61.7AIAug 16, 2023Code
AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent ConversationQingyun Wu, Gagan Bansal, Jieyu Zhang et al. · uw
AutoGen is an open-source framework that allows developers to build LLM applications via multiple agents that can converse with each other to accomplish tasks. AutoGen agents are customizable, conversable, and can operate in various modes that employ combinations of LLMs, human inputs, and tools. Using AutoGen, developers can also flexibly define agent interaction behaviors. Both natural language and computer code can be used to program flexible conversation patterns for different applications. AutoGen serves as a generic infrastructure to build diverse applications of various complexities and LLM capacities. Empirical studies demonstrate the effectiveness of the framework in many example applications, with domains ranging from mathematics, coding, question answering, operations research, online decision-making, entertainment, etc.
DODA: Data-oriented Sim-to-Real Domain Adaptation for 3D Semantic SegmentationRunyu Ding, Jihan Yang, Li Jiang et al.
Deep learning approaches achieve prominent success in 3D semantic segmentation. However, collecting densely annotated real-world 3D datasets is extremely time-consuming and expensive. Training models on synthetic data and generalizing on real-world scenarios becomes an appealing alternative, but unfortunately suffers from notorious domain shifts. In this work, we propose a Data-Oriented Domain Adaptation (DODA) framework to mitigate pattern and context gaps caused by different sensing mechanisms and layout placements across domains. Our DODA encompasses virtual scan simulation to imitate real-world point cloud patterns and tail-aware cuboid mixing to alleviate the interior context gap with a cuboid-based intermediate domain. The first unsupervised sim-to-real adaptation benchmark on 3D indoor semantic segmentation is also built on 3D-FRONT, ScanNet and S3DIS along with 7 popular Unsupervised Domain Adaptation (UDA) methods. Our DODA surpasses existing UDA approaches by over 13% on both 3D-FRONT -> ScanNet and 3D-FRONT -> S3DIS. Code is available at https://github.com/CVMI-Lab/DODA.
Offline RL with No OOD Actions: In-Sample Learning via Implicit Value RegularizationHaoran Xu, Li Jiang, Jianxiong Li et al. · tsinghua
Most offline reinforcement learning (RL) methods suffer from the trade-off between improving the policy to surpass the behavior policy and constraining the policy to limit the deviation from the behavior policy as computing $Q$-values using out-of-distribution (OOD) actions will suffer from errors due to distributional shift. The recently proposed \textit{In-sample Learning} paradigm (i.e., IQL), which improves the policy by quantile regression using only data samples, shows great promise because it learns an optimal policy without querying the value function of any unseen actions. However, it remains unclear how this type of method handles the distributional shift in learning the value function. In this work, we make a key finding that the in-sample learning paradigm arises under the \textit{Implicit Value Regularization} (IVR) framework. This gives a deeper understanding of why the in-sample learning paradigm works, i.e., it applies implicit value regularization to the policy. Based on the IVR framework, we further propose two practical algorithms, Sparse $Q$-learning (SQL) and Exponential $Q$-learning (EQL), which adopt the same value regularization used in existing works, but in a complete in-sample manner. Compared with IQL, we find that our algorithms introduce sparsity in learning the value function, making them more robust in noisy data regimes. We also verify the effectiveness of SQL and EQL on D4RL benchmark datasets and show the benefits of in-sample learning by comparing them with CQL in small data regimes.
Look Beneath the Surface: Exploiting Fundamental Symmetry for Sample-Efficient Offline RLPeng Cheng, Xianyuan Zhan, Zhihao Wu et al.
Offline reinforcement learning (RL) offers an appealing approach to real-world tasks by learning policies from pre-collected datasets without interacting with the environment. However, the performance of existing offline RL algorithms heavily depends on the scale and state-action space coverage of datasets. Real-world data collection is often expensive and uncontrollable, leading to small and narrowly covered datasets and posing significant challenges for practical deployments of offline RL. In this paper, we provide a new insight that leveraging the fundamental symmetry of system dynamics can substantially enhance offline RL performance under small datasets. Specifically, we propose a Time-reversal symmetry (T-symmetry) enforced Dynamics Model (TDM), which establishes consistency between a pair of forward and reverse latent dynamics. TDM provides both well-behaved representations for small datasets and a new reliability measure for OOD samples based on compliance with the T-symmetry. These can be readily used to construct a new offline RL algorithm (TSRL) with less conservative policy constraints and a reliable latent space data augmentation procedure. Based on extensive experiments, we find TSRL achieves great performance on small benchmark datasets with as few as 1% of the original samples, which significantly outperforms the recent offline RL algorithms in terms of data efficiency and generalizability.Code is available at: https://github.com/pcheng2/TSRL
A Policy-Guided Imitation Approach for Offline Reinforcement LearningHaoran Xu, Li Jiang, Jianxiong Li et al. · tsinghua
Offline reinforcement learning (RL) methods can generally be categorized into two types: RL-based and Imitation-based. RL-based methods could in principle enjoy out-of-distribution generalization but suffer from erroneous off-policy evaluation. Imitation-based methods avoid off-policy evaluation but are too conservative to surpass the dataset. In this study, we propose an alternative approach, inheriting the training stability of imitation-style methods while still allowing logical out-of-distribution generalization. We decompose the conventional reward-maximizing policy in offline RL into a guide-policy and an execute-policy. During training, the guide-poicy and execute-policy are learned using only data from the dataset, in a supervised and decoupled manner. During evaluation, the guide-policy guides the execute-policy by telling where it should go so that the reward can be maximized, serving as the \textit{Prophet}. By doing so, our algorithm allows \textit{state-compositionality} from the dataset, rather than \textit{action-compositionality} conducted in prior imitation-style methods. We dumb this new approach Policy-guided Offline RL (\texttt{POR}). \texttt{POR} demonstrates the state-of-the-art performance on D4RL, a standard benchmark for offline RL. We also highlight the benefits of \texttt{POR} in terms of improving with supplementary suboptimal data and easily adapting to new tasks by only changing the guide-poicy.
8.8LGJul 6, 2023
Offline Reinforcement Learning with Imbalanced DatasetsLi Jiang, Sijie Cheng, Jielin Qiu et al. · tsinghua
The prevalent use of benchmarks in current offline reinforcement learning (RL) research has led to a neglect of the imbalance of real-world dataset distributions in the development of models. The real-world offline RL dataset is often imbalanced over the state space due to the challenge of exploration or safety considerations. In this paper, we specify properties of imbalanced datasets in offline RL, where the state coverage follows a power law distribution characterized by skewed policies. Theoretically and empirically, we show that typically offline RL methods based on distributional constraints, such as conservative Q-learning (CQL), are ineffective in extracting policies under the imbalanced dataset. Inspired by natural intelligence, we propose a novel offline RL method that utilizes the augmentation of CQL with a retrieval process to recall past related experiences, effectively alleviating the challenges posed by imbalanced datasets. We evaluate our method on several tasks in the context of imbalanced datasets with varying levels of imbalance, utilizing the variant of D4RL. Empirical results demonstrate the superiority of our method over other baselines.
3.3LGMar 11, 2022
DNN Training Acceleration via Exploring GPGPU Friendly SparsityZhuoran Song, Yihong Xu, Han Li et al.
The training phases of Deep neural network~(DNN) consumes enormous processing time and energy. Compression techniques utilizing the sparsity of DNNs can effectively accelerate the inference phase of DNNs. However, it is hardly used in the training phase because the training phase involves dense matrix-multiplication using General-Purpose Computation on Graphics Processors (GPGPU), which endorse the regular and structural data layout. In this paper, we first propose the Approximate Random Dropout that replaces the conventional random dropout of neurons and synapses with a regular and online generated row-based or tile-based dropout patterns to eliminate the unnecessary computation and data access for the multilayer perceptron~(MLP) and long short-term memory~(LSTM). We then develop a SGD-based Search Algorithm that produces the distribution of row-based or tile-based dropout patterns to compensate for the potential accuracy loss. Moreover, aiming at the convolution neural network~(CNN) training acceleration, we first explore the importance and sensitivity of input feature maps; and then propose the sensitivity-aware dropout method to dynamically drop the input feature maps based on their sensitivity so as to achieve greater forward and backward training acceleration while reserving better NN accuracy. To facilitate DNN programming, we build a DNN training computation framework that unifies the proposed techniques in the software stack. As a result, the GPGPU only needs to support the basic operator -- matrix multiplication and can achieve significant performance improvement regardless of DNN model.
10.2CVNov 6, 2025
UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene ReconstructionChen Shi, Shaoshuai Shi, Xiaoyang Lyu et al.
Feed-forward 3D reconstruction for autonomous driving has advanced rapidly, yet existing methods struggle with the joint challenges of sparse, non-overlapping camera views and complex scene dynamics. We present UniSplat, a general feed-forward framework that learns robust dynamic scene reconstruction through unified latent spatio-temporal fusion. UniSplat constructs a 3D latent scaffold, a structured representation that captures geometric and semantic scene context by leveraging pretrained foundation models. To effectively integrate information across spatial views and temporal frames, we introduce an efficient fusion mechanism that operates directly within the 3D scaffold, enabling consistent spatio-temporal alignment. To ensure complete and detailed reconstructions, we design a dual-branch decoder that generates dynamic-aware Gaussians from the fused scaffold by combining point-anchored refinement with voxel-based generation, and maintain a persistent memory of static Gaussians to enable streaming scene completion beyond current camera coverage. Extensive experiments on real-world datasets demonstrate that UniSplat achieves state-of-the-art performance in novel view synthesis, while providing robust and high-quality renderings even for viewpoints outside the original camera coverage.
Generalized Few-shot Semantic SegmentationZhuotao Tian, Xin Lai, Li Jiang et al.
Training semantic segmentation models requires a large amount of finely annotated data, making it hard to quickly adapt to novel classes not satisfying this condition. Few-Shot Segmentation (FS-Seg) tackles this problem with many constraints. In this paper, we introduce a new benchmark, called Generalized Few-Shot Semantic Segmentation (GFS-Seg), to analyze the generalization ability of simultaneously segmenting the novel categories with very few examples and the base categories with sufficient examples. It is the first study showing that previous representative state-of-the-art FS-Seg methods fall short in GFS-Seg and the performance discrepancy mainly comes from the constrained setting of FS-Seg. To make GFS-Seg tractable, we set up a GFS-Seg baseline that achieves decent performance without structural change on the original model. Then, since context is essential for semantic segmentation, we propose the Context-Aware Prototype Learning (CAPL) that significantly improves performance by 1) leveraging the co-occurrence prior knowledge from support samples, and 2) dynamically enriching contextual information to the classifier, conditioned on the content of each query image. Both two contributions are experimentally shown to have substantial practical merit. Extensive experiments on Pascal-VOC and COCO manifest the effectiveness of CAPL, and CAPL generalizes well to FS-Seg by achieving competitive performance. Code is available at https://github.com/dvlab-research/GFS-Seg.
22.3CVMay 25, 2025
DriveX: Omni Scene Modeling for Learning Generalizable World Knowledge in Autonomous DrivingChen Shi, Shaoshuai Shi, Kehua Sheng et al.
Data-driven learning has advanced autonomous driving, yet task-specific models struggle with out-of-distribution scenarios due to their narrow optimization objectives and reliance on costly annotated data. We present DriveX, a self-supervised world model that learns generalizable scene dynamics and holistic representations (geometric, semantic, and motion) from large-scale driving videos. DriveX introduces Omni Scene Modeling (OSM), a module that unifies multimodal supervision-3D point cloud forecasting, 2D semantic representation, and image generation-to capture comprehensive scene evolution. To simplify learning complex dynamics, we propose a decoupled latent world modeling strategy that separates world representation learning from future state decoding, augmented by dynamic-aware ray sampling to enhance motion modeling. For downstream adaptation, we design Future Spatial Attention (FSA), a unified paradigm that dynamically aggregates spatiotemporal features from DriveX's predictions to enhance task-specific inference. Extensive experiments demonstrate DriveX's effectiveness: it achieves significant improvements in 3D future point cloud prediction over prior work, while attaining state-of-the-art results on diverse tasks including occupancy prediction, flow estimation, and end-to-end driving. These results validate DriveX's capability as a general-purpose world model, paving the way for robust and unified autonomous driving frameworks.
6.2CVMar 11, 2025
JiSAM: Alleviate Labeling Burden and Corner Case Problems in Autonomous Driving via Minimal Real-World DataRunjian Chen, Wenqi Shao, Bo Zhang et al.
Deep-learning-based autonomous driving (AD) perception introduces a promising picture for safe and environment-friendly transportation. However, the over-reliance on real labeled data in LiDAR perception limits the scale of on-road attempts. 3D real world data is notoriously time-and-energy-consuming to annotate and lacks corner cases like rare traffic participants. On the contrary, in simulators like CARLA, generating labeled LiDAR point clouds with corner cases is a piece of cake. However, introducing synthetic point clouds to improve real perception is non-trivial. This stems from two challenges: 1) sample efficiency of simulation datasets 2) simulation-to-real gaps. To overcome both challenges, we propose a plug-and-play method called JiSAM , shorthand for Jittering augmentation, domain-aware backbone and memory-based Sectorized AlignMent. In extensive experiments conducted on the famous AD dataset NuScenes, we demonstrate that, with SOTA 3D object detector, JiSAM is able to utilize the simulation data and only labels on 2.5% available real data to achieve comparable performance to models trained on all real data. Additionally, JiSAM achieves more than 15 mAPs on the objects not labeled in the real training set. We will release models and codes.
21.0ASDec 10, 2019
Advances in Online Audio-Visual Meeting TranscriptionTakuya Yoshioka, Igor Abramovski, Cem Aksoylar et al.
This paper describes a system that generates speaker-annotated transcripts of meetings by using a microphone array and a 360-degree camera. The hallmark of the system is its ability to handle overlapped speech, which has been an unsolved problem in realistic settings for over a decade. We show that this problem can be addressed by using a continuous speech separation approach. In addition, we describe an online audio-visual speaker diarization method that leverages face tracking and identification, sound source localization, speaker identification, and, if available, prior speaker information for robustness to various real world challenges. All components are integrated in a meeting transcription framework called SRD, which stands for "separate, recognize, and diarize". Experimental results using recordings of natural meetings involving up to 11 attendees are reported. The continuous speech separation improves a word error rate (WER) by 16.1% compared with a highly tuned beamformer. When a complete list of meeting attendees is available, the discrepancy between WER and speaker-attributed WER is only 1.0%, indicating accurate word-to-speaker association. This increases marginally to 1.6% when 50% of the attendees are unknown to the system.