Mauro Verzetti

h-index3
2papers
42citations

2 Papers

28.9SDJan 30, 2023
SingSong: Generating musical accompaniments from singing

Chris Donahue, Antoine Caillon, Adam Roberts et al. · stanford

We present SingSong, a system that generates instrumental music to accompany input vocals, potentially offering musicians and non-musicians alike an intuitive new way to create music featuring their own voice. To accomplish this, we build on recent developments in musical source separation and audio generation. Specifically, we apply a state-of-the-art source separation algorithm to a large corpus of music audio to produce aligned pairs of vocals and instrumental sources. Then, we adapt AudioLM (Borsos et al., 2022) -- a state-of-the-art approach for unconditional audio generation -- to be suitable for conditional "audio-to-audio" generation tasks, and train it on the source-separated (vocal, instrumental) pairs. In a pairwise comparison with the same vocal inputs, listeners expressed a significant preference for instrumentals generated by SingSong compared to those from a strong retrieval baseline. Sound examples at https://g.co/magenta/singsong

23.1LGFeb 6, 2024
MusicRL: Aligning Music Generation to Human Preferences

Geoffrey Cideron, Sertan Girgin, Mauro Verzetti et al.

We propose MusicRL, the first music generation system finetuned from human feedback. Appreciation of text-to-music models is particularly subjective since the concept of musicality as well as the specific intention behind a caption are user-dependent (e.g. a caption such as "upbeat work-out music" can map to a retro guitar solo or a techno pop beat). Not only this makes supervised training of such models challenging, but it also calls for integrating continuous human feedback in their post-deployment finetuning. MusicRL is a pretrained autoregressive MusicLM (Agostinelli et al., 2023) model of discrete audio tokens finetuned with reinforcement learning to maximise sequence-level rewards. We design reward functions related specifically to text-adherence and audio quality with the help from selected raters, and use those to finetune MusicLM into MusicRL-R. We deploy MusicLM to users and collect a substantial dataset comprising 300,000 pairwise preferences. Using Reinforcement Learning from Human Feedback (RLHF), we train MusicRL-U, the first text-to-music model that incorporates human feedback at scale. Human evaluations show that both MusicRL-R and MusicRL-U are preferred to the baseline. Ultimately, MusicRL-RU combines the two approaches and results in the best model according to human raters. Ablation studies shed light on the musical attributes influencing human preferences, indicating that text adherence and quality only account for a part of it. This underscores the prevalence of subjectivity in musical appreciation and calls for further involvement of human listeners in the finetuning of music generation models.