ROMar 4, 2023
Open-Vocabulary Affordance Detection in 3D Point CloudsToan Nguyen, Minh Nhat Vu, An Vuong et al.
Affordance detection is a challenging problem with a wide variety of robotic applications. Traditional affordance detection methods are limited to a predefined set of affordance labels, hence potentially restricting the adaptability of intelligent robots in complex and dynamic environments. In this paper, we present the Open-Vocabulary Affordance Detection (OpenAD) method, which is capable of detecting an unbounded number of affordances in 3D point clouds. By simultaneously learning the affordance text and the point feature, OpenAD successfully exploits the semantic relationships between affordances. Therefore, our proposed method enables zero-shot detection and can be able to detect previously unseen affordances without a single annotation example. Intensive experimental results show that OpenAD works effectively on a wide range of affordance detection setups and outperforms other baselines by a large margin. Additionally, we demonstrate the practicality of the proposed OpenAD in real-world robotic applications with a fast inference speed (~100ms). Our project is available at https://openad2023.github.io.
ROSep 18, 2023
Grasp-Anything: Large-scale Grasp Dataset from Foundation ModelsAn Dinh Vuong, Minh Nhat Vu, Hieu Le et al.
Foundation models such as ChatGPT have made significant strides in robotic tasks due to their universal representation of real-world domains. In this paper, we leverage foundation models to tackle grasp detection, a persistent challenge in robotics with broad industrial applications. Despite numerous grasp datasets, their object diversity remains limited compared to real-world figures. Fortunately, foundation models possess an extensive repository of real-world knowledge, including objects we encounter in our daily lives. As a consequence, a promising solution to the limited representation in previous grasp datasets is to harness the universal knowledge embedded in these foundation models. We present Grasp-Anything, a new large-scale grasp dataset synthesized from foundation models to implement this solution. Grasp-Anything excels in diversity and magnitude, boasting 1M samples with text descriptions and more than 3M objects, surpassing prior datasets. Empirically, we show that Grasp-Anything successfully facilitates zero-shot grasp detection on vision-based tasks and real-world robotic experiments. Our dataset and code are available at https://grasp-anything-2023.github.io.
CVJun 20, 2023
HabiCrowd: A High Performance Simulator for Crowd-Aware Visual NavigationAn Dinh Vuong, Toan Tien Nguyen, Minh Nhat VU et al.
Visual navigation, a foundational aspect of Embodied AI (E-AI), has been significantly studied in the past few years. While many 3D simulators have been introduced to support visual navigation tasks, scarcely works have been directed towards combining human dynamics, creating the gap between simulation and real-world applications. Furthermore, current 3D simulators incorporating human dynamics have several limitations, particularly in terms of computational efficiency, which is a promise of E-AI simulators. To overcome these shortcomings, we introduce HabiCrowd, the first standard benchmark for crowd-aware visual navigation that integrates a crowd dynamics model with diverse human settings into photorealistic environments. Empirical evaluations demonstrate that our proposed human dynamics model achieves state-of-the-art performance in collision avoidance, while exhibiting superior computational efficiency compared to its counterparts. We leverage HabiCrowd to conduct several comprehensive studies on crowd-aware visual navigation tasks and human-robot interactions. The source code and data can be found at https://habicrowd.github.io/.
ROJul 18, 2024
Language-Driven 6-DoF Grasp Detection Using Negative Prompt GuidanceToan Nguyen, Minh Nhat Vu, Baoru Huang et al.
6-DoF grasp detection has been a fundamental and challenging problem in robotic vision. While previous works have focused on ensuring grasp stability, they often do not consider human intention conveyed through natural language, hindering effective collaboration between robots and users in complex 3D environments. In this paper, we present a new approach for language-driven 6-DoF grasp detection in cluttered point clouds. We first introduce Grasp-Anything-6D, a large-scale dataset for the language-driven 6-DoF grasp detection task with 1M point cloud scenes and more than 200M language-associated 3D grasp poses. We further introduce a novel diffusion model that incorporates a new negative prompt guidance learning strategy. The proposed negative prompt strategy directs the detection process toward the desired object while steering away from unwanted ones given the language input. Our method enables an end-to-end framework where humans can command the robot to grasp desired objects in a cluttered scene using natural language. Intensive experimental results show the effectiveness of our method in both benchmarking experiments and real-world scenarios, surpassing other baselines. In addition, we demonstrate the practicality of our approach in real-world robotic applications. Our project is available at https://airvlab.github.io/grasp-anything.
ROJul 25, 2024
Lightweight Language-driven Grasp Detection using Conditional Consistency ModelNghia Nguyen, Minh Nhat Vu, Baoru Huang et al.
Language-driven grasp detection is a fundamental yet challenging task in robotics with various industrial applications. In this work, we present a new approach for language-driven grasp detection that leverages the concept of lightweight diffusion models to achieve fast inference time. By integrating diffusion processes with grasping prompts in natural language, our method can effectively encode visual and textual information, enabling more accurate and versatile grasp positioning that aligns well with the text query. To overcome the long inference time problem in diffusion models, we leverage the image and text features as the condition in the consistency model to reduce the number of denoising timesteps during inference. The intensive experimental results show that our method outperforms other recent grasp detection methods and lightweight diffusion models by a clear margin. We further validate our method in real-world robotic experiments to demonstrate its fast inference time capability.
CVOct 24, 2023
Language-driven Scene Synthesis using Multi-conditional Diffusion ModelAn Vuong, Minh Nhat Vu, Toan Tien Nguyen et al.
Scene synthesis is a challenging problem with several industrial applications. Recently, substantial efforts have been directed to synthesize the scene using human motions, room layouts, or spatial graphs as the input. However, few studies have addressed this problem from multiple modalities, especially combining text prompts. In this paper, we propose a language-driven scene synthesis task, which is a new task that integrates text prompts, human motion, and existing objects for scene synthesis. Unlike other single-condition synthesis tasks, our problem involves multiple conditions and requires a strategy for processing and encoding them into a unified space. To address the challenge, we present a multi-conditional diffusion model, which differs from the implicit unification approach of other diffusion literature by explicitly predicting the guiding points for the original data distribution. We demonstrate that our approach is theoretically supportive. The intensive experiment results illustrate that our method outperforms state-of-the-art benchmarks and enables natural scene editing applications. The source code and dataset can be accessed at https://lang-scene-synth.github.io/.
ROSep 26, 2024
Robotic-CLIP: Fine-tuning CLIP on Action Data for Robotic ApplicationsNghia Nguyen, Minh Nhat Vu, Tung D. Ta et al.
Vision language models have played a key role in extracting meaningful features for various robotic applications. Among these, Contrastive Language-Image Pretraining (CLIP) is widely used in robotic tasks that require both vision and natural language understanding. However, CLIP was trained solely on static images paired with text prompts and has not yet been fully adapted for robotic tasks involving dynamic actions. In this paper, we introduce Robotic-CLIP to enhance robotic perception capabilities. We first gather and label large-scale action data, and then build our Robotic-CLIP by fine-tuning CLIP on 309,433 videos (~7.4 million frames) of action data using contrastive learning. By leveraging action data, Robotic-CLIP inherits CLIP's strong image performance while gaining the ability to understand actions in robotic contexts. Intensive experiments show that our Robotic-CLIP outperforms other CLIP-based models across various language-driven robotic tasks. Additionally, we demonstrate the practical effectiveness of Robotic-CLIP in real-world grasping applications.
ROJul 29, 2024
Language-driven Grasp Detection with Mask-guided AttentionTuan Van Vo, Minh Nhat Vu, Baoru Huang et al.
Grasp detection is an essential task in robotics with various industrial applications. However, traditional methods often struggle with occlusions and do not utilize language for grasping. Incorporating natural language into grasp detection remains a challenging task and largely unexplored. To address this gap, we propose a new method for language-driven grasp detection with mask-guided attention by utilizing the transformer attention mechanism with semantic segmentation features. Our approach integrates visual data, segmentation mask features, and natural language instructions, significantly improving grasp detection accuracy. Our work introduces a new framework for language-driven grasp detection, paving the way for language-driven robotic applications. Intensive experiments show that our method outperforms other recent baselines by a clear margin, with a 10.0% success score improvement. We further validate our method in real-world robotic experiments, confirming the effectiveness of our approach.
SDMay 19, 2025
OZSpeech: One-step Zero-shot Speech Synthesis with Learned-Prior-Conditioned Flow MatchingHieu-Nghia Huynh-Nguyen, Ngoc Son Nguyen, Huynh Nguyen Dang et al.
Text-to-speech (TTS) systems have seen significant advancements in recent years, driven by improvements in deep learning and neural network architectures. Viewing the output speech as a data distribution, previous approaches often employ traditional speech representations, such as waveforms or spectrograms, within the Flow Matching framework. However, these methods have limitations, including overlooking various speech attributes and incurring high computational costs due to additional constraints introduced during training. To address these challenges, we introduce OZSpeech, the first TTS method to explore optimal transport conditional flow matching with one-step sampling and a learned prior as the condition, effectively disregarding preceding states and reducing the number of sampling steps. Our approach operates on disentangled, factorized components of speech in token format, enabling accurate modeling of each speech attribute, which enhances the TTS system's ability to precisely clone the prompt speech. Experimental results show that our method achieves promising performance over existing methods in content accuracy, naturalness, prosody generation, and speaker style preservation. Audio samples are available at our demo page https://ozspeech.github.io/OZSpeech_Web/.
CVAug 14, 2025
EgoMusic-driven Human Dance Motion Estimation with Skeleton MambaQuang Nguyen, Nhat Le, Baoru Huang et al.
Estimating human dance motion is a challenging task with various industrial applications. Recently, many efforts have focused on predicting human dance motion using either egocentric video or music as input. However, the task of jointly estimating human motion from both egocentric video and music remains largely unexplored. In this paper, we aim to develop a new method that predicts human dance motion from both egocentric video and music. In practice, the egocentric view often obscures much of the body, making accurate full-pose estimation challenging. Additionally, incorporating music requires the generated head and body movements to align well with both visual and musical inputs. We first introduce EgoAIST++, a new large-scale dataset that combines both egocentric views and music with more than 36 hours of dancing motion. Drawing on the success of diffusion models and Mamba on modeling sequences, we develop an EgoMusic Motion Network with a core Skeleton Mamba that explicitly captures the skeleton structure of the human body. We illustrate that our approach is theoretically supportive. Intensive experiments show that our method clearly outperforms state-of-the-art approaches and generalizes effectively to real-world data.
CVOct 14, 2025
Learning Human Motion with Temporally Conditional MambaQuang Nguyen, Tri Le, Baoru Huang et al.
Learning human motion based on a time-dependent input signal presents a challenging yet impactful task with various applications. The goal of this task is to generate or estimate human movement that consistently reflects the temporal patterns of conditioning inputs. Existing methods typically rely on cross-attention mechanisms to fuse the condition with motion. However, this approach primarily captures global interactions and struggles to maintain step-by-step temporal alignment. To address this limitation, we introduce Temporally Conditional Mamba, a new mamba-based model for human motion generation. Our approach integrates conditional information into the recurrent dynamics of the Mamba block, enabling better temporally aligned motion. To validate the effectiveness of our method, we evaluate it on a variety of human motion tasks. Extensive experiments demonstrate that our model significantly improves temporal alignment, motion realism, and condition consistency over state-of-the-art approaches. Our project page is available at https://zquang2202.github.io/TCM.
CVAug 28, 2025
More Reliable Pseudo-labels, Better Performance: A Generalized Approach to Single Positive Multi-label LearningLuong Tran, Thieu Vo, Anh Nguyen et al.
Multi-label learning is a challenging computer vision task that requires assigning multiple categories to each image. However, fully annotating large-scale datasets is often impractical due to high costs and effort, motivating the study of learning from partially annotated data. In the extreme case of Single Positive Multi-Label Learning (SPML), each image is provided with only one positive label, while all other labels remain unannotated. Traditional SPML methods that treat missing labels as unknown or negative tend to yield inaccuracies and false negatives, and integrating various pseudo-labeling strategies can introduce additional noise. To address these challenges, we propose the Generalized Pseudo-Label Robust Loss (GPR Loss), a novel loss function that effectively learns from diverse pseudo-labels while mitigating noise. Complementing this, we introduce a simple yet effective Dynamic Augmented Multi-focus Pseudo-labeling (DAMP) technique. Together, these contributions form the Adaptive and Efficient Vision-Language Pseudo-Labeling (AEVLP) framework. Extensive experiments on four benchmark datasets demonstrate that our framework significantly advances multi-label classification, achieving state-of-the-art results.
CVJun 13, 2024
Language-driven Grasp DetectionAn Dinh Vuong, Minh Nhat Vu, Baoru Huang et al.
Grasp detection is a persistent and intricate challenge with various industrial applications. Recently, many methods and datasets have been proposed to tackle the grasp detection problem. However, most of them do not consider using natural language as a condition to detect the grasp poses. In this paper, we introduce Grasp-Anything++, a new language-driven grasp detection dataset featuring 1M samples, over 3M objects, and upwards of 10M grasping instructions. We utilize foundation models to create a large-scale scene corpus with corresponding images and grasp prompts. We approach the language-driven grasp detection task as a conditional generation problem. Drawing on the success of diffusion models in generative tasks and given that language plays a vital role in this task, we propose a new language-driven grasp detection method based on diffusion models. Our key contribution is the contrastive training objective, which explicitly contributes to the denoising process to detect the grasp pose given the language instructions. We illustrate that our approach is theoretically supportive. The intensive experiments show that our method outperforms state-of-the-art approaches and allows real-world robotic grasping. Finally, we demonstrate our large-scale dataset enables zero-short grasp detection and is a challenging benchmark for future work. Project website: https://airvlab.github.io/grasp-anything/