Angel García Contreras

h-index1
2papers
2citations

2 Papers

6.7CLJun 16, 2025
ASMR: Augmenting Life Scenario using Large Generative Models for Robotic Action Reflection

Shang-Chi Tsai, Seiya Kawano, Angel Garcia Contreras et al.

When designing robots to assist in everyday human activities, it is crucial to enhance user requests with visual cues from their surroundings for improved intent understanding. This process is defined as a multimodal classification task. However, gathering a large-scale dataset encompassing both visual and linguistic elements for model training is challenging and time-consuming. To address this issue, our paper introduces a novel framework focusing on data augmentation in robotic assistance scenarios, encompassing both dialogues and related environmental imagery. This approach involves leveraging a sophisticated large language model to simulate potential conversations and environmental contexts, followed by the use of a stable diffusion model to create images depicting these environments. The additionally generated data serves to refine the latest multimodal models, enabling them to more accurately determine appropriate actions in response to user interactions with the limited target data. Our experimental results, based on a dataset collected from real-world scenarios, demonstrate that our methodology significantly enhances the robot's action selection capabilities, achieving the state-of-the-art performance.

1.9CLJun 14, 2024Code
Rapport-Driven Virtual Agent: Rapport Building Dialogue Strategy for Improving User Experience at First Meeting

Muhammad Yeza Baihaqi, Angel García Contreras, Seiya Kawano et al.

Rapport is known as a conversational aspect focusing on relationship building, which influences outcomes in collaborative tasks. This study aims to establish human-agent rapport through small talk by using a rapport-building strategy. We implemented this strategy for the virtual agents based on dialogue strategies by prompting a large language model (LLM). In particular, we utilized two dialogue strategies-predefined sequence and free-form-to guide the dialogue generation framework. We conducted analyses based on human evaluations, examining correlations between total turn, utterance characters, rapport score, and user experience variables: naturalness, satisfaction, interest, engagement, and usability. We investigated correlations between rapport score and naturalness, satisfaction, engagement, and conversation flow. Our experimental results also indicated that using free-form to prompt the rapport-building strategy performed the best in subjective scores.