Yuandong Tian

LG
h-index35
72papers
9,368citations
Novelty56%
AI Score62

72 Papers

44.4LGApr 24, 2023
A Cookbook of Self-Supervised Learning

Randall Balestriero, Mark Ibrahim, Vlad Sobal et al. · meta-ai

Self-supervised learning, dubbed the dark matter of intelligence, is a promising path to advance machine learning. Yet, much like cooking, training SSL methods is a delicate art with a high barrier to entry. While many components are familiar, successfully training a SSL method involves a dizzying set of choices from the pretext tasks to training hyper-parameters. Our goal is to lower the barrier to entry into SSL research by laying the foundations and latest SSL recipes in the style of a cookbook. We hope to empower the curious researcher to navigate the terrain of methods, understand the role of the various knobs, and gain the know-how required to explore how delicious SSL can be.

31.0CLJul 28, 2024
Meta-Rewarding Language Models: Self-Improving Alignment with LLM-as-a-Meta-Judge

Tianhao Wu, Weizhe Yuan, Olga Golovneva et al. · meta-ai

Large Language Models (LLMs) are rapidly surpassing human knowledge in many domains. While improving these models traditionally relies on costly human data, recent self-rewarding mechanisms (Yuan et al., 2024) have shown that LLMs can improve by judging their own responses instead of relying on human labelers. However, existing methods have primarily focused on improving model responses rather than judgment capabilities, resulting in rapid saturation during iterative training. To address this issue, we introduce a novel Meta-Rewarding step to the self-improvement process, where the model judges its own judgements and uses that feedback to refine its judgment skills. Surprisingly, this unsupervised approach improves the model's ability to judge {\em and} follow instructions, as demonstrated by a win rate improvement of Llama-3-8B-Instruct from 22.9% to 39.4% on AlpacaEval 2, and 20.6% to 29.1% on Arena-Hard. These results strongly suggest the potential for self-improving models without human supervision.

14.4CLOct 5, 2023
Learning Personalized Alignment for Evaluating Open-ended Text Generation

Danqing Wang, Kevin Yang, Hanlin Zhu et al. · cmu

Recent research has increasingly focused on evaluating large language models' (LLMs) alignment with diverse human values and preferences, particularly for open-ended tasks like story generation. Traditional evaluation metrics rely heavily on lexical similarity with human-written references, often showing poor correlation with human judgments and failing to account for alignment with the diversity of human preferences. To address these challenges, we introduce PerSE, an interpretable evaluation framework designed to assess alignment with specific human preferences. It is tuned to infer specific preferences from an in-context personal profile and evaluate the alignment between the generated content and personal preferences. PerSE enhances interpretability by providing detailed comments and fine-grained scoring, facilitating more personalized content generation. Our 13B LLaMA-2-based PerSE shows a 15.8% increase in Kendall correlation and a 13.7% rise in accuracy with zero-shot reviewers compared to GPT-4. It also outperforms GPT-4 by 46.01% in Kendall correlation on new domains, indicating its transferability.

14.6LGOct 5, 2022Code
DreamShard: Generalizable Embedding Table Placement for Recommender Systems

Daochen Zha, Louis Feng, Qiaoyu Tan et al.

We study embedding table placement for distributed recommender systems, which aims to partition and place the tables on multiple hardware devices (e.g., GPUs) to balance the computation and communication costs. Although prior work has explored learning-based approaches for the device placement of computational graphs, embedding table placement remains to be a challenging problem because of 1) the operation fusion of embedding tables, and 2) the generalizability requirement on unseen placement tasks with different numbers of tables and/or devices. To this end, we present DreamShard, a reinforcement learning (RL) approach for embedding table placement. DreamShard achieves the reasoning of operation fusion and generalizability with 1) a cost network to directly predict the costs of the fused operation, and 2) a policy network that is efficiently trained on an estimated Markov decision process (MDP) without real GPU execution, where the states and the rewards are estimated with the cost network. Equipped with sum and max representation reductions, the two networks can directly generalize to any unseen tasks with different numbers of tables and/or devices without fine-tuning. Extensive experiments show that DreamShard substantially outperforms the existing human expert and RNN-based strategies with up to 19% speedup over the strongest baseline on large-scale synthetic tables and our production tables. The code is available at https://github.com/daochenzha/dreamshard

17.7LGAug 12, 2022Code
AutoShard: Automated Embedding Table Sharding for Recommender Systems

Daochen Zha, Louis Feng, Bhargav Bhushanam et al.

Embedding learning is an important technique in deep recommendation models to map categorical features to dense vectors. However, the embedding tables often demand an extremely large number of parameters, which become the storage and efficiency bottlenecks. Distributed training solutions have been adopted to partition the embedding tables into multiple devices. However, the embedding tables can easily lead to imbalances if not carefully partitioned. This is a significant design challenge of distributed systems named embedding table sharding, i.e., how we should partition the embedding tables to balance the costs across devices, which is a non-trivial task because 1) it is hard to efficiently and precisely measure the cost, and 2) the partition problem is known to be NP-hard. In this work, we introduce our novel practice in Meta, namely AutoShard, which uses a neural cost model to directly predict the multi-table costs and leverages deep reinforcement learning to solve the partition problem. Experimental results on an open-sourced large-scale synthetic dataset and Meta's production dataset demonstrate the superiority of AutoShard over the heuristics. Moreover, the learned policy of AutoShard can transfer to sharding tasks with various numbers of tables and different ratios of the unseen tables without any fine-tuning. Furthermore, AutoShard can efficiently shard hundreds of tables in seconds. The effectiveness, transferability, and efficiency of AutoShard make it desirable for production use. Our algorithms have been deployed in Meta production environment. A prototype is available at https://github.com/daochenzha/autoshard

26.7LGOct 1, 2023Code
JoMA: Demystifying Multilayer Transformers via JOint Dynamics of MLP and Attention

Yuandong Tian, Yiping Wang, Zhenyu Zhang et al.

We propose Joint MLP/Attention (JoMA) dynamics, a novel mathematical framework to understand the training procedure of multilayer Transformer architectures. This is achieved by integrating out the self-attention layer in Transformers, producing a modified dynamics of MLP layers only. JoMA removes unrealistic assumptions in previous analysis (e.g., lack of residual connection) and predicts that the attention first becomes sparse (to learn salient tokens), then dense (to learn less salient tokens) in the presence of nonlinear activations, while in the linear case, it is consistent with existing works that show attention becomes sparse over time. We leverage JoMA to qualitatively explains how tokens are combined to form hierarchies in multilayer Transformers, when the input tokens are generated by a latent hierarchical generative model. Experiments on models trained from real-world dataset (Wikitext2/Wikitext103) and various pre-trained models (OPT, Pythia) verify our theoretical findings. Code can be found in https://github.com/facebookresearch/luckmatters/tree/yuandong3.

5.8LGNov 23, 2022Code
EurNet: Efficient Multi-Range Relational Modeling of Spatial Multi-Relational Data

Minghao Xu, Yuanfan Guo, Yi Xu et al.

Modeling spatial relationship in the data remains critical across many different tasks, such as image classification, semantic segmentation and protein structure understanding. Previous works often use a unified solution like relative positional encoding. However, there exists different kinds of spatial relations, including short-range, medium-range and long-range relations, and modeling them separately can better capture the focus of different tasks on the multi-range relations (e.g., short-range relations can be important in instance segmentation, while long-range relations should be upweighted for semantic segmentation). In this work, we introduce the EurNet for Efficient multi-range relational modeling. EurNet constructs the multi-relational graph, where each type of edge corresponds to short-, medium- or long-range spatial interactions. In the constructed graph, EurNet adopts a novel modeling layer, called gated relational message passing (GRMP), to propagate multi-relational information across the data. GRMP captures multiple relations within the data with little extra computational cost. We study EurNets in two important domains for image and protein structure modeling. Extensive experiments on ImageNet classification, COCO object detection and ADE20K semantic segmentation verify the gains of EurNet over the previous SoTA FocalNet. On the EC and GO protein function prediction benchmarks, EurNet consistently surpasses the previous SoTA GearNet. Our results demonstrate the strength of EurNets on modeling spatial multi-relational data from various domains. The implementations of EurNet for image modeling are available at https://github.com/hirl-team/EurNet-Image . The implementations for other applied domains/tasks will be released soon.

27.3LGAug 22, 2022Code
Efficient Planning in a Compact Latent Action Space

Zhengyao Jiang, Tianjun Zhang, Michael Janner et al.

Planning-based reinforcement learning has shown strong performance in tasks in discrete and low-dimensional continuous action spaces. However, planning usually brings significant computational overhead for decision-making, and scaling such methods to high-dimensional action spaces remains challenging. To advance efficient planning for high-dimensional continuous control, we propose Trajectory Autoencoding Planner (TAP), which learns low-dimensional latent action codes with a state-conditional VQ-VAE. The decoder of the VQ-VAE thus serves as a novel dynamics model that takes latent actions and current state as input and reconstructs long-horizon trajectories. During inference time, given a starting state, TAP searches over discrete latent actions to find trajectories that have both high probability under the training distribution and high predicted cumulative reward. Empirical evaluation in the offline RL setting demonstrates low decision latency which is indifferent to the growing raw action dimensionality. For Adroit robotic hand manipulation tasks with high-dimensional continuous action space, TAP surpasses existing model-based methods by a large margin and also beats strong model-free actor-critic baselines.

1.9CLSep 3, 2024Code
You Only Use Reactive Attention Slice For Long Context Retrieval

Yun Joon Soh, Hanxian Huang, Yuandong Tian et al.

Supporting longer context for Large Language Models (LLM) is a promising direction to advance LLMs. As training a model for a longer context window is computationally expensive, many alternative solutions, such as Retrieval Augmented Generation (RAG), have been used. However, most existing RAG methods adopt embedding-based retrieval that falls short on long contexts. To address such challenges, we propose an attention-based retrieval technique, You Only Use Reactive Attention slice (YOURA). YOURA leverages a novel retrieval heuristic called reaction score to rank the relevance of each sentence in the input context with the query sentence. Intuitively, we measure how the per-token attention score "reacts" to the query and greedily retrieves the most reactive sentences. Internally, YOURA generates a token-indexed vector (called reaction vector) for the whole input context. To map each sentence to the token-indexed vector, we propose an Embedding-Agnostic Sentence Yield (EASY), a best-effort token wiggling algorithm. We evaluate our retrieval technique on three open-source pre-trained LLM models across six LongBench QA datasets. Our technique achieves up to 30% vLLM inference throughput improvement for serving long-context queries with a nearly identical quality score to the simple yet effective truncate-middle approach.

24.4CLApr 18, 2024Code
TriForce: Lossless Acceleration of Long Sequence Generation with Hierarchical Speculative Decoding

Hanshi Sun, Zhuoming Chen, Xinyu Yang et al.

With large language models (LLMs) widely deployed in long content generation recently, there has emerged an increasing demand for efficient long-sequence inference support. However, key-value (KV) cache, which is stored to avoid re-computation, has emerged as a critical bottleneck by growing linearly in size with the sequence length. Due to the auto-regressive nature of LLMs, the entire KV cache will be loaded for every generated token, resulting in low utilization of computational cores and high latency. While various compression methods for KV cache have been proposed to alleviate this issue, they suffer from degradation in generation quality. We introduce TriForce, a hierarchical speculative decoding system that is scalable for long sequence generation. This approach leverages the original model weights and dynamic sparse KV cache via retrieval as a draft model, which serves as an intermediate layer in the hierarchy and is further speculated by a smaller model to reduce its drafting latency. TriForce not only facilitates impressive speedups for Llama2-7B-128K, achieving up to 2.31$\times$ on an A100 GPU but also showcases scalability in handling even longer contexts. For the offloading setting on two RTX 4090 GPUs, TriForce achieves 0.108s/token$\unicode{x2014}$only half as slow as the auto-regressive baseline on an A100, which attains 7.78$\times$ on our optimized offloading system. Additionally, TriForce performs 4.86$\times$ than DeepSpeed-Zero-Inference on a single RTX 4090 GPU. TriForce's robustness is highlighted by its consistently outstanding performance across various temperatures. The code is available at https://github.com/Infini-AI-Lab/TriForce.

24.6CLOct 21, 2024Code
MagicPIG: LSH Sampling for Efficient LLM Generation

Zhuoming Chen, Ranajoy Sadhukhan, Zihao Ye et al. · uw

Large language models (LLMs) with long context windows have gained significant attention. However, the KV cache, stored to avoid re-computation, becomes a bottleneck. Various dynamic sparse or TopK-based attention approximation methods have been proposed to leverage the common insight that attention is sparse. In this paper, we first show that TopK attention itself suffers from quality degradation in certain downstream tasks because attention is not always as sparse as expected. Rather than selecting the keys and values with the highest attention scores, sampling with theoretical guarantees can provide a better estimation for attention output. To make the sampling-based approximation practical in LLM generation, we propose MagicPIG, a heterogeneous system based on Locality Sensitive Hashing (LSH). MagicPIG significantly reduces the workload of attention computation while preserving high accuracy for diverse tasks. MagicPIG stores the LSH hash tables and runs the attention computation on the CPU, which allows it to serve longer contexts and larger batch sizes with high approximation accuracy. MagicPIG can improve decoding throughput by up to $5\times$ across various GPU hardware and achieve 54ms decoding latency on a single RTX 4090 for Llama-3.1-8B-Instruct model with a context of 96k tokens. The code is available at https://github.com/Infini-AI-Lab/MagicPIG.

27.0AIOct 13, 2024Code
Dualformer: Controllable Fast and Slow Thinking by Learning with Randomized Reasoning Traces

DiJia Su, Sainbayar Sukhbaatar, Michael Rabbat et al. · meta-ai

In cognition theory, human thinking is governed by two systems: the fast and intuitive System 1 and the slower but more deliberative System 2. Analogously, Large Language Models (LLMs) can operate in two reasoning modes: outputting only the solutions (\emph{fast mode}) or both the reasoning chain and the final solution (\emph{slow mode}). We present \dualformer, a single Transformer model that seamlessly integrates both the fast and slow reasoning modes by training on randomized reasoning traces, where different parts of the traces are strategically dropped during training. At inference time, \dualformer can be easily configured to execute in either fast or slow mode, or automatically decide which mode to engage (\emph{auto mode}). It outperforms baselines in both performance and computational efficiency across all three modes: (1) in slow mode, \dualformer achieves $97.6\%$ optimal rate on unseen $30 \times 30$ maze tasks, surpassing the \searchformer baseline ($93.3\%$) trained on data with complete reasoning traces, with $45.5\%$ fewer reasoning steps; (2) in fast mode, \dualformer achieves $80\%$ optimal rate, significantly outperforming the Solution-Only model trained on solution-only data, which has an optimal rate of only $30\%$; (3) in auto mode, \dualformer achieves $96.6\%$ optimal rate with $59.9\%$ fewer steps than \searchformer. Moreover, \dualformer produces more diverse reasoning traces than \searchformer{}. For math reasoning problems, our techniques have also achieved improved performance with LLM fine-tuning, demonstrating its generalization beyond task-specific models. We open source our code at https://github.com/facebookresearch/dualformer.

30.3LGNov 11, 2025
The Path Not Taken: RLVR Provably Learns Off the Principals

Hanqing Zhu, Zhenyu Zhang, Hanxian Huang et al.

Reinforcement Learning with Verifiable Rewards (RLVR) reliably improves the reasoning performance of large language models, yet it appears to modify only a small fraction of parameters. We revisit this paradox and show that sparsity is a surface artifact of a model-conditioned optimization bias: for a fixed pretrained model, updates consistently localize to preferred parameter regions, highly consistent across runs and largely invariant to datasets and RL recipes. We mechanistically explain these dynamics with a Three-Gate Theory: Gate I (KL Anchor) imposes a KL-constrained update; Gate II (Model Geometry) steers the step off principal directions into low-curvature, spectrum-preserving subspaces; and Gate III (Precision) hides micro-updates in non-preferred regions, making the off-principal bias appear as sparsity. We then validate this theory and, for the first time, provide a parameter-level characterization of RLVR's learning dynamics: RLVR learns off principal directions in weight space, achieving gains via minimal spectral drift, reduced principal-subspace rotation, and off-principal update alignment. In contrast, SFT targets principal weights, distorts the spectrum, and even lags RLVR. Together, these results provide the first parameter-space account of RLVR's training dynamics, revealing clear regularities in how parameters evolve. Crucially, we show that RL operates in a distinct optimization regime from SFT, so directly adapting SFT-era parameter-efficient fine-tuning (PEFT) methods can be flawed, as evidenced by our case studies on advanced sparse fine-tuning and LoRA variants. We hope this work charts a path toward a white-box understanding of RLVR and the design of geometry-aware, RLVR-native learning algorithms, rather than repurposed SFT-era heuristics.

19.1AIFeb 26
AMA-Bench: Evaluating Long-Horizon Memory for Agentic Applications

Yujie Zhao, Boqin Yuan, Junbo Huang et al.

Large Language Models (LLMs) are deployed as autonomous agents in increasingly complex applications, where enabling long-horizon memory is critical for achieving strong performance. However, a significant gap exists between practical applications and current evaluation standards for agent memory: existing benchmarks primarily focus on dialogue-centric, human-agent interactions. In reality, agent memory consists of a continuous stream of agent-environment interactions that are primarily composed of machine-generated representations. To bridge this gap, we introduce AMA-Bench (Agent Memory with Any length), which evaluates long-horizon memory for LLMs in real agentic applications. It features two key components: (1) a set of real-world agentic trajectories across representative agentic applications, paired with expert-curated QA, and (2) a set of synthetic agentic trajectories that scale to arbitrary horizons, paired with rule-based QA. Our comprehensive study shows that existing memory systems underperform on AMA-Bench primarily because they lack causality and objective information and are constrained by the lossy nature of similarity-based retrieval employed by many memory systems. To address these limitations, we propose AMA-Agent, an effective memory system featuring a causality graph and tool-augmented retrieval. Our results demonstrate that AMA-Agent achieves 57.22% average accuracy on AMA-Bench, surpassing the strongest memory system baselines by 11.16%.

25.4LGMay 7, 2024Code
Towards a Theoretical Understanding of the 'Reversal Curse' via Training Dynamics

Hanlin Zhu, Baihe Huang, Shaolun Zhang et al.

Auto-regressive large language models (LLMs) show impressive capacities to solve many complex reasoning tasks while struggling with some simple logical reasoning tasks such as inverse search: when trained on '$A \to B$' (e.g., 'Tom is the parent of John'), LLM fails to directly conclude '$B \gets A$' (e.g., 'John is the child of Tom') during inference even if the two sentences are semantically identical, which is known as the 'reversal curse'. In this paper, we theoretically analyze the reversal curse via the training dynamics of (stochastic) gradient descent for two auto-regressive models: (1) a bilinear model that can be viewed as a simplification of a one-layer transformer; (2) one-layer transformers under certain assumptions. Our analysis reveals that for both models, the reversal curse is a consequence of the (effective) model weights 'asymmetry', i.e., the increase of weights from a token $A$ to token $B$ during training does not necessarily cause the increase of the weights from $B$ to $A$, which is caused by the training dynamics under certain choice of loss function and the optimization space of model parameters. Moreover, our analysis can be naturally applied to other logical reasoning tasks such as chain-of-thought (COT), which provides a new perspective different from previous work that focuses on expressivity. Finally, we conduct experiments to validate our theory on multi-layer transformers under different settings. Our code is available at https://github.com/marlo-z/reversal_curse_analysis/.

51.7LGMar 6, 2024Code
GaLore: Memory-Efficient LLM Training by Gradient Low-Rank Projection

Jiawei Zhao, Zhenyu Zhang, Beidi Chen et al.

Training Large Language Models (LLMs) presents significant memory challenges, predominantly due to the growing size of weights and optimizer states. Common memory-reduction approaches, such as low-rank adaptation (LoRA), add a trainable low-rank matrix to the frozen pre-trained weight in each layer, reducing trainable parameters and optimizer states. However, such approaches typically underperform training with full-rank weights in both pre-training and fine-tuning stages since they limit the parameter search to a low-rank subspace and alter the training dynamics, and further, may require full-rank warm start. In this work, we propose Gradient Low-Rank Projection (GaLore), a training strategy that allows full-parameter learning but is more memory-efficient than common low-rank adaptation methods such as LoRA. Our approach reduces memory usage by up to 65.5% in optimizer states while maintaining both efficiency and performance for pre-training on LLaMA 1B and 7B architectures with C4 dataset with up to 19.7B tokens, and on fine-tuning RoBERTa on GLUE tasks. Our 8-bit GaLore further reduces optimizer memory by up to 82.5% and total training memory by 63.3%, compared to a BF16 baseline. Notably, we demonstrate, for the first time, the feasibility of pre-training a 7B model on consumer GPUs with 24GB memory (e.g., NVIDIA RTX 4090) without model parallel, checkpointing, or offloading strategies.

37.9CLFeb 2, 2024Code
TravelPlanner: A Benchmark for Real-World Planning with Language Agents

Jian Xie, Kai Zhang, Jiangjie Chen et al. · microsoft-research

Planning has been part of the core pursuit for artificial intelligence since its conception, but earlier AI agents mostly focused on constrained settings because many of the cognitive substrates necessary for human-level planning have been lacking. Recently, language agents powered by large language models (LLMs) have shown interesting capabilities such as tool use and reasoning. Are these language agents capable of planning in more complex settings that are out of the reach of prior AI agents? To advance this investigation, we propose TravelPlanner, a new planning benchmark that focuses on travel planning, a common real-world planning scenario. It provides a rich sandbox environment, various tools for accessing nearly four million data records, and 1,225 meticulously curated planning intents and reference plans. Comprehensive evaluations show that the current language agents are not yet capable of handling such complex planning tasks-even GPT-4 only achieves a success rate of 0.6%. Language agents struggle to stay on task, use the right tools to collect information, or keep track of multiple constraints. However, we note that the mere possibility for language agents to tackle such a complex problem is in itself non-trivial progress. TravelPlanner provides a challenging yet meaningful testbed for future language agents.

43.9LGFeb 22, 2024Code
MobileLLM: Optimizing Sub-billion Parameter Language Models for On-Device Use Cases

Zechun Liu, Changsheng Zhao, Forrest Iandola et al.

This paper addresses the growing need for efficient large language models (LLMs) on mobile devices, driven by increasing cloud costs and latency concerns. We focus on designing top-quality LLMs with fewer than a billion parameters, a practical choice for mobile deployment. Contrary to prevailing belief emphasizing the pivotal role of data and parameter quantity in determining model quality, our investigation underscores the significance of model architecture for sub-billion scale LLMs. Leveraging deep and thin architectures, coupled with embedding sharing and grouped-query attention mechanisms, we establish a strong baseline network denoted as MobileLLM, which attains a remarkable 2.7%/4.3% accuracy boost over preceding 125M/350M state-of-the-art models. Additionally, we propose an immediate block-wise weight-sharing approach with no increase in model size and only marginal latency overhead. The resultant models, denoted as MobileLLM-LS, demonstrate a further accuracy enhancement of 0.7%/0.8% than MobileLLM 125M/350M. Moreover, MobileLLM model family shows significant improvements compared to previous sub-billion models on chat benchmarks, and demonstrates close correctness to LLaMA-v2 7B in API calling tasks, highlighting the capability of small models for common on-device use cases.

8.3LGJan 15
STEM: Scaling Transformers with Embedding Modules

Ranajoy Sadhukhan, Sheng Cao, Harry Dong et al.

Fine-grained sparsity promises higher parametric capacity without proportional per-token compute, but often suffers from training instability, load balancing, and communication overhead. We introduce STEM (Scaling Transformers with Embedding Modules), a static, token-indexed approach that replaces the FFN up-projection with a layer-local embedding lookup while keeping the gate and down-projection dense. This removes runtime routing, enables CPU offload with asynchronous prefetch, and decouples capacity from both per-token FLOPs and cross-device communication. Empirically, STEM trains stably despite extreme sparsity. It improves downstream performance over dense baselines while reducing per-token FLOPs and parameter accesses (eliminating roughly one-third of FFN parameters). STEM learns embedding spaces with large angular spread which enhances its knowledge storage capacity. More interestingly, this enhanced knowledge capacity comes with better interpretability. The token-indexed nature of STEM embeddings allows simple ways to perform knowledge editing and knowledge injection in an interpretable manner without any intervention in the input text or additional computation. In addition, STEM strengthens long-context performance: as sequence length grows, more distinct parameters are activated, yielding practical test-time capacity scaling. Across 350M and 1B model scales, STEM delivers up to ~3--4% accuracy improvements overall, with notable gains on knowledge and reasoning-heavy benchmarks (ARC-Challenge, OpenBookQA, GSM8K, MMLU). Overall, STEM is an effective way of scaling parametric memory while providing better interpretability, better training stability and improved efficiency.

13.0LGMay 3, 2023Code
Pre-train and Search: Efficient Embedding Table Sharding with Pre-trained Neural Cost Models

Daochen Zha, Louis Feng, Liang Luo et al.

Sharding a large machine learning model across multiple devices to balance the costs is important in distributed training. This is challenging because partitioning is NP-hard, and estimating the costs accurately and efficiently is difficult. In this work, we explore a "pre-train, and search" paradigm for efficient sharding. The idea is to pre-train a universal and once-for-all neural network to predict the costs of all the possible shards, which serves as an efficient sharding simulator. Built upon this pre-trained cost model, we then perform an online search to identify the best sharding plans given any specific sharding task. We instantiate this idea in deep learning recommendation models (DLRMs) and propose NeuroShard for embedding table sharding. NeuroShard pre-trains neural cost models on augmented tables to cover various sharding scenarios. Then it identifies the best column-wise and table-wise sharding plans with beam search and greedy grid search, respectively. Experiments show that NeuroShard significantly and consistently outperforms the state-of-the-art on the benchmark sharding dataset, achieving up to 23.8% improvement. When deployed in an ultra-large production DLRM with multi-terabyte embedding tables, NeuroShard achieves 11.6% improvement in embedding costs over the state-of-the-art, which translates to 6.6% end-to-end training throughput improvement. To facilitate future research of the "pre-train, and search" paradigm in ML for Systems, we open-source our code at https://github.com/daochenzha/neuroshard

39.9LGFeb 12, 2021Code
Understanding self-supervised Learning Dynamics without Contrastive Pairs

Yuandong Tian, Xinlei Chen, Surya Ganguli

While contrastive approaches of self-supervised learning (SSL) learn representations by minimizing the distance between two augmented views of the same data point (positive pairs) and maximizing views from different data points (negative pairs), recent \emph{non-contrastive} SSL (e.g., BYOL and SimSiam) show remarkable performance {\it without} negative pairs, with an extra learnable predictor and a stop-gradient operation. A fundamental question arises: why do these methods not collapse into trivial representations? We answer this question via a simple theoretical study and propose a novel approach, DirectPred, that \emph{directly} sets the linear predictor based on the statistics of its inputs, without gradient training. On ImageNet, it performs comparably with more complex two-layer non-linear predictors that employ BatchNorm and outperforms a linear predictor by $2.5\%$ in 300-epoch training (and $5\%$ in 60-epoch). DirectPred is motivated by our theoretical study of the nonlinear learning dynamics of non-contrastive SSL in simple linear networks. Our study yields conceptual insights into how non-contrastive SSL methods learn, how they avoid representational collapse, and how multiple factors, like predictor networks, stop-gradients, exponential moving averages, and weight decay all come into play. Our simple theory recapitulates the results of real-world ablation studies in both STL-10 and ImageNet. Code is released https://github.com/facebookresearch/luckmatters/tree/master/ssl.

33.3CVApr 12, 2020Code
FBNetV2: Differentiable Neural Architecture Search for Spatial and Channel Dimensions

Alvin Wan, Xiaoliang Dai, Peizhao Zhang et al.

Differentiable Neural Architecture Search (DNAS) has demonstrated great success in designing state-of-the-art, efficient neural networks. However, DARTS-based DNAS's search space is small when compared to other search methods', since all candidate network layers must be explicitly instantiated in memory. To address this bottleneck, we propose a memory and computationally efficient DNAS variant: DMaskingNAS. This algorithm expands the search space by up to $10^{14}\times$ over conventional DNAS, supporting searches over spatial and channel dimensions that are otherwise prohibitively expensive: input resolution and number of filters. We propose a masking mechanism for feature map reuse, so that memory and computational costs stay nearly constant as the search space expands. Furthermore, we employ effective shape propagation to maximize per-FLOP or per-parameter accuracy. The searched FBNetV2s yield state-of-the-art performance when compared with all previous architectures. With up to 421$\times$ less search cost, DMaskingNAS finds models with 0.9% higher accuracy, 15% fewer FLOPs than MobileNetV3-Small; and with similar accuracy but 20% fewer FLOPs than Efficient-B0. Furthermore, our FBNetV2 outperforms MobileNetV3 by 2.6% in accuracy, with equivalent model size. FBNetV2 models are open-sourced at https://github.com/facebookresearch/mobile-vision.

18.0LGJun 17, 2019Code
Sample-Efficient Neural Architecture Search by Learning Action Space

Linnan Wang, Saining Xie, Teng Li et al.

Neural Architecture Search (NAS) has emerged as a promising technique for automatic neural network design. However, existing MCTS based NAS approaches often utilize manually designed action space, which is not directly related to the performance metric to be optimized (e.g., accuracy), leading to sample-inefficient explorations of architectures. To improve the sample efficiency, this paper proposes Latent Action Neural Architecture Search (LaNAS), which learns actions to recursively partition the search space into good or bad regions that contain networks with similar performance metrics. During the search phase, as different action sequences lead to regions with different performance, the search efficiency can be significantly improved by biasing towards the good regions. On three NAS tasks, empirical results demonstrate that LaNAS is at least an order more sample efficient than baseline methods including evolutionary algorithms, Bayesian optimizations, and random search. When applied in practice, both one-shot and regular LaNAS consistently outperform existing results. Particularly, LaNAS achieves 99.0% accuracy on CIFAR-10 and 80.8% top1 accuracy at 600 MFLOPS on ImageNet in only 800 samples, significantly outperforming AmoebaNet with 33x fewer samples. Our code is publicly available at https://github.com/facebookresearch/LaMCTS.

29.7AIFeb 12, 2019Code
ELF OpenGo: An Analysis and Open Reimplementation of AlphaZero

Yuandong Tian, Jerry Ma, Qucheng Gong et al.

The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep reinforcement learning's capabilities, achieving superhuman performance in the complex game of Go with progressively increasing autonomy. However, many obstacles remain in the understanding of and usability of these promising approaches by the research community. Toward elucidating unresolved mysteries and facilitating future research, we propose ELF OpenGo, an open-source reimplementation of the AlphaZero algorithm. ELF OpenGo is the first open-source Go AI to convincingly demonstrate superhuman performance with a perfect (20:0) record against global top professionals. We apply ELF OpenGo to conduct extensive ablation studies, and to identify and analyze numerous interesting phenomena in both the model training and in the gameplay inference procedures. Our code, models, selfplay datasets, and auxiliary data are publicly available at https://ai.facebook.com/tools/elf-opengo/.

34.7LGJan 7, 2018Code
Building Generalizable Agents with a Realistic and Rich 3D Environment

Yi Wu, Yuxin Wu, Georgia Gkioxari et al.

Teaching an agent to navigate in an unseen 3D environment is a challenging task, even in the event of simulated environments. To generalize to unseen environments, an agent needs to be robust to low-level variations (e.g. color, texture, object changes), and also high-level variations (e.g. layout changes of the environment). To improve overall generalization, all types of variations in the environment have to be taken under consideration via different level of data augmentation steps. To this end, we propose House3D, a rich, extensible and efficient environment that contains 45,622 human-designed 3D scenes of visually realistic houses, ranging from single-room studios to multi-storied houses, equipped with a diverse set of fully labeled 3D objects, textures and scene layouts, based on the SUNCG dataset (Song et.al.). The diversity in House3D opens the door towards scene-level augmentation, while the label-rich nature of House3D enables us to inject pixel- & task-level augmentations such as domain randomization (Toubin et. al.) and multi-task training. Using a subset of houses in House3D, we show that reinforcement learning agents trained with an enhancement of different levels of augmentations perform much better in unseen environments than our baselines with raw RGB input by over 8% in terms of navigation success rate. House3D is publicly available at http://github.com/facebookresearch/House3D.

28.4AIJul 4, 2017Code
ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy Games

Yuandong Tian, Qucheng Gong, Wenling Shang et al.

In this paper, we propose ELF, an Extensive, Lightweight and Flexible platform for fundamental reinforcement learning research. Using ELF, we implement a highly customizable real-time strategy (RTS) engine with three game environments (Mini-RTS, Capture the Flag and Tower Defense). Mini-RTS, as a miniature version of StarCraft, captures key game dynamics and runs at 40K frame-per-second (FPS) per core on a Macbook Pro notebook. When coupled with modern reinforcement learning methods, the system can train a full-game bot against built-in AIs end-to-end in one day with 6 CPUs and 1 GPU. In addition, our platform is flexible in terms of environment-agent communication topologies, choices of RL methods, changes in game parameters, and can host existing C/C++-based game environments like Arcade Learning Environment. Using ELF, we thoroughly explore training parameters and show that a network with Leaky ReLU and Batch Normalization coupled with long-horizon training and progressive curriculum beats the rule-based built-in AI more than $70\%$ of the time in the full game of Mini-RTS. Strong performance is also achieved on the other two games. In game replays, we show our agents learn interesting strategies. ELF, along with its RL platform, is open-sourced at https://github.com/facebookresearch/ELF.

32.7CVDec 7, 2015Code
Simple Baseline for Visual Question Answering

Bolei Zhou, Yuandong Tian, Sainbayar Sukhbaatar et al.

We describe a very simple bag-of-words baseline for visual question answering. This baseline concatenates the word features from the question and CNN features from the image to predict the answer. When evaluated on the challenging VQA dataset [2], it shows comparable performance to many recent approaches using recurrent neural networks. To explore the strength and weakness of the trained model, we also provide an interactive web demo and open-source code. .

16.8LGNov 19, 2015Code
Better Computer Go Player with Neural Network and Long-term Prediction

Yuandong Tian, Yan Zhu

Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation function could change drastically with one stone change. Recent works [Maddison et al. (2015); Clark & Storkey (2015)] show that search is not strictly necessary for machine Go players. A pure pattern-matching approach, based on a Deep Convolutional Neural Network (DCNN) that predicts the next move, can perform as well as Monte Carlo Tree Search (MCTS)-based open source Go engines such as Pachi [Baudis & Gailly (2012)] if its search budget is limited. We extend this idea in our bot named darkforest, which relies on a DCNN designed for long-term predictions. Darkforest substantially improves the win rate for pattern-matching approaches against MCTS-based approaches, even with looser search budgets. Against human players, the newest versions, darkfores2, achieve a stable 3d level on KGS Go Server as a ranked bot, a substantial improvement upon the estimated 4k-5k ranks for DCNN reported in Clark & Storkey (2015) based on games against other machine players. Adding MCTS to darkfores2 creates a much stronger player named darkfmcts3: with 5000 rollouts, it beats Pachi with 10k rollouts in all 250 games; with 75k rollouts it achieves a stable 5d level in KGS server, on par with state-of-the-art Go AIs (e.g., Zen, DolBaram, CrazyStone) except for AlphaGo [Silver et al. (2016)]; with 110k rollouts, it won the 3rd place in January KGS Go Tournament.

39.6AIOct 14, 2024Code
Agent-as-a-Judge: Evaluate Agents with Agents

Mingchen Zhuge, Changsheng Zhao, Dylan Ashley et al.

Contemporary evaluation techniques are inadequate for agentic systems. These approaches either focus exclusively on final outcomes -- ignoring the step-by-step nature of agentic systems, or require excessive manual labour. To address this, we introduce the Agent-as-a-Judge framework, wherein agentic systems are used to evaluate agentic systems. This is an organic extension of the LLM-as-a-Judge framework, incorporating agentic features that enable intermediate feedback for the entire task-solving process. We apply the Agent-as-a-Judge to the task of code generation. To overcome issues with existing benchmarks and provide a proof-of-concept testbed for Agent-as-a-Judge, we present DevAI, a new benchmark of 55 realistic automated AI development tasks. It includes rich manual annotations, like a total of 365 hierarchical user requirements. We benchmark three of the popular agentic systems using Agent-as-a-Judge and find it dramatically outperforms LLM-as-a-Judge and is as reliable as our human evaluation baseline. Altogether, we believe that Agent-as-a-Judge marks a concrete step forward for modern agentic systems -- by providing rich and reliable reward signals necessary for dynamic and scalable self-improvement.

33.1AIFeb 21, 2024Code
Beyond A*: Better Planning with Transformers via Search Dynamics Bootstrapping

Lucas Lehnert, Sainbayar Sukhbaatar, DiJia Su et al. · meta-ai

While Transformers have enabled tremendous progress in various application settings, such architectures still trail behind traditional symbolic planners for solving complex decision making tasks. In this work, we demonstrate how to train Transformers to solve complex planning tasks. This is accomplished by training an encoder-decoder Transformer model to predict the search dynamics of the $A^*$ search algorithm. We fine tune this model to obtain a Searchformer, a Transformer model that optimally solves previously unseen Sokoban puzzles 93.7% of the time, while using up to 26.8% fewer search steps than the $A^*$ implementation that was used for training initially. In our training method, $A^*$'s search dynamics are expressed as a token sequence outlining when task states are added and removed into the search tree during symbolic planning. Searchformer significantly outperforms baselines that predict the optimal plan directly with a 5-10$\times$ smaller model size and a 10$\times$ smaller training dataset. Lastly, we demonstrate how Searchformer scales to larger and more complex decision making tasks with improved percentage of solved tasks and shortened search dynamics.

41.1LGMar 19, 2025Code
SWEET-RL: Training Multi-Turn LLM Agents on Collaborative Reasoning Tasks

Yifei Zhou, Song Jiang, Yuandong Tian et al. · meta-ai

Large language model (LLM) agents need to perform multi-turn interactions in real-world tasks. However, existing multi-turn RL algorithms for optimizing LLM agents fail to perform effective credit assignment over multiple turns while leveraging the generalization capabilities of LLMs and it remains unclear how to develop such algorithms. To study this, we first introduce a new benchmark, ColBench, where an LLM agent interacts with a human collaborator over multiple turns to solve realistic tasks in backend programming and frontend design. Building on this benchmark, we propose a novel RL algorithm, SWEET-RL (RL with Step-WisE Evaluation from Training-time information), that uses a carefully designed optimization objective to train a critic model with access to additional training-time information. The critic provides step-level rewards for improving the policy model. Our experiments demonstrate that SWEET-RL achieves a 6% absolute improvement in success and win rates on ColBench compared to other state-of-the-art multi-turn RL algorithms, enabling Llama-3.1-8B to match or exceed the performance of GPT4-o in realistic collaborative content creation.

31.5LGFeb 4, 2025
ParetoQ: Improving Scaling Laws in Extremely Low-bit LLM Quantization

Zechun Liu, Changsheng Zhao, Hanxian Huang et al.

The optimal bit-width for achieving the best trade-off between quantized model size and accuracy has been a subject of ongoing debate. While some advocate for 4-bit quantization, others propose that 1.58-bit offers superior results. However, the lack of a cohesive framework for different bits has left such conclusions relatively tenuous. We present ParetoQ, the first unified framework that facilitates rigorous comparisons across 1-bit, 1.58-bit, 2-bit, 3-bit, and 4-bit quantization settings. Our findings reveal a notable learning transition between 2 and 3 bits: For 3-bits and above, the fine-tuned models stay close to their original pre-trained distributions, whereas for learning 2-bit networks or below, the representations change drastically. By optimizing training schemes and refining quantization functions, ParetoQ surpasses all previous methods tailored to specific bit widths. Remarkably, our ParetoQ ternary 600M-parameter model even outperforms the previous SoTA ternary 3B-parameter model in accuracy, using only one-fifth of the parameters. Extensive experimentation shows that ternary, 2-bit, and 3-bit quantization maintains comparable performance in the size-accuracy trade-off and generally exceeds 4-bit and binary quantization. Considering hardware constraints, 2-bit quantization offers promising potential for memory reduction and speedup.

31.2LGJan 27, 2025
Towards General-Purpose Model-Free Reinforcement Learning

Scott Fujimoto, Pierluca D'Oro, Amy Zhang et al.

Reinforcement learning (RL) promises a framework for near-universal problem-solving. In practice however, RL algorithms are often tailored to specific benchmarks, relying on carefully tuned hyperparameters and algorithmic choices. Recently, powerful model-based RL methods have shown impressive general results across benchmarks but come at the cost of increased complexity and slow run times, limiting their broader applicability. In this paper, we attempt to find a unifying model-free deep RL algorithm that can address a diverse class of domains and problem settings. To achieve this, we leverage model-based representations that approximately linearize the value function, taking advantage of the denser task objectives used by model-based RL while avoiding the costs associated with planning or simulated trajectories. We evaluate our algorithm, MR.Q, on a variety of common RL benchmarks with a single set of hyperparameters and show a competitive performance against domain-specific and general baselines, providing a concrete step towards building general-purpose model-free deep RL algorithms.

37.1LGMay 18, 2025
Reasoning by Superposition: A Theoretical Perspective on Chain of Continuous Thought

Hanlin Zhu, Shibo Hao, Zhiting Hu et al.

Large Language Models (LLMs) have demonstrated remarkable performance in many applications, including challenging reasoning problems via chain-of-thoughts (CoTs) techniques that generate ``thinking tokens'' before answering the questions. While existing theoretical works demonstrate that CoTs with discrete tokens boost the capability of LLMs, recent work on continuous CoTs lacks a theoretical understanding of why it outperforms discrete counterparts in various reasoning tasks such as directed graph reachability, a fundamental graph reasoning problem that includes many practical domain applications as special cases. In this paper, we prove that a two-layer transformer with $D$ steps of continuous CoTs can solve the directed graph reachability problem, where $D$ is the diameter of the graph, while the best known result of constant-depth transformers with discrete CoTs requires $O(n^2)$ decoding steps where $n$ is the number of vertices ($D<n$). In our construction, each continuous thought vector is a superposition state that encodes multiple search frontiers simultaneously (i.e., parallel breadth-first search (BFS)), while discrete CoTs must choose a single path sampled from the superposition state, which leads to sequential search that requires many more steps and may be trapped into local solutions. We also performed extensive experiments to verify that our theoretical construction aligns well with the empirical solution obtained via training dynamics. Notably, encoding of multiple search frontiers as a superposition state automatically emerges in training continuous CoTs, without explicit supervision to guide the model to explore multiple paths simultaneously.

17.1CLOct 21, 2024
To the Globe (TTG): Towards Language-Driven Guaranteed Travel Planning

Da JU, Song Jiang, Andrew Cohen et al.

Travel planning is a challenging and time-consuming task that aims to find an itinerary which satisfies multiple, interdependent constraints regarding flights, accommodations, attractions, and other travel arrangements. In this paper, we propose To the Globe (TTG), a real-time demo system that takes natural language requests from users, translates it to symbolic form via a fine-tuned Large Language Model, and produces optimal travel itineraries with Mixed Integer Linear Programming solvers. The overall system takes ~5 seconds to reply to the user request with guaranteed itineraries. To train TTG, we develop a synthetic data pipeline that generates user requests, flight and hotel information in symbolic form without human annotations, based on the statistics of real-world datasets, and fine-tune an LLM to translate NL user requests to their symbolic form, which is sent to the symbolic solver to compute optimal itineraries. Our NL-symbolic translation achieves ~91% exact match in a backtranslation metric (i.e., whether the estimated symbolic form of generated natural language matches the groundtruth), and its returned itineraries have a ratio of 0.979 compared to the optimal cost of the ground truth user request. When evaluated by users, TTG achieves consistently high Net Promoter Scores (NPS) of 35-40% on generated itinerary.

23.9LGJan 18, 2025
Step-KTO: Optimizing Mathematical Reasoning through Stepwise Binary Feedback

Yen-Ting Lin, Di Jin, Tengyu Xu et al.

Large language models (LLMs) have recently demonstrated remarkable success in mathematical reasoning. Despite progress in methods like chain-of-thought prompting and self-consistency sampling, these advances often focus on final correctness without ensuring that the underlying reasoning process is coherent and reliable. This paper introduces Step-KTO, a training framework that combines process-level and outcome-level binary feedback to guide LLMs toward more trustworthy reasoning trajectories. By providing binary evaluations for both the intermediate reasoning steps and the final answer, Step-KTO encourages the model to adhere to logical progressions rather than relying on superficial shortcuts. Our experiments on challenging mathematical benchmarks show that Step-KTO significantly improves both final answer accuracy and the quality of intermediate reasoning steps. For example, on the MATH-500 dataset, Step-KTO achieves a notable improvement in Pass@1 accuracy over strong baselines. These results highlight the promise of integrating stepwise process feedback into LLM training, paving the way toward more interpretable and dependable reasoning capabilities.

13.7LGDec 5, 2023
H-GAP: Humanoid Control with a Generalist Planner

Zhengyao Jiang, Yingchen Xu, Nolan Wagener et al.

Humanoid control is an important research challenge offering avenues for integration into human-centric infrastructures and enabling physics-driven humanoid animations. The daunting challenges in this field stem from the difficulty of optimizing in high-dimensional action spaces and the instability introduced by the bipedal morphology of humanoids. However, the extensive collection of human motion-captured data and the derived datasets of humanoid trajectories, such as MoCapAct, paves the way to tackle these challenges. In this context, we present Humanoid Generalist Autoencoding Planner (H-GAP), a state-action trajectory generative model trained on humanoid trajectories derived from human motion-captured data, capable of adeptly handling downstream control tasks with Model Predictive Control (MPC). For 56 degrees of freedom humanoid, we empirically demonstrate that H-GAP learns to represent and generate a wide range of motor behaviours. Further, without any learning from online interactions, it can also flexibly transfer these behaviors to solve novel downstream control tasks via planning. Notably, H-GAP excels established MPC baselines that have access to the ground truth dynamics model, and is superior or comparable to offline RL methods trained for individual tasks. Finally, we do a series of empirical studies on the scaling properties of H-GAP, showing the potential for performance gains via additional data but not computing. Code and videos are available at https://ycxuyingchen.github.io/hgap/.

27.6AISep 9, 2025
Language Self-Play For Data-Free Training

Jakub Grudzien Kuba, Mengting Gu, Qi Ma et al.

Large language models (LLMs) have advanced rapidly in recent years, driven by scale, abundant high-quality training data, and reinforcement learning. Yet this progress faces a fundamental bottleneck: the need for ever more data from which models can continue to learn. In this work, we propose a reinforcement learning approach that removes this dependency by enabling models to improve without additional data. Our method leverages a game-theoretic framework of self-play, where a model's capabilities are cast as performance in a competitive game and stronger policies emerge by having the model play against itself - a process we call Language Self-Play (LSP). Experiments with Llama-3.2-3B-Instruct on instruction-following benchmarks show that pretrained models can not only enhance their performance on challenging tasks through self-play alone, but can also do so more effectively than data-driven baselines.

15.0LGDec 12, 2024
Sail into the Headwind: Alignment via Robust Rewards and Dynamic Labels against Reward Hacking

Paria Rashidinejad, Yuandong Tian

Aligning AI systems with human preferences typically suffers from the infamous reward hacking problem, where optimization of an imperfect reward model leads to undesired behaviors. In this paper, we investigate reward hacking in offline preference optimization, which aims to improve an initial model using a preference dataset. We identify two types of reward hacking stemming from statistical fluctuations in the dataset: Type I Reward Hacking due to subpar choices appearing more favorable, and Type II Reward Hacking due to decent choices appearing less favorable. We prove that many (mainstream or theoretical) preference optimization methods suffer from both types of reward hacking. To mitigate Type I Reward Hacking, we propose POWER, a new preference optimization method that combines Guiasu's weighted entropy with a robust reward maximization objective. POWER enjoys finite-sample guarantees under general function approximation, competing with the best covered policy in the data. To mitigate Type II Reward Hacking, we analyze the learning dynamics of preference optimization and develop a novel technique that dynamically updates preference labels toward certain "stationary labels", resulting in diminishing gradients for untrustworthy samples. Empirically, POWER with dynamic labels (POWER-DL) consistently outperforms state-of-the-art methods on alignment benchmarks, achieving improvements of up to 13.0 points on AlpacaEval 2.0 and 11.5 points on Arena-Hard over DPO, while also improving or maintaining performance on downstream tasks such as mathematical reasoning. Strong theoretical guarantees and empirical results demonstrate the promise of POWER-DL in mitigating reward hacking.

15.7LGNov 14, 2024Code
On the Surprising Effectiveness of Attention Transfer for Vision Transformers

Alexander C. Li, Yuandong Tian, Beidi Chen et al.

Conventional wisdom suggests that pre-training Vision Transformers (ViT) improves downstream performance by learning useful representations. Is this actually true? We investigate this question and find that the features and representations learned during pre-training are not essential. Surprisingly, using only the attention patterns from pre-training (i.e., guiding how information flows between tokens) is sufficient for models to learn high quality features from scratch and achieve comparable downstream performance. We show this by introducing a simple method called attention transfer, where only the attention patterns from a pre-trained teacher ViT are transferred to a student, either by copying or distilling the attention maps. Since attention transfer lets the student learn its own features, ensembling it with a fine-tuned teacher also further improves accuracy on ImageNet. We systematically study various aspects of our findings on the sufficiency of attention maps, including distribution shift settings where they underperform fine-tuning. We hope our exploration provides a better understanding of what pre-training accomplishes and leads to a useful alternative to the standard practice of fine-tuning

21.3LGApr 29, 2025
GaLore 2: Large-Scale LLM Pre-Training by Gradient Low-Rank Projection

DiJia Su, Andrew Gu, Jane Xu et al.

Large language models (LLMs) have revolutionized natural language understanding and generation but face significant memory bottlenecks during training. GaLore, Gradient Low-Rank Projection, addresses this issue by leveraging the inherent low-rank structure of weight gradients, enabling substantial memory savings without sacrificing performance. Recent works further extend GaLore from various aspects, including low-bit quantization and higher-order tensor structures. However, there are several remaining challenges for GaLore, such as the computational overhead of SVD for subspace updates and the integration with state-of-the-art training parallelization strategies (e.g., FSDP). In this paper, we present GaLore 2, an efficient and scalable GaLore framework that addresses these challenges and incorporates recent advancements. In addition, we demonstrate the scalability of GaLore 2 by pre-training Llama 7B from scratch using up to 500 billion training tokens, highlighting its potential impact on real LLM pre-training scenarios.

11.4LGJan 4, 2025
TensorGRaD: Tensor Gradient Robust Decomposition for Memory-Efficient Neural Operator Training

Sebastian Loeschcke, David Pitt, Robert Joseph George et al.

Scientific problems require resolving multi-scale phenomena across different resolutions and learning solution operators in infinite-dimensional function spaces. Neural operators provide a powerful framework for this, using tensor-parameterized layers to capture complex, multi-dimensional relationships. However, scaling neural operators to high-resolution problems leads to significant computational demands, making the training of industrial-scale models prohibitive. In this work, we introduce \textbf{TensorGRaD}, a novel method that directly addresses the memory challenges associated with optimizing large tensor-structured weights. Our approach, based on a \texit{robust tensor decomposition}, factorizes gradients as the sum of a low-rank tensor and a sparse one to efficiently capture information within optimizer states, including outliers. Additionally, we provide a recipe for mixed precision training of TensorGRaD, achieving further memory savings without sacrificing accuracy. We showcase the effectiveness of TensorGRaD on Fourier Neural Operators, a class of models crucial for solving partial differential equations (PDE). We provide theoretical guarantees for TensorGRaD, demonstrating its fundamental advantage over matrix-based gradient compression methods. We empirically demonstrate large improvements across various PDE tasks, including the challenging turbulent Navier-Stokes case at a Reynolds number of $10^5$. TensorGRaD reduces total memory usage by over $50\%$ while maintaining and sometimes even improving accuracy.

4.1LGFeb 11, 2025
SHARP: Accelerating Language Model Inference by SHaring Adjacent layers with Recovery Parameters

Yiping Wang, Hanxian Huang, Yifang Chen et al.

While Large language models (LLMs) have advanced natural language processing tasks, their growing computational and memory demands make deployment on resource-constrained devices like mobile phones increasingly challenging. In this paper, we propose SHARP (SHaring Adjacent Layers with Recovery Parameters), a novel approach to accelerate LLM inference by sharing parameters across adjacent layers, thus reducing memory load overhead, while introducing low-rank recovery parameters to maintain performance. Inspired by observations that consecutive layers have similar outputs, SHARP employs a two-stage recovery process: Single Layer Warmup (SLW), and Supervised Fine-Tuning (SFT). The SLW stage aligns the outputs of the shared layers using L_2 loss, providing a good initialization for the following SFT stage to further restore the model performance. Extensive experiments demonstrate that SHARP can recover the model's perplexity on various in-distribution tasks using no more than 50k fine-tuning data while reducing the number of stored MLP parameters by 38% to 65%. We also conduct several ablation studies of SHARP and show that replacing layers towards the later parts of the model yields better performance retention, and that different recovery parameterizations perform similarly when parameter counts are matched. Furthermore, SHARP saves 42.8% in model storage and reduces the total inference time by 42.2% compared to the original Llama2-7b model on mobile devices. Our results highlight SHARP as an efficient solution for reducing inference costs in deploying LLMs without the need for pretraining-scale resources.

27.4CLFeb 7, 2025Code
GSM-Infinite: How Do Your LLMs Behave over Infinitely Increasing Context Length and Reasoning Complexity?

Yang Zhou, Hongyi Liu, Zhuoming Chen et al.

Long-context large language models (LLMs) have recently shown strong performance in information retrieval and long-document QA. However, to tackle the most challenging intellectual problems, LLMs must reason effectively in long and complex contexts (e.g., frontier mathematical research). Studying how LLMs handle increasing reasoning complexity and context length is essential, yet existing benchmarks lack a solid basis for quantitative evaluation. Inspired by the abstraction of GSM-8K problems as computational graphs, and the ability to introduce noise by adding unnecessary nodes and edges, we develop a grade school math problem generator capable of producing arithmetic problems with infinite difficulty and context length under fine-grained control. Using our newly synthesized GSM-Infinite benchmark, we comprehensively evaluate existing LLMs. We find a consistent sigmoid decline in reasoning performance as complexity increases, along with a systematic inference scaling trend: exponentially increasing inference computation yields only linear performance gains. These findings underscore the fundamental limitations of current long-context LLMs and the key challenges in scaling reasoning capabilities. Our GSM-Infinite benchmark provides a scalable and controllable testbed for systematically studying and advancing LLM reasoning in long and complex contexts.

18.2LGJun 8, 2024Code
LoCoCo: Dropping In Convolutions for Long Context Compression

Ruisi Cai, Yuandong Tian, Zhangyang Wang et al.

This paper tackles the memory hurdle of processing long context sequences in Large Language Models (LLMs), by presenting a novel approach, Dropping In Convolutions for Long Context Compression (LoCoCo). LoCoCo employs only a fixed-size Key-Value (KV) cache, and can enhance efficiency in both inference and fine-tuning stages. Diverging from prior methods that selectively drop KV pairs based on heuristics, LoCoCo leverages a data-driven adaptive fusion technique, blending previous KV pairs with incoming tokens to minimize the loss of contextual information and ensure accurate attention modeling. This token integration is achieved through injecting one-dimensional convolutional kernels that dynamically calculate mixing weights for each KV cache slot. Designed for broad compatibility with existing LLM frameworks, LoCoCo allows for straightforward "drop-in" integration without needing architectural modifications, while incurring minimal tuning overhead. Experiments demonstrate that LoCoCo maintains consistently outstanding performance across various context lengths and can achieve a high context compression rate during both inference and fine-tuning phases. During inference, we successfully compressed up to 3482 tokens into a 128-size KV cache, while retaining comparable performance to the full sequence - an accuracy improvement of up to 0.2791 compared to baselines at the same cache size. During post-training tuning, we also effectively extended the context length from 4K to 32K using a KV cache of fixed size 512, achieving performance similar to fine-tuning with entire sequences.

2.0CVDec 16, 2023
Image Classifier Based Generative Method for Planar Antenna Design

Yang Zhong, Weiping Dou, Andrew Cohen et al.

To extend the antenna design on printed circuit boards (PCBs) for more engineers of interest, we propose a simple method that models PCB antennas with a few basic components. By taking two separate steps to decide their geometric dimensions and positions, antenna prototypes can be facilitated with no experience required. Random sampling statistics relate to the quality of dimensions are used in selecting among dimension candidates. A novel image-based classifier using a convolutional neural network (CNN) is introduced to further determine the positions of these fixed-dimension components. Two examples from wearable products have been chosen to examine the entire workflow. Their final designs are realistic and their performance metrics are not inferior to the ones designed by experienced engineers.

18.6CLMay 25, 2023
Scan and Snap: Understanding Training Dynamics and Token Composition in 1-layer Transformer

Yuandong Tian, Yiping Wang, Beidi Chen et al.

Transformer architecture has shown impressive performance in multiple research domains and has become the backbone of many neural network models. However, there is limited understanding on how it works. In particular, with a simple predictive loss, how the representation emerges from the gradient \emph{training dynamics} remains a mystery. In this paper, for 1-layer transformer with one self-attention layer plus one decoder layer, we analyze its SGD training dynamics for the task of next token prediction in a mathematically rigorous manner. We open the black box of the dynamic process of how the self-attention layer combines input tokens, and reveal the nature of underlying inductive bias. More specifically, with the assumption (a) no positional encoding, (b) long input sequence, and (c) the decoder layer learns faster than the self-attention layer, we prove that self-attention acts as a \emph{discriminative scanning algorithm}: starting from uniform attention, it gradually attends more to distinct key tokens for a specific next token to be predicted, and pays less attention to common key tokens that occur across different next tokens. Among distinct tokens, it progressively drops attention weights, following the order of low to high co-occurrence between the key and the query token in the training set. Interestingly, this procedure does not lead to winner-takes-all, but decelerates due to a \emph{phase transition} that is controllable by the learning rates of the two layers, leaving (almost) fixed token combination. We verify this \textbf{\emph{scan and snap}} dynamics on synthetic and real-world data (WikiText).

6.5LGNov 19, 2021
DyFormer: A Scalable Dynamic Graph Transformer with Provable Benefits on Generalization Ability

Weilin Cong, Yanhong Wu, Yuandong Tian et al.

Transformers have achieved great success in several domains, including Natural Language Processing and Computer Vision. However, its application to real-world graphs is less explored, mainly due to its high computation cost and its poor generalizability caused by the lack of enough training data in the graph domain. To fill in this gap, we propose a scalable Transformer-like dynamic graph learning method named Dynamic Graph Transformer (DyFormer) with spatial-temporal encoding to effectively learn graph topology and capture implicit links. To achieve efficient and scalable training, we propose temporal-union graph structure and its associated subgraph-based node sampling strategy. To improve the generalization ability, we introduce two complementary self-supervised pre-training tasks and show that jointly optimizing the two pre-training tasks results in a smaller Bayesian error rate via an information-theoretic analysis. Extensive experiments on the real-world datasets illustrate that DyFormer achieves a consistent 1%-3% AUC gain (averaged over all time steps) compared with baselines on all benchmarks.

16.1PLJun 29, 2021Code
Latent Execution for Neural Program Synthesis

Xinyun Chen, Dawn Song, Yuandong Tian

Program synthesis from input-output (IO) examples has been a long-standing challenge. While recent works demonstrated limited success on domain-specific languages (DSL), it remains highly challenging to apply them to real-world programming languages, such as C. Due to complicated syntax and token variation, there are three major challenges: (1) unlike many DSLs, programs in languages like C need to compile first and are not executed via interpreters; (2) the program search space grows exponentially when the syntax and semantics of the programming language become more complex; and (3) collecting a large-scale dataset of real-world programs is non-trivial. As a first step to address these challenges, we propose LaSynth and show its efficacy in a restricted-C domain. More specifically, LaSynth learns the latent representation to approximate the execution of partially generated programs, even if they are incomplete in syntax (addressing (1)). The learned execution significantly improves the performance of next token prediction over existing approaches, facilitating search (addressing (2)). Finally, once trained with randomly generated ground-truth programs and their IO pairs, LaSynth can synthesize more concise programs that resemble human-written code. Furthermore, retraining our model with these synthesized programs yields better performance with fewer samples for both Karel and C program synthesis, indicating the promise of leveraging the learned program synthesizer to improve the dataset quality for input-output program synthesis (addressing (3)). When evaluating on whether the program execution outputs match the IO pairs, LaSynth achieves 55.2% accuracy on generating simple C code with tens of tokens including loops and branches, outperforming existing approaches without executors by around 20%.

3.1LGFeb 25, 2021
Understanding Robustness in Teacher-Student Setting: A New Perspective

Zhuolin Yang, Zhaoxi Chen, Tiffany Cai et al.

Adversarial examples have appeared as a ubiquitous property of machine learning models where bounded adversarial perturbation could mislead the models to make arbitrarily incorrect predictions. Such examples provide a way to assess the robustness of machine learning models as well as a proxy for understanding the model training process. Extensive studies try to explain the existence of adversarial examples and provide ways to improve model robustness (e.g. adversarial training). While they mostly focus on models trained on datasets with predefined labels, we leverage the teacher-student framework and assume a teacher model, or oracle, to provide the labels for given instances. We extend Tian (2019) in the case of low-rank input data and show that student specialization (trained student neuron is highly correlated with certain teacher neuron at the same layer) still happens within the input subspace, but the teacher and student nodes could differ wildly out of the data subspace, which we conjecture leads to adversarial examples. Extensive experiments show that student specialization correlates strongly with model robustness in different scenarios, including student trained via standard training, adversarial training, confidence-calibrated adversarial training, and training with robust feature dataset. Our studies could shed light on the future exploration about adversarial examples, and enhancing model robustness via principled data augmentation.