3.3LGMay 20, 2022
DEMAND: Deep Matrix Approximately Nonlinear Decomposition to Identify Meta, Canonical, and Sub-Spatial Pattern of functional Magnetic Resonance Imaging in the Human BrainWei Zhang, Yu Bao
Deep Neural Networks (DNNs) have already become a crucial computational approach to revealing the spatial patterns in the human brain; however, there are three major shortcomings in utilizing DNNs to detect the spatial patterns in functional Magnetic Resonance Signals: 1). It is a fully connected architecture that increases the complexity of network structures that is difficult to optimize and vulnerable to overfitting; 2). The requirement of large training samples results in erasing the individual/minor patterns in feature extraction; 3). The hyperparameters are required to be tuned manually, which is time-consuming. Therefore, we propose a novel deep nonlinear matrix factorization named Deep Matrix Approximately Nonlinear Decomposition (DEMAND) in this work to take advantage of the shallow linear model, e.g., Sparse Dictionary Learning (SDL) and DNNs. At first, the proposed DEMAND employs a non-fully connected and multilayer-stacked architecture that is easier to be optimized compared with canonical DNNs; furthermore, due to the efficient architecture, training DEMAND can avoid overfitting and enables the recognition of individual/minor features based on a small dataset such as an individual data; finally, a novel rank estimator technique is introduced to tune all hyperparameters of DEMAND automatically. Moreover, the proposed DEMAND is validated by four other peer methodologies via real functional Magnetic Resonance Imaging data in the human brain. In short, the validation results demonstrate that DEMAND can reveal the reproducible meta, canonical, and sub-spatial features of the human brain more efficiently than other peer methodologies.
4.2AIMar 4, 2024
SMAUG: A Sliding Multidimensional Task Window-Based MARL Framework for Adaptive Real-Time Subtask RecognitionWenjing Zhang, Wei Zhang
Instead of making behavioral decisions directly from the exponentially expanding joint observational-action space, subtask-based multi-agent reinforcement learning (MARL) methods enable agents to learn how to tackle different subtasks. Most existing subtask-based MARL methods are based on hierarchical reinforcement learning (HRL). However, these approaches often limit the number of subtasks, perform subtask recognition periodically, and can only identify and execute a specific subtask within the predefined fixed time period, which makes them inflexible and not suitable for diverse and dynamic scenarios with constantly changing subtasks. To break through above restrictions, a \textbf{S}liding \textbf{M}ultidimensional t\textbf{A}sk window based m\textbf{U}ti-agent reinforcement learnin\textbf{G} framework (SMAUG) is proposed for adaptive real-time subtask recognition. It leverages a sliding multidimensional task window to extract essential information of subtasks from trajectory segments concatenated based on observed and predicted trajectories in varying lengths. An inference network is designed to iteratively predict future trajectories with the subtask-oriented policy network. Furthermore, intrinsic motivation rewards are defined to promote subtask exploration and behavior diversity. SMAUG can be integrated with any Q-learning-based approach. Experiments on StarCraft II show that SMAUG not only demonstrates performance superiority in comparison with all baselines but also presents a more prominent and swift rise in rewards during the initial training stage.