10.3CVMay 22
Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular VideosGangjian Zhang, Jian Shu, Sicheng Yu et al.
This paper addresses the challenge of reconstructing photorealistic and animatable 3D human avatars from monocular videos. While existing methods rely on combining per-subject optimization with generic human priors, they often fail to capture fine-grained details when training frames are limited. To mitigate this data scarcity, we propose TrioMan, a systematic tri-module framework for augmented 3D avatar learning. Our approach comprises three synergistic components. The Generator creates diverse unseen samples by imposing Gaussian perturbations on pose and camera. The Refiner improves the quality of generated data through one-step diffusion guided by texture and geometry cues. The Examiner selects subject-consistent samples using a dual-branch attention-based similarity evaluation. Experiments on the X-Humans and NeuMan benchmarks show that TrioMan outperforms state-of-the-art methods.
2.8CVFeb 25
Pseudo-View Enhancement via Confidence Fusion for Unposed Sparse-View ReconstructionBeizhen Zhao, Sicheng Yu, Guanzhi Ding et al.
3D scene reconstruction under unposed sparse viewpoints is a highly challenging yet practically important problem, especially in outdoor scenes due to complex lighting and scale variation. With extremely limited input views, directly utilizing diffusion model to synthesize pseudo frames will introduce unreasonable geometry, which will harm the final reconstruction quality. To address these issues, we propose a novel framework for sparse-view outdoor reconstruction that achieves high-quality results through bidirectional pseudo frame restoration and scene perception Gaussian management. Specifically, we introduce a bidirectional pseudo frame restoration method that restores missing content by diffusion-based synthesis guided by adjacent frames with a lightweight pseudo-view deblur model and confidence mask inference algorithm. Then we propose a scene perception Gaussian management strategy that optimize Gaussians based on joint depth-density information. These designs significantly enhance reconstruction completeness, suppress floating artifacts and improve overall geometric consistency under extreme view sparsity. Experiments on outdoor benchmarks demonstrate substantial gains over existing methods in both fidelity and stability.
An Uncertainty-aware DETR Enhancement Framework for Object DetectionXingshu Chen, Sicheng Yu, Chong Cheng et al.
This paper investigates the problem of object detection with a focus on improving both the localization accuracy of bounding boxes and explicitly modeling prediction uncertainty. Conventional detectors rely on deterministic bounding box regression, ignoring uncertainty in predictions and limiting model robustness. In this paper, we propose an uncertainty-aware enhancement framework for DETR-based object detectors. We model bounding boxes as multivariate Gaussian distributions and incorporate the Gromov-Wasserstein distance into the loss function to better align the predicted and ground-truth distributions. Building on this, we derive a Bayes Risk formulation to filter high-risk information and improve detection reliability. We also propose a simple algorithm to quantify localization uncertainty via confidence intervals. Experiments on the COCO benchmark show that our method can be effectively integrated into existing DETR variants, enhancing their performance. We further extend our framework to leukocyte detection tasks, achieving state-of-the-art results on the LISC and WBCDD datasets. These results confirm the scalability of our framework across both general and domain-specific detection tasks. Code page: https://github.com/ParadiseforAndaChen/An-Uncertainty-aware-DETR-Enhancement-Framework-for-Object-Detection.
22.3CVFeb 21, 2025
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor ScenesSicheng Yu, Chong Cheng, Yifan Zhou et al.
3D Gaussian Splatting (3DGS) has become a popular solution in SLAM, as it can produce high-fidelity novel views. However, previous GS-based methods primarily target indoor scenes and rely on RGB-D sensors or pre-trained depth estimation models, hence underperforming in outdoor scenarios. To address this issue, we propose a RGB-only gaussian splatting SLAM method for unbounded outdoor scenes--OpenGS-SLAM. Technically, we first employ a pointmap regression network to generate consistent pointmaps between frames for pose estimation. Compared to commonly used depth maps, pointmaps include spatial relationships and scene geometry across multiple views, enabling robust camera pose estimation. Then, we propose integrating the estimated camera poses with 3DGS rendering as an end-to-end differentiable pipeline. Our method achieves simultaneous optimization of camera poses and 3DGS scene parameters, significantly enhancing system tracking accuracy. Specifically, we also design an adaptive scale mapper for the pointmap regression network, which provides more accurate pointmap mapping to the 3DGS map representation. Our experiments on the Waymo dataset demonstrate that OpenGS-SLAM reduces tracking error to 9.8\% of previous 3DGS methods, and achieves state-of-the-art results in novel view synthesis. Project Page: https://3dagentworld.github.io/opengs-slam/
22.8CVJul 4, 2025
Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian PointmapsChong Cheng, Sicheng Yu, Zijian Wang et al.
3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipeline for tracking, lack geometric priors in outdoor scenes. Other approaches introduce separate tracking modules, but they accumulate errors with significant camera movement, leading to scale drift. To address these challenges, we propose a robust RGB-only outdoor 3DGS SLAM method: S3PO-GS. Technically, we establish a self-consistent tracking module anchored in the 3DGS pointmap, which avoids cumulative scale drift and achieves more precise and robust tracking with fewer iterations. Additionally, we design a patch-based pointmap dynamic mapping module, which introduces geometric priors while avoiding scale ambiguity. This significantly enhances tracking accuracy and the quality of scene reconstruction, making it particularly suitable for complex outdoor environments. Our experiments on the Waymo, KITTI, and DL3DV datasets demonstrate that S3PO-GS achieves state-of-the-art results in novel view synthesis and outperforms other 3DGS SLAM methods in tracking accuracy. Project page: https://3dagentworld.github.io/S3PO-GS/.
5.2CVApr 1, 2024
OVFoodSeg: Elevating Open-Vocabulary Food Image Segmentation via Image-Informed Textual RepresentationXiongwei Wu, Sicheng Yu, Ee-Peng Lim et al.
In the realm of food computing, segmenting ingredients from images poses substantial challenges due to the large intra-class variance among the same ingredients, the emergence of new ingredients, and the high annotation costs associated with large food segmentation datasets. Existing approaches primarily utilize a closed-vocabulary and static text embeddings setting. These methods often fall short in effectively handling the ingredients, particularly new and diverse ones. In response to these limitations, we introduce OVFoodSeg, a framework that adopts an open-vocabulary setting and enhances text embeddings with visual context. By integrating vision-language models (VLMs), our approach enriches text embedding with image-specific information through two innovative modules, eg, an image-to-text learner FoodLearner and an Image-Informed Text Encoder. The training process of OVFoodSeg is divided into two stages: the pre-training of FoodLearner and the subsequent learning phase for segmentation. The pre-training phase equips FoodLearner with the capability to align visual information with corresponding textual representations that are specifically related to food, while the second phase adapts both the FoodLearner and the Image-Informed Text Encoder for the segmentation task. By addressing the deficiencies of previous models, OVFoodSeg demonstrates a significant improvement, achieving an 4.9\% increase in mean Intersection over Union (mIoU) on the FoodSeg103 dataset, setting a new milestone for food image segmentation.
1.5CVFeb 2
Rotation-free Online Handwritten Character Recognition Using Linear Recurrent UnitsZhe Ling, Sicheng Yu, Danyu Yang
Online handwritten character recognition leverages stroke order and dynamic features, which generally provide higher accuracy and robustness compared with offline recognition. However, in practical applications, rotational deformations can disrupt the spatial layout of strokes, substantially reducing recognition accuracy. Extracting rotation-invariant features therefore remains a challenging open problem. In this work, we employ the Sliding Window Path Signature (SW-PS) to capture local structural features of characters, and introduce the lightweight Linear Recurrent Units (LRU) as the classifier. The LRU combine the fast incremental processing capability of recurrent neural networks (RNN) with the efficient parallel training of state space models (SSM), while reliably modelling dynamic stroke characteristics. We conducted recognition experiments with random rotation angle up to $\pm 180^{\circ}$ on three subsets of the CASIA-OLHWDB1.1 dataset: digits, English upper letters, and Chinese radicals. The accuracies achieved after ensemble learning were $99.62\%$, $96.67\%$, and $94.33\%$, respectively. Experimental results demonstrate that the proposed SW-PS+LRU framework consistently surpasses competing models in both convergence speed and test accuracy.
11.8CVJul 24, 2025
Unposed 3DGS Reconstruction with Probabilistic Procrustes MappingChong Cheng, Zijian Wang, Sicheng Yu et al.
3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo (MVS) models. However, in unposed reconstruction task from hundreds of outdoor images, existing MVS models may struggle with memory limits and lose accuracy as the number of input images grows. To address this limitation, we propose a novel unposed 3DGS reconstruction framework that integrates pretrained MVS priors with the probabilistic Procrustes mapping strategy. The method partitions input images into subsets, maps submaps into a global space, and jointly optimizes geometry and poses with 3DGS. Technically, we formulate the mapping of tens of millions of point clouds as a probabilistic Procrustes problem and solve a closed-form alignment. By employing probabilistic coupling along with a soft dustbin mechanism to reject uncertain correspondences, our method globally aligns point clouds and poses within minutes across hundreds of images. Moreover, we propose a joint optimization framework for 3DGS and camera poses. It constructs Gaussians from confidence-aware anchor points and integrates 3DGS differentiable rendering with an analytical Jacobian to jointly refine scene and poses, enabling accurate reconstruction and pose estimation. Experiments on Waymo and KITTI datasets show that our method achieves accurate reconstruction from unposed image sequences, setting a new state of the art for unposed 3DGS reconstruction.
11.8CVMay 25, 2025
Sparse-to-Dense: A Free Lunch for Lossless Acceleration of Video Understanding in LLMsXuan Zhang, Cunxiao Du, Sicheng Yu et al.
Due to the auto-regressive nature of current video large language models (Video-LLMs), the inference latency increases as the input sequence length grows, posing challenges for the efficient processing of video sequences that are usually very long. We observe that during decoding, the attention scores of most tokens in Video-LLMs tend to be sparse and concentrated, with only certain tokens requiring comprehensive full attention. Based on this insight, we introduce Sparse-to-Dense (StD), a novel decoding strategy that integrates two distinct modules: one leveraging sparse top-K attention and the other employing dense full attention. These modules collaborate to accelerate Video-LLMs without loss. The fast (sparse) model speculatively decodes multiple tokens, while the slow (dense) model verifies them in parallel. StD is a tuning-free, plug-and-play solution that achieves up to a 1.94$\times$ walltime speedup in video processing. It maintains model performance while enabling a seamless transition from a standard Video-LLM to a sparse Video-LLM with minimal code modifications.
0.3CLOct 6, 2020
Context Modeling with Evidence Filter for Multiple Choice Question AnsweringSicheng Yu, Hao Zhang, Wei Jing et al.
Multiple-Choice Question Answering (MCQA) is a challenging task in machine reading comprehension. The main challenge in MCQA is to extract "evidence" from the given context that supports the correct answer. In the OpenbookQA dataset, the requirement of extracting "evidence" is particularly important due to the mutual independence of sentences in the context. Existing work tackles this problem by annotated evidence or distant supervision with rules which overly rely on human efforts. To address the challenge, we propose a simple yet effective approach termed evidence filtering to model the relationships between the encoded contexts with respect to different options collectively and to potentially highlight the evidence sentences and filter out unrelated sentences. In addition to the effective reduction of human efforts of our approach compared, through extensive experiments on OpenbookQA, we show that the proposed approach outperforms the models that use the same backbone and more training data; and our parameter analysis also demonstrates the interpretability of our approach.