general class of stochastic games that satisfy a "sufficiently bilinear" condition, notably including some non-convex non-concave problems. We supplement our analysis with experiments on stochastic bilinear and sufficiently bilinear games, where our theory is shown to be tight, and on simple adversarial machine learning formulations.
1.2LGJul 7, 2020
Sharp Analysis of Smoothed Bellman Error EmbeddingAhmed Touati, Pascal Vincent
The \textit{Smoothed Bellman Error Embedding} algorithm~\citep{dai2018sbeed}, known as SBEED, was proposed as a provably convergent reinforcement learning algorithm with general nonlinear function approximation. It has been successfully implemented with neural networks and achieved strong empirical results. In this work, we study the theoretical behavior of SBEED in batch-mode reinforcement learning. We prove a near-optimal performance guarantee that depends on the representation power of the used function classes and a tight notion of the distribution shift. Our results improve upon prior guarantees for SBEED in ~\citet{dai2018sbeed} in terms of the dependence on the planning horizon and on the sample size. Our analysis builds on the recent work of ~\citet{Xie2020} which studies a related algorithm MSBO, that could be interpreted as a \textit{non-smooth} counterpart of SBEED.
Adversarial Example GamesAvishek Joey Bose, Gauthier Gidel, Hugo Berard et al.
The existence of adversarial examples capable of fooling trained neural network classifiers calls for a much better understanding of possible attacks to guide the development of safeguards against them. This includes attack methods in the challenging non-interactive blackbox setting, where adversarial attacks are generated without any access, including queries, to the target model. Prior attacks in this setting have relied mainly on algorithmic innovations derived from empirical observations (e.g., that momentum helps), lacking principled transferability guarantees. In this work, we provide a theoretical foundation for crafting transferable adversarial examples to entire hypothesis classes. We introduce Adversarial Example Games (AEG), a framework that models the crafting of adversarial examples as a min-max game between a generator of attacks and a classifier. AEG provides a new way to design adversarial examples by adversarially training a generator and a classifier from a given hypothesis class (e.g., architecture). We prove that this game has an equilibrium, and that the optimal generator is able to craft adversarial examples that can attack any classifier from the corresponding hypothesis class. We demonstrate the efficacy of AEG on the MNIST and CIFAR-10 datasets, outperforming prior state-of-the-art approaches with an average relative improvement of $29.9\%$ and $47.2\%$ against undefended and robust models (Table 2 & 3) respectively.
Revisiting Loss Modelling for Unstructured PruningCésar Laurent, Camille Ballas, Thomas George et al.
By removing parameters from deep neural networks, unstructured pruning methods aim at cutting down memory footprint and computational cost, while maintaining prediction accuracy. In order to tackle this otherwise intractable problem, many of these methods model the loss landscape using first or second order Taylor expansions to identify which parameters can be discarded. We revisit loss modelling for unstructured pruning: we show the importance of ensuring locality of the pruning steps. We systematically compare first and second order Taylor expansions and empirically show that both can reach similar levels of performance. Finally, we show that better preserving the original network function does not necessarily transfer to better performing networks after fine-tuning, suggesting that only considering the impact of pruning on the loss might not be a sufficient objective to design good pruning criteria.
31.1CLApr 16, 2020
Do sequence-to-sequence VAEs learn global features of sentences?Tom Bosc, Pascal Vincent
Autoregressive language models are powerful and relatively easy to train. However, these models are usually trained without explicit conditioning labels and do not offer easy ways to control global aspects such as sentiment or topic during generation. Bowman & al. (2016) adapted the Variational Autoencoder (VAE) for natural language with the sequence-to-sequence architecture and claimed that the latent vector was able to capture such global features in an unsupervised manner. We question this claim. We measure which words benefit most from the latent information by decomposing the reconstruction loss per position in the sentence. Using this method, we find that VAEs are prone to memorizing the first words and the sentence length, producing local features of limited usefulness. To alleviate this, we investigate alternative architectures based on bag-of-words assumptions and language model pretraining. These variants learn latent variables that are more global, i.e., more predictive of topic or sentiment labels. Moreover, using reconstructions, we observe that they decrease memorization: the first word and the sentence length are not recovered as accurately than with the baselines, consequently yielding more diverse reconstructions.
Stable Policy Optimization via Off-Policy Divergence RegularizationAhmed Touati, Amy Zhang, Joelle Pineau et al.
Trust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO) are among the most successful policy gradient approaches in deep reinforcement learning (RL). While these methods achieve state-of-the-art performance across a wide range of challenging tasks, there is room for improvement in the stabilization of the policy learning and how the off-policy data are used. In this paper we revisit the theoretical foundations of these algorithms and propose a new algorithm which stabilizes the policy improvement through a proximity term that constrains the discounted state-action visitation distribution induced by consecutive policies to be close to one another. This proximity term, expressed in terms of the divergence between the visitation distributions, is learned in an off-policy and adversarial manner. We empirically show that our proposed method can have a beneficial effect on stability and improve final performance in benchmark high-dimensional control tasks.
A Closer Look at the Optimization Landscapes of Generative Adversarial NetworksHugo Berard, Gauthier Gidel, Amjad Almahairi et al.
Generative adversarial networks have been very successful in generative modeling, however they remain relatively challenging to train compared to standard deep neural networks. In this paper, we propose new visualization techniques for the optimization landscapes of GANs that enable us to study the game vector field resulting from the concatenation of the gradient of both players. Using these visualization techniques we try to bridge the gap between theory and practice by showing empirically that the training of GANs exhibits significant rotations around Local Stable Stationary Points (LSSP), similar to the one predicted by theory on toy examples. Moreover, we provide empirical evidence that GAN training converge to a stable stationary point which is a saddle point for the generator loss, not a minimum, while still achieving excellent performance.
6.6LGJun 10, 2019
Stochastic Neural Network with Kronecker FlowChin-Wei Huang, Ahmed Touati, Pascal Vincent et al.
Recent advances in variational inference enable the modelling of highly structured joint distributions, but are limited in their capacity to scale to the high-dimensional setting of stochastic neural networks. This limitation motivates a need for scalable parameterizations of the noise generation process, in a manner that adequately captures the dependencies among the various parameters. In this work, we address this need and present the Kronecker Flow, a generalization of the Kronecker product to invertible mappings designed for stochastic neural networks. We apply our method to variational Bayesian neural networks on predictive tasks, PAC-Bayes generalization bound estimation, and approximate Thompson sampling in contextual bandits. In all setups, our methods prove to be competitive with existing methods and better than the baselines.
5.4LGJun 9, 2019
SVRG for Policy Evaluation with Fewer Gradient EvaluationsZilun Peng, Ahmed Touati, Pascal Vincent et al.
Stochastic variance-reduced gradient (SVRG) is an optimization method originally designed for tackling machine learning problems with a finite sum structure. SVRG was later shown to work for policy evaluation, a problem in reinforcement learning in which one aims to estimate the value function of a given policy. SVRG makes use of gradient estimates at two scales. At the slower scale, SVRG computes a full gradient over the whole dataset, which could lead to prohibitive computation costs. In this work, we show that two variants of SVRG for policy evaluation could significantly diminish the number of gradient calculations while preserving a linear convergence speed. More importantly, our theoretical result implies that one does not need to use the entire dataset in every epoch of SVRG when it is applied to policy evaluation with linear function approximation. Our experiments demonstrate large computational savings provided by the proposed methods.
22.5CVFeb 8, 2019
Reducing Uncertainty in Undersampled MRI Reconstruction with Active AcquisitionZizhao Zhang, Adriana Romero, Matthew J. Muckley et al.
The goal of MRI reconstruction is to restore a high fidelity image from partially observed measurements. This partial view naturally induces reconstruction uncertainty that can only be reduced by acquiring additional measurements. In this paper, we present a novel method for MRI reconstruction that, at inference time, dynamically selects the measurements to take and iteratively refines the prediction in order to best reduce the reconstruction error and, thus, its uncertainty. We validate our method on a large scale knee MRI dataset, as well as on ImageNet. Results show that (1) our system successfully outperforms active acquisition baselines; (2) our uncertainty estimates correlate with error maps; and (3) our ResNet-based architecture surpasses standard pixel-to-pixel models in the task of MRI reconstruction. The proposed method not only shows high-quality reconstructions but also paves the road towards more applicable solutions for accelerating MRI.
fastMRI: An Open Dataset and Benchmarks for Accelerated MRIJure Zbontar, Florian Knoll, Anuroop Sriram et al.
Accelerating Magnetic Resonance Imaging (MRI) by taking fewer measurements has the potential to reduce medical costs, minimize stress to patients and make MRI possible in applications where it is currently prohibitively slow or expensive. We introduce the fastMRI dataset, a large-scale collection of both raw MR measurements and clinical MR images, that can be used for training and evaluation of machine-learning approaches to MR image reconstruction. By introducing standardized evaluation criteria and a freely-accessible dataset, our goal is to help the community make rapid advances in the state of the art for MR image reconstruction. We also provide a self-contained introduction to MRI for machine learning researchers with no medical imaging background.
23.2LGJun 11, 2018
Fast Approximate Natural Gradient Descent in a Kronecker-factored EigenbasisThomas George, César Laurent, Xavier Bouthillier et al.
Optimization algorithms that leverage gradient covariance information, such as variants of natural gradient descent (Amari, 1998), offer the prospect of yielding more effective descent directions. For models with many parameters, the covariance matrix they are based on becomes gigantic, making them inapplicable in their original form. This has motivated research into both simple diagonal approximations and more sophisticated factored approximations such as KFAC (Heskes, 2000; Martens & Grosse, 2015; Grosse & Martens, 2016). In the present work we draw inspiration from both to propose a novel approximation that is provably better than KFAC and amendable to cheap partial updates. It consists in tracking a diagonal variance, not in parameter coordinates, but in a Kronecker-factored eigenbasis, in which the diagonal approximation is likely to be more effective. Experiments show improvements over KFAC in optimization speed for several deep network architectures.
16.5LGJun 6, 2018
Randomized Value Functions via Multiplicative Normalizing FlowsAhmed Touati, Harsh Satija, Joshua Romoff et al.
Randomized value functions offer a promising approach towards the challenge of efficient exploration in complex environments with high dimensional state and action spaces. Unlike traditional point estimate methods, randomized value functions maintain a posterior distribution over action-space values. This prevents the agent's behavior policy from prematurely exploiting early estimates and falling into local optima. In this work, we leverage recent advances in variational Bayesian neural networks and combine these with traditional Deep Q-Networks (DQN) and Deep Deterministic Policy Gradient (DDPG) to achieve randomized value functions for high-dimensional domains. In particular, we augment DQN and DDPG with multiplicative normalizing flows in order to track a rich approximate posterior distribution over the parameters of the value function. This allows the agent to perform approximate Thompson sampling in a computationally efficient manner via stochastic gradient methods. We demonstrate the benefits of our approach through an empirical comparison in high dimensional environments.
A Variational Inequality Perspective on Generative Adversarial NetworksGauthier Gidel, Hugo Berard, Gaëtan Vignoud et al.
Generative adversarial networks (GANs) form a generative modeling approach known for producing appealing samples, but they are notably difficult to train. One common way to tackle this issue has been to propose new formulations of the GAN objective. Yet, surprisingly few studies have looked at optimization methods designed for this adversarial training. In this work, we cast GAN optimization problems in the general variational inequality framework. Tapping into the mathematical programming literature, we counter some common misconceptions about the difficulties of saddle point optimization and propose to extend techniques designed for variational inequalities to the training of GANs. We apply averaging, extrapolation and a computationally cheaper variant that we call extrapolation from the past to the stochastic gradient method (SGD) and Adam.
26.3CVSep 5, 2017
Improving Landmark Localization with Semi-Supervised LearningSina Honari, Pavlo Molchanov, Stephen Tyree et al.
We present two techniques to improve landmark localization in images from partially annotated datasets. Our primary goal is to leverage the common situation where precise landmark locations are only provided for a small data subset, but where class labels for classification or regression tasks related to the landmarks are more abundantly available. First, we propose the framework of sequential multitasking and explore it here through an architecture for landmark localization where training with class labels acts as an auxiliary signal to guide the landmark localization on unlabeled data. A key aspect of our approach is that errors can be backpropagated through a complete landmark localization model. Second, we propose and explore an unsupervised learning technique for landmark localization based on having a model predict equivariant landmarks with respect to transformations applied to the image. We show that these techniques, improve landmark prediction considerably and can learn effective detectors even when only a small fraction of the dataset has landmark labels. We present results on two toy datasets and four real datasets, with hands and faces, and report new state-of-the-art on two datasets in the wild, e.g. with only 5\% of labeled images we outperform previous state-of-the-art trained on the AFLW dataset.
19.9LGJun 1, 2017
Learning to Compute Word Embeddings On the FlyDzmitry Bahdanau, Tom Bosc, Stanisław Jastrzębski et al.
Words in natural language follow a Zipfian distribution whereby some words are frequent but most are rare. Learning representations for words in the "long tail" of this distribution requires enormous amounts of data. Representations of rare words trained directly on end tasks are usually poor, requiring us to pre-train embeddings on external data, or treat all rare words as out-of-vocabulary words with a unique representation. We provide a method for predicting embeddings of rare words on the fly from small amounts of auxiliary data with a network trained end-to-end for the downstream task. We show that this improves results against baselines where embeddings are trained on the end task for reading comprehension, recognizing textual entailment and language modeling.
11.2LGMay 25, 2017
Convergent Tree Backup and Retrace with Function ApproximationAhmed Touati, Pierre-Luc Bacon, Doina Precup et al.
Off-policy learning is key to scaling up reinforcement learning as it allows to learn about a target policy from the experience generated by a different behavior policy. Unfortunately, it has been challenging to combine off-policy learning with function approximation and multi-step bootstrapping in a way that leads to both stable and efficient algorithms. In this work, we show that the \textsc{Tree Backup} and \textsc{Retrace} algorithms are unstable with linear function approximation, both in theory and in practice with specific examples. Based on our analysis, we then derive stable and efficient gradient-based algorithms using a quadratic convex-concave saddle-point formulation. By exploiting the problem structure proper to these algorithms, we are able to provide convergence guarantees and finite-sample bounds. The applicability of our new analysis also goes beyond \textsc{Tree Backup} and \textsc{Retrace} and allows us to provide new convergence rates for the GTD and GTD2 algorithms without having recourse to projections or Polyak averaging.
15.5MLMar 20, 2017
Learning to Generate Samples from Noise through Infusion TrainingFlorian Bordes, Sina Honari, Pascal Vincent
In this work, we investigate a novel training procedure to learn a generative model as the transition operator of a Markov chain, such that, when applied repeatedly on an unstructured random noise sample, it will denoise it into a sample that matches the target distribution from the training set. The novel training procedure to learn this progressive denoising operation involves sampling from a slightly different chain than the model chain used for generation in the absence of a denoising target. In the training chain we infuse information from the training target example that we would like the chains to reach with a high probability. The thus learned transition operator is able to produce quality and varied samples in a small number of steps. Experiments show competitive results compared to the samples generated with a basic Generative Adversarial Net
5.6LGSep 19, 2016
A Cheap Linear Attention Mechanism with Fast Lookups and Fixed-Size RepresentationsAlexandre de Brébisson, Pascal Vincent
The softmax content-based attention mechanism has proven to be very beneficial in many applications of recurrent neural networks. Nevertheless it suffers from two major computational limitations. First, its computations for an attention lookup scale linearly in the size of the attended sequence. Second, it does not encode the sequence into a fixed-size representation but instead requires to memorize all the hidden states. These two limitations restrict the use of the softmax attention mechanism to relatively small-scale applications with short sequences and few lookups per sequence. In this work we introduce a family of linear attention mechanisms designed to overcome the two limitations listed above. We show that removing the softmax non-linearity from the traditional attention formulation yields constant-time attention lookups and fixed-size representations of the attended sequences. These properties make these linear attention mechanisms particularly suitable for large-scale applications with extreme query loads, real-time requirements and memory constraints. Early experiments on a question answering task show that these linear mechanisms yield significantly better accuracy results than no attention, but obviously worse than their softmax alternative.
2.9NEJun 26, 2016
Exact gradient updates in time independent of output size for the spherical loss familyPascal Vincent, Alexandre de Brébisson, Xavier Bouthillier
An important class of problems involves training deep neural networks with sparse prediction targets of very high dimension D. These occur naturally in e.g. neural language models or the learning of word-embeddings, often posed as predicting the probability of next words among a vocabulary of size D (e.g. 200,000). Computing the equally large, but typically non-sparse D-dimensional output vector from a last hidden layer of reasonable dimension d (e.g. 500) incurs a prohibitive O(Dd) computational cost for each example, as does updating the $D \times d$ output weight matrix and computing the gradient needed for backpropagation to previous layers. While efficient handling of large sparse network inputs is trivial, the case of large sparse targets is not, and has thus so far been sidestepped with approximate alternatives such as hierarchical softmax or sampling-based approximations during training. In this work we develop an original algorithmic approach which, for a family of loss functions that includes squared error and spherical softmax, can compute the exact loss, gradient update for the output weights, and gradient for backpropagation, all in $O(d^{2})$ per example instead of $O(Dd)$, remarkably without ever computing the D-dimensional output. The proposed algorithm yields a speedup of up to $D/4d$ i.e. two orders of magnitude for typical sizes, for that critical part of the computations that often dominates the training time in this kind of network architecture.
22.7MLMay 24, 2016
Hierarchical Memory NetworksSarath Chandar, Sungjin Ahn, Hugo Larochelle et al.
Memory networks are neural networks with an explicit memory component that can be both read and written to by the network. The memory is often addressed in a soft way using a softmax function, making end-to-end training with backpropagation possible. However, this is not computationally scalable for applications which require the network to read from extremely large memories. On the other hand, it is well known that hard attention mechanisms based on reinforcement learning are challenging to train successfully. In this paper, we explore a form of hierarchical memory network, which can be considered as a hybrid between hard and soft attention memory networks. The memory is organized in a hierarchical structure such that reading from it is done with less computation than soft attention over a flat memory, while also being easier to train than hard attention over a flat memory. Specifically, we propose to incorporate Maximum Inner Product Search (MIPS) in the training and inference procedures for our hierarchical memory network. We explore the use of various state-of-the art approximate MIPS techniques and report results on SimpleQuestions, a challenging large scale factoid question answering task.
The Z-loss: a shift and scale invariant classification loss belonging to the Spherical FamilyAlexandre de Brébisson, Pascal Vincent
Despite being the standard loss function to train multi-class neural networks, the log-softmax has two potential limitations. First, it involves computations that scale linearly with the number of output classes, which can restrict the size of problems we are able to tackle with current hardware. Second, it remains unclear how close it matches the task loss such as the top-k error rate or other non-differentiable evaluation metrics which we aim to optimize ultimately. In this paper, we introduce an alternative classification loss function, the Z-loss, which is designed to address these two issues. Unlike the log-softmax, it has the desirable property of belonging to the spherical loss family (Vincent et al., 2015), a class of loss functions for which training can be performed very efficiently with a complexity independent of the number of output classes. We show experimentally that it significantly outperforms the other spherical loss functions previously investigated. Furthermore, we show on a word language modeling task that it also outperforms the log-softmax with respect to certain ranking scores, such as top-k scores, suggesting that the Z-loss has the flexibility to better match the task loss. These qualities thus makes the Z-loss an appealing candidate to train very efficiently large output networks such as word-language models or other extreme classification problems. On the One Billion Word (Chelba et al., 2014) dataset, we are able to train a model with the Z-loss 40 times faster than the log-softmax and more than 4 times faster than the hierarchical softmax.
Recombinator Networks: Learning Coarse-to-Fine Feature AggregationSina Honari, Jason Yosinski, Pascal Vincent et al.
Deep neural networks with alternating convolutional, max-pooling and decimation layers are widely used in state of the art architectures for computer vision. Max-pooling purposefully discards precise spatial information in order to create features that are more robust, and typically organized as lower resolution spatial feature maps. On some tasks, such as whole-image classification, max-pooling derived features are well suited; however, for tasks requiring precise localization, such as pixel level prediction and segmentation, max-pooling destroys exactly the information required to perform well. Precise localization may be preserved by shallow convnets without pooling but at the expense of robustness. Can we have our max-pooled multi-layered cake and eat it too? Several papers have proposed summation and concatenation based methods for combining upsampled coarse, abstract features with finer features to produce robust pixel level predictions. Here we introduce another model --- dubbed Recombinator Networks --- where coarse features inform finer features early in their formation such that finer features can make use of several layers of computation in deciding how to use coarse features. The model is trained once, end-to-end and performs better than summation-based architectures, reducing the error from the previous state of the art on two facial keypoint datasets, AFW and AFLW, by 30\% and beating the current state-of-the-art on 300W without using extra data. We improve performance even further by adding a denoising prediction model based on a novel convnet formulation.
24.9NENov 16, 2015
An Exploration of Softmax Alternatives Belonging to the Spherical Loss FamilyAlexandre de Brébisson, Pascal Vincent
In a multi-class classification problem, it is standard to model the output of a neural network as a categorical distribution conditioned on the inputs. The output must therefore be positive and sum to one, which is traditionally enforced by a softmax. This probabilistic mapping allows to use the maximum likelihood principle, which leads to the well-known log-softmax loss. However the choice of the softmax function seems somehow arbitrary as there are many other possible normalizing functions. It is thus unclear why the log-softmax loss would perform better than other loss alternatives. In particular Vincent et al. (2015) recently introduced a class of loss functions, called the spherical family, for which there exists an efficient algorithm to compute the updates of the output weights irrespective of the output size. In this paper, we explore several loss functions from this family as possible alternatives to the traditional log-softmax. In particular, we focus our investigation on spherical bounds of the log-softmax loss and on two spherical log-likelihood losses, namely the log-Spherical Softmax suggested by Vincent et al. (2015) and the log-Taylor Softmax that we introduce. Although these alternatives do not yield as good results as the log-softmax loss on two language modeling tasks, they surprisingly outperform it in our experiments on MNIST and CIFAR-10, suggesting that they might be relevant in a broad range of applications.
Artificial Neural Networks Applied to Taxi Destination PredictionAlexandre de Brébisson, Étienne Simon, Alex Auvolat et al.
We describe our first-place solution to the ECML/PKDD discovery challenge on taxi destination prediction. The task consisted in predicting the destination of a taxi based on the beginning of its trajectory, represented as a variable-length sequence of GPS points, and diverse associated meta-information, such as the departure time, the driver id and client information. Contrary to most published competitor approaches, we used an almost fully automated approach based on neural networks and we ranked first out of 381 teams. The architectures we tried use multi-layer perceptrons, bidirectional recurrent neural networks and models inspired from recently introduced memory networks. Our approach could easily be adapted to other applications in which the goal is to predict a fixed-length output from a variable-length sequence.
14.6LGJul 21, 2015
Clustering is Efficient for Approximate Maximum Inner Product SearchAlex Auvolat, Sarath Chandar, Pascal Vincent et al.
Efficient Maximum Inner Product Search (MIPS) is an important task that has a wide applicability in recommendation systems and classification with a large number of classes. Solutions based on locality-sensitive hashing (LSH) as well as tree-based solutions have been investigated in the recent literature, to perform approximate MIPS in sublinear time. In this paper, we compare these to another extremely simple approach for solving approximate MIPS, based on variants of the k-means clustering algorithm. Specifically, we propose to train a spherical k-means, after having reduced the MIPS problem to a Maximum Cosine Similarity Search (MCSS). Experiments on two standard recommendation system benchmarks as well as on large vocabulary word embeddings, show that this simple approach yields much higher speedups, for the same retrieval precision, than current state-of-the-art hashing-based and tree-based methods. This simple method also yields more robust retrievals when the query is corrupted by noise.
24.3MLJun 29, 2015
Dropout as data augmentationXavier Bouthillier, Kishore Konda, Pascal Vincent et al.
Dropout is typically interpreted as bagging a large number of models sharing parameters. We show that using dropout in a network can also be interpreted as a kind of data augmentation in the input space without domain knowledge. We present an approach to projecting the dropout noise within a network back into the input space, thereby generating augmented versions of the training data, and we show that training a deterministic network on the augmented samples yields similar results. Finally, we propose a new dropout noise scheme based on our observations and show that it improves dropout results without adding significant computational cost.
GSNs : Generative Stochastic NetworksGuillaume Alain, Yoshua Bengio, Li Yao et al.
We introduce a novel training principle for probabilistic models that is an alternative to maximum likelihood. The proposed Generative Stochastic Networks (GSN) framework is based on learning the transition operator of a Markov chain whose stationary distribution estimates the data distribution. Because the transition distribution is a conditional distribution generally involving a small move, it has fewer dominant modes, being unimodal in the limit of small moves. Thus, it is easier to learn, more like learning to perform supervised function approximation, with gradients that can be obtained by back-propagation. The theorems provided here generalize recent work on the probabilistic interpretation of denoising auto-encoders and provide an interesting justification for dependency networks and generalized pseudolikelihood (along with defining an appropriate joint distribution and sampling mechanism, even when the conditionals are not consistent). We study how GSNs can be used with missing inputs and can be used to sample subsets of variables given the rest. Successful experiments are conducted, validating these theoretical results, on two image datasets and with a particular architecture that mimics the Deep Boltzmann Machine Gibbs sampler but allows training to proceed with backprop, without the need for layerwise pretraining.
20.9LGMar 5, 2015
EmoNets: Multimodal deep learning approaches for emotion recognition in videoSamira Ebrahimi Kahou, Xavier Bouthillier, Pascal Lamblin et al.
The task of the emotion recognition in the wild (EmotiW) Challenge is to assign one of seven emotions to short video clips extracted from Hollywood style movies. The videos depict acted-out emotions under realistic conditions with a large degree of variation in attributes such as pose and illumination, making it worthwhile to explore approaches which consider combinations of features from multiple modalities for label assignment. In this paper we present our approach to learning several specialist models using deep learning techniques, each focusing on one modality. Among these are a convolutional neural network, focusing on capturing visual information in detected faces, a deep belief net focusing on the representation of the audio stream, a K-Means based "bag-of-mouths" model, which extracts visual features around the mouth region and a relational autoencoder, which addresses spatio-temporal aspects of videos. We explore multiple methods for the combination of cues from these modalities into one common classifier. This achieves a considerably greater accuracy than predictions from our strongest single-modality classifier. Our method was the winning submission in the 2013 EmotiW challenge and achieved a test set accuracy of 47.67% on the 2014 dataset.
20.2NEDec 22, 2014
Efficient Exact Gradient Update for training Deep Networks with Very Large Sparse TargetsPascal Vincent, Alexandre de Brébisson, Xavier Bouthillier
An important class of problems involves training deep neural networks with sparse prediction targets of very high dimension D. These occur naturally in e.g. neural language models or the learning of word-embeddings, often posed as predicting the probability of next words among a vocabulary of size D (e.g. 200 000). Computing the equally large, but typically non-sparse D-dimensional output vector from a last hidden layer of reasonable dimension d (e.g. 500) incurs a prohibitive O(Dd) computational cost for each example, as does updating the D x d output weight matrix and computing the gradient needed for backpropagation to previous layers. While efficient handling of large sparse network inputs is trivial, the case of large sparse targets is not, and has thus so far been sidestepped with approximate alternatives such as hierarchical softmax or sampling-based approximations during training. In this work we develop an original algorithmic approach which, for a family of loss functions that includes squared error and spherical softmax, can compute the exact loss, gradient update for the output weights, and gradient for backpropagation, all in O(d^2) per example instead of O(Dd), remarkably without ever computing the D-dimensional output. The proposed algorithm yields a speedup of D/4d , i.e. two orders of magnitude for typical sizes, for that critical part of the computations that often dominates the training time in this kind of network architecture.
40.7LGMay 29, 2013
Generalized Denoising Auto-Encoders as Generative ModelsYoshua Bengio, Li Yao, Guillaume Alain et al.
Recent work has shown how denoising and contractive autoencoders implicitly capture the structure of the data-generating density, in the case where the corruption noise is Gaussian, the reconstruction error is the squared error, and the data is continuous-valued. This has led to various proposals for sampling from this implicitly learned density function, using Langevin and Metropolis-Hastings MCMC. However, it remained unclear how to connect the training procedure of regularized auto-encoders to the implicit estimation of the underlying data-generating distribution when the data are discrete, or using other forms of corruption process and reconstruction errors. Another issue is the mathematical justification which is only valid in the limit of small corruption noise. We propose here a different attack on the problem, which deals with all these issues: arbitrary (but noisy enough) corruption, arbitrary reconstruction loss (seen as a log-likelihood), handling both discrete and continuous-valued variables, and removing the bias due to non-infinitesimal corruption noise (or non-infinitesimal contractive penalty).
19.8LGJun 27, 2012
A Generative Process for Sampling Contractive Auto-EncodersSalah Rifai, Yoshua Bengio, Yann Dauphin et al.
The contractive auto-encoder learns a representation of the input data that captures the local manifold structure around each data point, through the leading singular vectors of the Jacobian of the transformation from input to representation. The corresponding singular values specify how much local variation is plausible in directions associated with the corresponding singular vectors, while remaining in a high-density region of the input space. This paper proposes a procedure for generating samples that are consistent with the local structure captured by a contractive auto-encoder. The associated stochastic process defines a distribution from which one can sample, and which experimentally appears to converge quickly and mix well between modes, compared to Restricted Boltzmann Machines and Deep Belief Networks. The intuitions behind this procedure can also be used to train the second layer of contraction that pools lower-level features and learns to be invariant to the local directions of variation discovered in the first layer. We show that this can help learn and represent invariances present in the data and improve classification error.
37.2LGJun 27, 2012
Modeling Temporal Dependencies in High-Dimensional Sequences: Application to Polyphonic Music Generation and TranscriptionNicolas Boulanger-Lewandowski, Yoshua Bengio, Pascal Vincent
We investigate the problem of modeling symbolic sequences of polyphonic music in a completely general piano-roll representation. We introduce a probabilistic model based on distribution estimators conditioned on a recurrent neural network that is able to discover temporal dependencies in high-dimensional sequences. Our approach outperforms many traditional models of polyphonic music on a variety of realistic datasets. We show how our musical language model can serve as a symbolic prior to improve the accuracy of polyphonic transcription.
68.2LGJun 24, 2012
Representation Learning: A Review and New PerspectivesYoshua Bengio, Aaron Courville, Pascal Vincent
The success of machine learning algorithms generally depends on data representation, and we hypothesize that this is because different representations can entangle and hide more or less the different explanatory factors of variation behind the data. Although specific domain knowledge can be used to help design representations, learning with generic priors can also be used, and the quest for AI is motivating the design of more powerful representation-learning algorithms implementing such priors. This paper reviews recent work in the area of unsupervised feature learning and deep learning, covering advances in probabilistic models, auto-encoders, manifold learning, and deep networks. This motivates longer-term unanswered questions about the appropriate objectives for learning good representations, for computing representations (i.e., inference), and the geometrical connections between representation learning, density estimation and manifold learning.