DCDec 16, 2022
Mystique: Enabling Accurate and Scalable Generation of Production AI BenchmarksMingyu Liang, Wenyin Fu, Louis Feng et al.
Building large AI fleets to support the rapidly growing DL workloads is an active research topic for modern cloud providers. Generating accurate benchmarks plays an essential role in designing the fast-paced software and hardware solutions in this space. Two fundamental challenges to make this scalable are (i) workload representativeness and (ii) the ability to quickly incorporate changes to the fleet into the benchmarks. To overcome these issues, we propose Mystique, an accurate and scalable framework for production AI benchmark generation. It leverages the PyTorch execution trace (ET), a new feature that captures the runtime information of AI models at the granularity of operators, in a graph format, together with their metadata. By sourcing fleet ETs, we can build AI benchmarks that are portable and representative. Mystique is scalable, due to its lightweight data collection, in terms of runtime overhead and instrumentation effort. It is also adaptive because ET composability allows flexible control on benchmark creation. We evaluate our methodology on several production AI models, and show that benchmarks generated with Mystique closely resemble original AI models, both in execution time and system-level metrics. We also showcase the portability of the generated benchmarks across platforms, and demonstrate several use cases enabled by the fine-grained composability of the execution trace.
DCApr 19, 2024
Towards Universal Performance Modeling for Machine Learning Training on Multi-GPU PlatformsZhongyi Lin, Ning Sun, Pallab Bhattacharya et al.
Characterizing and predicting the training performance of modern machine learning (ML) workloads on compute systems with compute and communication spread between CPUs, GPUs, and network devices is not only the key to optimization and planning but also a complex goal to achieve. The primary challenges include the complexity of synchronization and load balancing between CPUs and GPUs, the variance in input data distribution, and the use of different communication devices and topologies (e.g., NVLink, PCIe, network cards) that connect multiple compute devices, coupled with the desire for flexible training configurations. Built on top of our prior work for single-GPU platforms, we address these challenges and enable multi-GPU performance modeling by incorporating (1) data-distribution-aware performance models for embedding table lookup, and (2) data movement prediction of communication collectives, into our upgraded performance modeling pipeline equipped with inter-and intra-rank synchronization for ML workloads trained on multi-GPU platforms. Beyond accurately predicting the per-iteration training time of DLRM models with random configurations with a geomean error of 5.21% on two multi-GPU platforms, our prediction pipeline generalizes well to other types of ML workloads, such as Transformer-based NLP models with a geomean error of 3.00%. Moreover, even without actually running ML workloads like DLRMs on the hardware, it is capable of generating insights such as quickly selecting the fastest embedding table sharding configuration (with a success rate of 85%).
LGJan 19, 2022
Building a Performance Model for Deep Learning Recommendation Model Training on GPUsZhongyi Lin, Louis Feng, Ehsan K. Ardestani et al.
We devise a performance model for GPU training of Deep Learning Recommendation Models (DLRM), whose GPU utilization is low compared to other well-optimized CV and NLP models. We show that both the device active time (the sum of kernel runtimes) but also the device idle time are important components of the overall device time. We therefore tackle them separately by (1) flexibly adopting heuristic-based and ML-based kernel performance models for operators that dominate the device active time, and (2) categorizing operator overheads into five types to determine quantitatively their contribution to the device active time. Combining these two parts, we propose a critical-path-based algorithm to predict the per-batch training time of DLRM by traversing its execution graph. We achieve less than 10% geometric mean average error (GMAE) in all kernel performance modeling, and 4.61% and 7.96% geomean errors for GPU active time and overall E2E per-batch training time prediction with overheads from individual workloads, respectively. A slight increase of 2.19% incurred in E2E prediction error with shared overheads across workloads suggests the feasibility of using shared overheads in large-scale prediction. We show that our general performance model not only achieves low prediction error on DLRM, which has highly customized configurations and is dominated by multiple factors but also yields comparable accuracy on other compute-bound ML models targeted by most previous methods. Using this performance model and graph-level data and task dependency analysis, we show our system can provide more general model-system co-design than previous methods.