1.2SYMay 1, 2017
Guided-Processing Outperforms Duty-Cycling for Energy-Efficient SystemsLong N. Le, Douglas L. Jones
Energy-efficiency is highly desirable for sensing systems in the Internet of Things (IoT). A common approach to achieve low-power systems is duty-cycling, where components in a system are turned off periodically to meet an energy budget. However, this work shows that such an approach is not necessarily optimal in energy-efficiency, and proposes \textit{guided-processing} as a fundamentally better alternative. The proposed approach offers 1) explicit modeling of performance uncertainties in system internals, 2) a realistic resource consumption model, and 3) a key insight into the superiority of guided-processing over duty-cycling. Generalization from the cascade structure to the more general graph-based one is also presented. Once applied to optimize a large-scale audio sensing system with a practical detection application, empirical results show that the proposed approach significantly improves the detection performance (up to $1.7\times$ and $4\times$ reduction in false-alarm and miss rate, respectively) for the same energy consumption, when compared to the duty-cycling approach.
SALSA-Lite: A Fast and Effective Feature for Polyphonic Sound Event Localization and Detection with Microphone ArraysThi Ngoc Tho Nguyen, Douglas L. Jones, Karn N. Watcharasupat et al.
Polyphonic sound event localization and detection (SELD) has many practical applications in acoustic sensing and monitoring. However, the development of real-time SELD has been limited by the demanding computational requirement of most recent SELD systems. In this work, we introduce SALSA-Lite, a fast and effective feature for polyphonic SELD using microphone array inputs. SALSA-Lite is a lightweight variation of a previously proposed SALSA feature for polyphonic SELD. SALSA, which stands for Spatial Cue-Augmented Log-Spectrogram, consists of multichannel log-spectrograms stacked channelwise with the normalized principal eigenvectors of the spectrotemporally corresponding spatial covariance matrices. In contrast to SALSA, which uses eigenvector-based spatial features, SALSA-Lite uses normalized inter-channel phase differences as spatial features, allowing a 30-fold speedup compared to the original SALSA feature. Experimental results on the TAU-NIGENS Spatial Sound Events 2021 dataset showed that the SALSA-Lite feature achieved competitive performance compared to the full SALSA feature, and significantly outperformed the traditional feature set of multichannel log-mel spectrograms with generalized cross-correlation spectra. Specifically, using SALSA-Lite features increased localization-dependent F1 score and class-dependent localization recall by 15% and 5%, respectively, compared to using multichannel log-mel spectrograms with generalized cross-correlation spectra.
SALSA: Spatial Cue-Augmented Log-Spectrogram Features for Polyphonic Sound Event Localization and DetectionThi Ngoc Tho Nguyen, Karn N. Watcharasupat, Ngoc Khanh Nguyen et al.
Sound event localization and detection (SELD) consists of two subtasks, which are sound event detection and direction-of-arrival estimation. While sound event detection mainly relies on time-frequency patterns to distinguish different sound classes, direction-of-arrival estimation uses amplitude and/or phase differences between microphones to estimate source directions. As a result, it is often difficult to jointly optimize these two subtasks. We propose a novel feature called Spatial cue-Augmented Log-SpectrogrAm (SALSA) with exact time-frequency mapping between the signal power and the source directional cues, which is crucial for resolving overlapping sound sources. The SALSA feature consists of multichannel log-spectrograms stacked along with the normalized principal eigenvector of the spatial covariance matrix at each corresponding time-frequency bin. Depending on the microphone array format, the principal eigenvector can be normalized differently to extract amplitude and/or phase differences between the microphones. As a result, SALSA features are applicable for different microphone array formats such as first-order ambisonics (FOA) and multichannel microphone array (MIC). Experimental results on the TAU-NIGENS Spatial Sound Events 2021 dataset with directional interferences showed that SALSA features outperformed other state-of-the-art features. Specifically, the use of SALSA features in the FOA format increased the F1 score and localization recall by 6% each, compared to the multichannel log-mel spectrograms with intensity vectors. For the MIC format, using SALSA features increased F1 score and localization recall by 16% and 7%, respectively, compared to using multichannel log-mel spectrograms with generalized cross-correlation spectra.
2.3ASJul 22, 2021
Improving Polyphonic Sound Event Detection on Multichannel Recordings with the Sørensen-Dice Coefficient Loss and Transfer LearningKarn N. Watcharasupat, Thi Ngoc Tho Nguyen, Ngoc Khanh Nguyen et al.
The Sørensen--Dice Coefficient has recently seen rising popularity as a loss function (also known as Dice loss) due to its robustness in tasks where the number of negative samples significantly exceeds that of positive samples, such as semantic segmentation, natural language processing, and sound event detection. Conventional training of polyphonic sound event detection systems with binary cross-entropy loss often results in suboptimal detection performance as the training is often overwhelmed by updates from negative samples. In this paper, we investigated the effect of the Dice loss, intra- and inter-modal transfer learning, data augmentation, and recording formats, on the performance of polyphonic sound event detection systems with multichannel inputs. Our analysis showed that polyphonic sound event detection systems trained with Dice loss consistently outperformed those trained with cross-entropy loss across different training settings and recording formats in terms of F1 score and error rate. We achieved further performance gains via the use of transfer learning and an appropriate combination of different data augmentation techniques.
DCASE 2021 Task 3: Spectrotemporally-aligned Features for Polyphonic Sound Event Localization and DetectionThi Ngoc Tho Nguyen, Karn Watcharasupat, Ngoc Khanh Nguyen et al.
Sound event localization and detection consists of two subtasks which are sound event detection and direction-of-arrival estimation. While sound event detection mainly relies on time-frequency patterns to distinguish different sound classes, direction-of-arrival estimation uses magnitude or phase differences between microphones to estimate source directions. Therefore, it is often difficult to jointly train these two subtasks simultaneously. We propose a novel feature called spatial cue-augmented log-spectrogram (SALSA) with exact time-frequency mapping between the signal power and the source direction-of-arrival. The feature includes multichannel log-spectrograms stacked along with the estimated direct-to-reverberant ratio and a normalized version of the principal eigenvector of the spatial covariance matrix at each time-frequency bin on the spectrograms. Experimental results on the DCASE 2021 dataset for sound event localization and detection with directional interference showed that the deep learning-based models trained on this new feature outperformed the DCASE challenge baseline by a large margin. We combined several models with slightly different architectures that were trained on the new feature to further improve the system performances for the DCASE sound event localization and detection challenge.
1.2ASNov 26, 2019
A two-step system for sound event localization and detectionT. N. T. Nguyen, D. L. Jones, R. Ranjan et al.
Sound event detection and sound event localization requires different features from audio input signals. While sound event detection mainly relies on time-frequency patterns to distinguish different event classes, sound event localization uses magnitude or phase differences between microphones to estimate source directions. Therefore, we propose a two-step system to do sound event localization and detection. In the first step, we detect the sound events and estimate the directions-of-arrival separately. In the second step, we combine the results of the event detector and direction-of-arrival estimator together. The obtained results show a significant improvement over the baseline solution for sound event localization and detection in DCASE 2019 task 3 challenge. Using the evaluation dataset, the proposed system achieved an F1 score of 93.4% for sound event detection and an error of 5.4 degrees for direction-of-arrival estimation, while the winning solution achieved an F1 score of 94.7% and an angle error of 3.7 degrees respectively.
1.2MMAug 4, 2014
ITEM: Immersive Telepresence for Entertainment and Meetings - A Practical ApproachViet-Anh Nguyen, Jiangbo Lu, Shengkui Zhao et al.
This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a natural interaction among them and shared collaborative contents. With the goal to make a scalable, flexible system for various business solutions as well as easily accessible by massive consumers, we address the challenges in the whole pipeline of media processing, communication, and displaying in our design and realization of such a system. Particularly, in this paper we focus on the system aspects that maximize the end-user experience, optimize the system and network resources, and enable various teleimmersive application scenarios. In addition, we also present a few key technologies, i.e. fast object-based video coding for real world data and spatialized audio capture and 3D sound localization for group teleconferencing. Our effort is to investigate and optimize the key system components and provide an efficient end-to-end optimization and integration by considering user needs and preferences. Extensive experiments show the developed system runs reliably and comfortably in real time with a minimal setup requirement (e.g. a webcam and/or a depth camera, an optional microphone array, a laptop/desktop connected to the public Internet) for teleimmersive communication. With such a really minimal deployment requirement, we present a variety of interesting applications and user experiences created by ITEM.