Jing Li

h-index6
2papers
72citations

2 Papers

6.2CVJan 15, 2025
Generative Visual Commonsense Answering and Explaining with Generative Scene Graph Constructing

Fan Yuan, Xiaoyuan Fang, Rong Quan et al.

Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the scene's details. Existing work fails to effectively exploit the real-world object relationship information present within the scene, and instead overly relies on knowledge from training memory. Based on these observations, we propose a novel scene-graph-enhanced visual commonsense reasoning generation method named \textit{\textbf{G2}}, which first utilizes the image patches and LLMs to construct a location-free scene graph, and then answer and explain based on the scene graph's information. We also propose automatic scene graph filtering and selection strategies to absorb valuable scene graph information during training. Extensive experiments are conducted on the tasks and datasets of scene graph constructing and visual commonsense answering and explaining, respectively. Experimental results and ablation analysis demonstrate the effectiveness of our proposed framework.

2.2IRMar 22, 2024
Bilateral Unsymmetrical Graph Contrastive Learning for Recommendation

Jiaheng Yu, Jing Li, Yue He et al.

Recent methods utilize graph contrastive Learning within graph-structured user-item interaction data for collaborative filtering and have demonstrated their efficacy in recommendation tasks. However, they ignore that the difference relation density of nodes between the user- and item-side causes the adaptability of graphs on bilateral nodes to be different after multi-hop graph interaction calculation, which limits existing models to achieve ideal results. To solve this issue, we propose a novel framework for recommendation tasks called Bilateral Unsymmetrical Graph Contrastive Learning (BusGCL) that consider the bilateral unsymmetry on user-item node relation density for sliced user and item graph reasoning better with bilateral slicing contrastive training. Especially, taking into account the aggregation ability of hypergraph-based graph convolutional network (GCN) in digging implicit similarities is more suitable for user nodes, embeddings generated from three different modules: hypergraph-based GCN, GCN and perturbed GCN, are sliced into two subviews by the user- and item-side respectively, and selectively combined into subview pairs bilaterally based on the characteristics of inter-node relation structure. Furthermore, to align the distribution of user and item embeddings after aggregation, a dispersing loss is leveraged to adjust the mutual distance between all embeddings for maintaining learning ability. Comprehensive experiments on two public datasets have proved the superiority of BusGCL in comparison to various recommendation methods. Other models can simply utilize our bilateral slicing contrastive learning to enhance recommending performance without incurring extra expenses.