2.1CLJun 7, 2023
Text-only Domain Adaptation using Unified Speech-Text Representation in TransducerLu Huang, Boyu Li, Jun Zhang et al.
Domain adaptation using text-only corpus is challenging in end-to-end(E2E) speech recognition. Adaptation by synthesizing audio from text through TTS is resource-consuming. We present a method to learn Unified Speech-Text Representation in Conformer Transducer(USTR-CT) to enable fast domain adaptation using the text-only corpus. Different from the previous textogram method, an extra text encoder is introduced in our work to learn text representation and is removed during inference, so there is no modification for online deployment. To improve the efficiency of adaptation, single-step and multi-step adaptations are also explored. The experiments on adapting LibriSpeech to SPGISpeech show the proposed method reduces the word error rate(WER) by relatively 44% on the target domain, which is better than those of TTS method and textogram method. Also, it is shown the proposed method can be combined with internal language model estimation(ILME) to further improve the performance.
Cross-domain Random Pre-training with Prototypes for Reinforcement LearningXin Liu, Yaran Chen, Haoran Li et al.
This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. Unsupervised cross-domain Reinforcement Learning (RL) pre-training shows great potential for challenging continuous visual control but poses a big challenge. In this paper, we propose \textbf{C}ross-domain \textbf{R}andom \textbf{P}re-\textbf{T}raining with \textbf{pro}totypes (CRPTpro), a novel, efficient, and effective self-supervised cross-domain RL pre-training framework. CRPTpro decouples data sampling from encoder pre-training, proposing decoupled random collection to easily and quickly generate a qualified cross-domain pre-training dataset. Moreover, a novel prototypical self-supervised algorithm is proposed to pre-train an effective visual encoder that is generic across different domains. Without finetuning, the cross-domain encoder can be implemented for challenging downstream tasks defined in different domains, either seen or unseen. Compared with recent advanced methods, CRPTpro achieves better performance on downstream policy learning without extra training on exploration agents for data collection, greatly reducing the burden of pre-training. We conduct extensive experiments across eight challenging continuous visual-control domains, including balance control, robot locomotion, and manipulation. CRPTpro significantly outperforms the next best Proto-RL(C) on 11/12 cross-domain downstream tasks with only 54.5\% wall-clock pre-training time, exhibiting state-of-the-art pre-training performance with greatly improved pre-training efficiency.
2.1CLNov 15, 2023
Improving Large-scale Deep Biasing with Phoneme Features and Text-only Data in Streaming TransducerJin Qiu, Lu Huang, Boyu Li et al.
Deep biasing for the Transducer can improve the recognition performance of rare words or contextual entities, which is essential in practical applications, especially for streaming Automatic Speech Recognition (ASR). However, deep biasing with large-scale rare words remains challenging, as the performance drops significantly when more distractors exist and there are words with similar grapheme sequences in the bias list. In this paper, we combine the phoneme and textual information of rare words in Transducers to distinguish words with similar pronunciation or spelling. Moreover, the introduction of training with text-only data containing more rare words benefits large-scale deep biasing. The experiments on the LibriSpeech corpus demonstrate that the proposed method achieves state-of-the-art performance on rare word error rate for different scales and levels of bias lists.
1.8LGNov 15, 2022
Neighborhood Convolutional Network: A New Paradigm of Graph Neural Networks for Node ClassificationJinsong Chen, Boyu Li, Kun He
The decoupled Graph Convolutional Network (GCN), a recent development of GCN that decouples the neighborhood aggregation and feature transformation in each convolutional layer, has shown promising performance for graph representation learning. Existing decoupled GCNs first utilize a simple neural network (e.g., MLP) to learn the hidden features of the nodes, then propagate the learned features on the graph with fixed steps to aggregate the information of multi-hop neighborhoods. Despite effectiveness, the aggregation operation, which requires the whole adjacency matrix as the input, is involved in the model training, causing high training cost that hinders its potential on larger graphs. On the other hand, due to the independence of node attributes as the input, the neural networks used in decoupled GCNs are very simple, and advanced techniques cannot be applied to the modeling. To this end, we further liberate the aggregation operation from the decoupled GCN and propose a new paradigm of GCN, termed Neighborhood Convolutional Network (NCN), that utilizes the neighborhood aggregation result as the input, followed by a special convolutional neural network tailored for extracting expressive node representations from the aggregation input. In this way, the model could inherit the merit of decoupled GCN for aggregating neighborhood information, at the same time, develop much more powerful feature learning modules. A training strategy called mask training is incorporated to further boost the model performance. Extensive results demonstrate the effectiveness of our model for the node classification task on diverse homophilic graphs and heterophilic graphs.
1.8LGJun 21, 2022
Propagation with Adaptive Mask then Training for Node Classification on Attributed NetworksJinsong Chen, Boyu Li, Qiuting He et al.
Node classification on attributed networks is a semi-supervised task that is crucial for network analysis. By decoupling two critical operations in Graph Convolutional Networks (GCNs), namely feature transformation and neighborhood aggregation, some recent works of decoupled GCNs could support the information to propagate deeper and achieve advanced performance. However, they follow the traditional structure-aware propagation strategy of GCNs, making it hard to capture the attribute correlation of nodes and sensitive to the structure noise described by edges whose two endpoints belong to different categories. To address these issues, we propose a new method called the itshape Propagation with Adaptive Mask then Training (PAMT). The key idea is to integrate the attribute similarity mask into the structure-aware propagation process. In this way, PAMT could preserve the attribute correlation of adjacent nodes during the propagation and effectively reduce the influence of structure noise. Moreover, we develop an iterative refinement mechanism to update the similarity mask during the training process for improving the training performance. Extensive experiments on four real-world datasets demonstrate the superior performance and robustness of PAMT.
Cradle: Empowering Foundation Agents Towards General Computer ControlWeihao Tan, Wentao Zhang, Xinrun Xu et al.
Despite the success in specific scenarios, existing foundation agents still struggle to generalize across various virtual scenarios, mainly due to the dramatically different encapsulations of environments with manually designed observation and action spaces. To handle this issue, we propose the General Computer Control (GCC) setting to restrict foundation agents to interact with software through the most unified and standardized interface, i.e., using screenshots as input and keyboard and mouse actions as output. We introduce Cradle, a modular and flexible LMM-powered framework, as a preliminary attempt towards GCC. Enhanced by six key modules, Cradle can understand input screenshots and output executable code for low-level keyboard and mouse control after high-level planning, so that Cradle can interact with any software and complete long-horizon complex tasks without relying on any built-in APIs. Experimental results show that Cradle exhibits remarkable generalizability and impressive performance across four previously unexplored commercial video games, five software applications, and a comprehensive benchmark, OSWorld. Cradle is the first to enable foundation agents to follow the main storyline and complete 40-minute-long real missions in the complex AAA game Red Dead Redemption 2 (RDR2). Cradle can also create a city of a thousand people in Cities: Skylines, farm and harvest parsnips in Stardew Valley, and trade and bargain with a maximal weekly total profit of 87% in Dealer's Life 2. Cradle can not only operate daily software, like Chrome, Outlook, and Feishu, but also edit images and videos using Meitu and CapCut. Cradle greatly extends the reach of foundation agents by enabling the easy conversion of any software, especially complex games, into benchmarks to evaluate agents' various abilities and facilitate further data collection, thus paving the way for generalist agents.
1.2DCJul 1, 2024
FedEx: Expediting Federated Learning over Heterogeneous Mobile Devices by Overlapping and Participant SelectionJiaxiang Geng, Boyu Li, Xiaoqi Qin et al.
Training latency is critical for the success of numerous intrigued applications ignited by federated learning (FL) over heterogeneous mobile devices. By revolutionarily overlapping local gradient transmission with continuous local computing, FL can remarkably reduce its training latency over homogeneous clients, yet encounter severe model staleness, model drifts, memory cost and straggler issues in heterogeneous environments. To unleash the full potential of overlapping, we propose, FedEx, a novel \underline{fed}erated learning approach to \underline{ex}pedite FL training over mobile devices under data, computing and wireless heterogeneity. FedEx redefines the overlapping procedure with staleness ceilings to constrain memory consumption and make overlapping compatible with participation selection (PS) designs. Then, FedEx characterizes the PS utility function by considering the latency reduced by overlapping, and provides a holistic PS solution to address the straggler issue. FedEx also introduces a simple but effective metric to trigger overlapping, in order to avoid model drifts. Experimental results show that compared with its peer designs, FedEx demonstrates substantial reductions in FL training latency over heterogeneous mobile devices with limited memory cost.
5.3LGDec 14, 2023
Mitigating Label Bias in Machine Learning: Fairness through Confident LearningYixuan Zhang, Boyu Li, Zenan Ling et al.
Discrimination can occur when the underlying unbiased labels are overwritten by an agent with potential bias, resulting in biased datasets that unfairly harm specific groups and cause classifiers to inherit these biases. In this paper, we demonstrate that despite only having access to the biased labels, it is possible to eliminate bias by filtering the fairest instances within the framework of confident learning. In the context of confident learning, low self-confidence usually indicates potential label errors; however, this is not always the case. Instances, particularly those from underrepresented groups, might exhibit low confidence scores for reasons other than labeling errors. To address this limitation, our approach employs truncation of the confidence score and extends the confidence interval of the probabilistic threshold. Additionally, we incorporate with co-teaching paradigm for providing a more robust and reliable selection of fair instances and effectively mitigating the adverse effects of biased labels. Through extensive experimentation and evaluation of various datasets, we demonstrate the efficacy of our approach in promoting fairness and reducing the impact of label bias in machine learning models.
Recur, Attend or Convolve? On Whether Temporal Modeling Matters for Cross-Domain Robustness in Action RecognitionSofia Broomé, Ernest Pokropek, Boyu Li et al.
Most action recognition models today are highly parameterized, and evaluated on datasets with appearance-wise distinct classes. It has also been shown that 2D Convolutional Neural Networks (CNNs) tend to be biased toward texture rather than shape in still image recognition tasks, in contrast to humans. Taken together, this raises suspicion that large video models partly learn spurious spatial texture correlations rather than to track relevant shapes over time to infer generalizable semantics from their movement. A natural way to avoid parameter explosion when learning visual patterns over time is to make use of recurrence. Biological vision consists of abundant recurrent circuitry, and is superior to computer vision in terms of domain shift generalization. In this article, we empirically study whether the choice of low-level temporal modeling has consequences for texture bias and cross-domain robustness. In order to enable a light-weight and systematic assessment of the ability to capture temporal structure, not revealed from single frames, we provide the Temporal Shape (TS) dataset, as well as modified domains of Diving48 allowing for the investigation of spatial texture bias in video models. The combined results of our experiments indicate that sound physical inductive bias such as recurrence in temporal modeling may be advantageous when robustness to domain shift is important for the task.
7.2CRAug 25, 2020
Local Generalization and Bucketization Technique for Personalized Privacy PreservationBoyu Li, Kun He, Geng Sun
Anonymization technique has been extensively studied and widely applied for privacy-preserving data publishing. In most previous approaches, a microdata table consists of three categories of attribute: explicit-identifier, quasi-identifier (QI), and sensitive attribute. Actually, different individuals may have different view on the sensitivity of different attributes. Therefore, there is another type of attribute that contains both QI values and sensitive values, namely, semi-sensitive attribute. Based on such observation, we propose a new anonymization technique, called local generalization and bucketization, to prevent identity disclosure and protect the sensitive values on each semi-sensitive attribute and sensitive attribute. The rationale is to use local generalization and local bucketization to divide the tuples into local equivalence groups and partition the sensitive values into local buckets, respectively. The protections of local generalization and local bucketization are independent, so that they can be implemented by appropriate algorithms without weakening other protection, respectively. Besides, the protection of local bucketization for each semi-sensitive attribute and sensitive attribute is also independent. Consequently, local bucketization can comply with various principles in different attributes according to the actual requirements of anonymization. The conducted extensive experiments illustrate the effectiveness of the proposed approach.
Making Adversarial Examples More Transferable and IndistinguishableJunhua Zou, Yexin Duan, Boyu Li et al.
Fast gradient sign attack series are popular methods that are used to generate adversarial examples. However, most of the approaches based on fast gradient sign attack series cannot balance the indistinguishability and transferability due to the limitations of the basic sign structure. To address this problem, we propose a method, called Adam Iterative Fast Gradient Tanh Method (AI-FGTM), to generate indistinguishable adversarial examples with high transferability. Besides, smaller kernels and dynamic step size are also applied to generate adversarial examples for further increasing the attack success rates. Extensive experiments on an ImageNet-compatible dataset show that our method generates more indistinguishable adversarial examples and achieves higher attack success rates without extra running time and resource. Our best transfer-based attack NI-TI-DI-AITM can fool six classic defense models with an average success rate of 89.3% and three advanced defense models with an average success rate of 82.7%, which are higher than the state-of-the-art gradient-based attacks. Additionally, our method can also reduce nearly 20% mean perturbation. We expect that our method will serve as a new baseline for generating adversarial examples with better transferability and indistinguishability.