Jinke Shi

h-index11
2papers

2 Papers

LGApr 25, 2024
Guarding Graph Neural Networks for Unsupervised Graph Anomaly Detection

Yuanchen Bei, Sheng Zhou, Jinke Shi et al.

Unsupervised graph anomaly detection aims at identifying rare patterns that deviate from the majority in a graph without the aid of labels, which is important for a variety of real-world applications. Recent advances have utilized Graph Neural Networks (GNNs) to learn effective node representations by aggregating information from neighborhoods. This is motivated by the hypothesis that nodes in the graph tend to exhibit consistent behaviors with their neighborhoods. However, such consistency can be disrupted by graph anomalies in multiple ways. Most existing methods directly employ GNNs to learn representations, disregarding the negative impact of graph anomalies on GNNs, resulting in sub-optimal node representations and anomaly detection performance. While a few recent approaches have redesigned GNNs for graph anomaly detection under semi-supervised label guidance, how to address the adverse effects of graph anomalies on GNNs in unsupervised scenarios and learn effective representations for anomaly detection are still under-explored. To bridge this gap, in this paper, we propose a simple yet effective framework for Guarding Graph Neural Networks for Unsupervised Graph Anomaly Detection (G3AD). Specifically, G3AD first introduces two auxiliary networks along with correlation constraints to guard the GNNs against inconsistent information encoding. Furthermore, G3AD introduces an adaptive caching module to guard the GNNs from directly reconstructing the observed graph data that contains anomalies. Extensive experiments demonstrate that our G3AD can outperform twenty state-of-the-art methods on both synthetic and real-world graph anomaly datasets, with flexible generalization ability in different GNN backbones.

HCDec 22, 2021
The Time Perception Control and Regulation in VR Environment

Zhitao Liu, Jinke Shi, Junhao He et al.

To adapt to different environments, human circadian rhythms will be constantly adjusted as the environment changes, which follows the principle of survival of the fittest. According to this principle, objective factors (such as circadian rhythms, and light intensity) can be utilized to control time perception. The subjective judgment on the estimation of elapsed time is called time perception. In the physical world, factors that can affect time perception, represented by illumination, are called the Zeitgebers. In recent years, with the development of Virtual Reality (VR) technology, effective control of zeitgebers has become possible, which is difficult to achieve in the physical world. Based on previous studies, this paper deeply explores the actual performance in VR environment of four types of time zeitgebers (music, color, cognitive load, and concentration) that have been proven to have a certain impact on time perception in the physical world. It discusses the study of the measurement of the difference between human time perception and objective escaped time in the physical world.