Maxim Popov

h-index4
2papers
58citations

2 Papers

3.6CVDec 1, 2025
KM-ViPE: Online Tightly Coupled Vision-Language-Geometry Fusion for Open-Vocabulary Semantic SLAM

Zaid Nasser, Mikhail Iumanov, Tianhao Li et al.

We present KM-ViPE (Knowledge Mapping Video Pose Engine), a real-time open-vocabulary SLAM framework for uncalibrated monocular cameras in dynamic environments. Unlike systems requiring depth sensors and offline calibration, KM-ViPE operates directly on raw RGB streams, making it ideal for ego-centric applications and harvesting internet-scale video data for training. KM-ViPE tightly couples DINO visual features with geometric constraints through a high-level features based adaptive robust kernel that handles both moving objects and movable static objects (e.g., moving furniture in ego-centric views). The system performs simultaneous online localization and open-vocabulary semantic mapping by fusing geometric and deep visual features aligned with language embeddings. Our results are competitive with state-of-the-art approaches, while existing solutions either operate offline, need depth data and/or odometry estimation, or lack dynamic scene robustness. KM-ViPE benefits from internet-scale training and uniquely combines online operation, uncalibrated monocular input, and robust handling of dynamic scenes, which makes it a good fit for autonomous robotics and AR/VR applications and advances practical spatial intelligence capabilities for embodied AI.

10.2CVMar 13, 2025
OSMa-Bench: Evaluating Open Semantic Mapping Under Varying Lighting Conditions

Maxim Popov, Regina Kurkova, Mikhail Iumanov et al.

Open Semantic Mapping (OSM) is a key technology in robotic perception, combining semantic segmentation and SLAM techniques. This paper introduces a dynamically configurable and highly automated LLM/LVLM-powered pipeline for evaluating OSM solutions called OSMa-Bench (Open Semantic Mapping Benchmark). The study focuses on evaluating state-of-the-art semantic mapping algorithms under varying indoor lighting conditions, a critical challenge in indoor environments. We introduce a novel dataset with simulated RGB-D sequences and ground truth 3D reconstructions, facilitating the rigorous analysis of mapping performance across different lighting conditions. Through experiments on leading models such as ConceptGraphs, BBQ and OpenScene, we evaluate the semantic fidelity of object recognition and segmentation. Additionally, we introduce a Scene Graph evaluation method to analyze the ability of models to interpret semantic structure. The results provide insights into the robustness of these models, forming future research directions for developing resilient and adaptable robotic systems. Project page is available at https://be2rlab.github.io/OSMa-Bench/.