Shiki Sato

CL
h-index3
7papers
2,509citations
Novelty28%
AI Score41

7 Papers

31.0CLSep 20, 2022Code
Target-Guided Open-Domain Conversation Planning

Yosuke Kishinami, Reina Akama, Shiki Sato et al.

Prior studies addressing target-oriented conversational tasks lack a crucial notion that has been intensively studied in the context of goal-oriented artificial intelligence agents, namely, planning. In this study, we propose the task of Target-Guided Open-Domain Conversation Planning (TGCP) task to evaluate whether neural conversational agents have goal-oriented conversation planning abilities. Using the TGCP task, we investigate the conversation planning abilities of existing retrieval models and recent strong generative models. The experimental results reveal the challenges facing current technology.

30.9CLAug 4, 2022Code
N-best Response-based Analysis of Contradiction-awareness in Neural Response Generation Models

Shiki Sato, Reina Akama, Hiroki Ouchi et al.

Avoiding the generation of responses that contradict the preceding context is a significant challenge in dialogue response generation. One feasible method is post-processing, such as filtering out contradicting responses from a resulting n-best response list. In this scenario, the quality of the n-best list considerably affects the occurrence of contradictions because the final response is chosen from this n-best list. This study quantitatively analyzes the contextual contradiction-awareness of neural response generation models using the consistency of the n-best lists. Particularly, we used polar questions as stimulus inputs for concise and quantitative analyses. Our tests illustrate the contradiction-awareness of recent neural response generation models and methodologies, followed by a discussion of their properties and limitations.

24.1CLNov 19, 2022
Bipartite-play Dialogue Collection for Practical Automatic Evaluation of Dialogue Systems

Shiki Sato, Yosuke Kishinami, Hiroaki Sugiyama et al.

Automation of dialogue system evaluation is a driving force for the efficient development of dialogue systems. This paper introduces the bipartite-play method, a dialogue collection method for automating dialogue system evaluation. It addresses the limitations of existing dialogue collection methods: (i) inability to compare with systems that are not publicly available, and (ii) vulnerability to cheating by intentionally selecting systems to be compared. Experimental results show that the automatic evaluation using the bipartite-play method mitigates these two drawbacks and correlates as strongly with human subjectivity as existing methods.

4.9CLJul 15, 2025
How Stylistic Similarity Shapes Preferences in Dialogue Dataset with User and Third Party Evaluations

Ikumi Numaya, Shoji Moriya, Shiki Sato et al.

Recent advancements in dialogue generation have broadened the scope of human-bot interactions, enabling not only contextually appropriate responses but also the analysis of human affect and sensitivity. While prior work has suggested that stylistic similarity between user and system may enhance user impressions, the distinction between subjective and objective similarity is often overlooked. To investigate this issue, we introduce a novel dataset that includes users' preferences, subjective stylistic similarity based on users' own perceptions, and objective stylistic similarity annotated by third party evaluators in open-domain dialogue settings. Analysis using the constructed dataset reveals a strong positive correlation between subjective stylistic similarity and user preference. Furthermore, our analysis suggests an important finding: users' subjective stylistic similarity differs from third party objective similarity. This underscores the importance of distinguishing between subjective and objective evaluations and understanding the distinct aspects each captures when analyzing the relationship between stylistic similarity and user preferences. The dataset presented in this paper is available online.

11.5CLDec 27, 2024Code
User Willingness-aware Sales Talk Dataset

Asahi Hentona, Jun Baba, Shiki Sato et al.

User willingness is a crucial element in the sales talk process that affects the achievement of the salesperson's or sales system's objectives. Despite the importance of user willingness, to the best of our knowledge, no previous study has addressed the development of automated sales talk dialogue systems that explicitly consider user willingness. A major barrier is the lack of sales talk datasets with reliable user willingness data. Thus, in this study, we developed a user willingness-aware sales talk collection by leveraging the ecological validity concept, which is discussed in the field of human-computer interaction. Our approach focused on three types of user willingness essential in real sales interactions. We created a dialogue environment that closely resembles real-world scenarios to elicit natural user willingness, with participants evaluating their willingness at the utterance level from multiple perspectives. We analyzed the collected data to gain insights into practical user willingness-aware sales talk strategies. In addition, as a practical application of the constructed dataset, we developed and evaluated a sales dialogue system aimed at enhancing the user's intent to purchase.

14.1CLMar 19, 2024
A Large Collection of Model-generated Contradictory Responses for Consistency-aware Dialogue Systems

Shiki Sato, Reina Akama, Jun Suzuki et al.

Mitigating the generation of contradictory responses poses a substantial challenge in dialogue response generation. The quality and quantity of available contradictory response data play a vital role in suppressing these contradictions, offering two significant benefits. First, having access to large contradiction data enables a comprehensive examination of their characteristics. Second, data-driven methods to mitigate contradictions may be enhanced with large-scale contradiction data for training. Nevertheless, no attempt has been made to build an extensive collection of model-generated contradictory responses. In this paper, we build a large dataset of response generation models' contradictions for the first time. Then, we acquire valuable insights into the characteristics of model-generated contradictions through an extensive analysis of the collected responses. Lastly, we also demonstrate how this dataset substantially enhances the performance of data-driven contradiction suppression methods.

31.1CLApr 29, 2020Code
Evaluating Dialogue Generation Systems via Response Selection

Shiki Sato, Reina Akama, Hiroki Ouchi et al.

Existing automatic evaluation metrics for open-domain dialogue response generation systems correlate poorly with human evaluation. We focus on evaluating response generation systems via response selection. To evaluate systems properly via response selection, we propose the method to construct response selection test sets with well-chosen false candidates. Specifically, we propose to construct test sets filtering out some types of false candidates: (i) those unrelated to the ground-truth response and (ii) those acceptable as appropriate responses. Through experiments, we demonstrate that evaluating systems via response selection with the test sets developed by our method correlates more strongly with human evaluation, compared with widely used automatic evaluation metrics such as BLEU.