AxiomVision: Accuracy-Guaranteed Adaptive Visual Model Selection for Perspective-Aware Video AnalyticsXiangxiang Dai, Zeyu Zhang, Peng Yang et al. · uw
The rapid evolution of multimedia and computer vision technologies requires adaptive visual model deployment strategies to effectively handle diverse tasks and varying environments. This work introduces AxiomVision, a novel framework that can guarantee accuracy by leveraging edge computing to dynamically select the most efficient visual models for video analytics under diverse scenarios. Utilizing a tiered edge-cloud architecture, AxiomVision enables the deployment of a broad spectrum of visual models, from lightweight to complex DNNs, that can be tailored to specific scenarios while considering camera source impacts. In addition, AxiomVision provides three core innovations: (1) a dynamic visual model selection mechanism utilizing continual online learning, (2) an efficient online method that efficiently takes into account the influence of the camera's perspective, and (3) a topology-driven grouping approach that accelerates the model selection process. With rigorous theoretical guarantees, these advancements provide a scalable and effective solution for visual tasks inherent to multimedia systems, such as object detection, classification, and counting. Empirically, AxiomVision achieves a 25.7\% improvement in accuracy.
AnyMatch -- Efficient Zero-Shot Entity Matching with a Small Language ModelZeyu Zhang, Paul Groth, Iacer Calixto et al.
Entity matching (EM) is the problem of determining whether two records refer to same real-world entity, which is crucial in data integration, e.g., for product catalogs or address databases. A major drawback of many EM approaches is their dependence on labelled examples. We thus focus on the challenging setting of zero-shot entity matching where no labelled examples are available for an unseen target dataset. Recently, large language models (LLMs) have shown promising results for zero-shot EM, but their low throughput and high deployment cost limit their applicability and scalability. We revisit the zero-shot EM problem with AnyMatch, a small language model fine-tuned in a transfer learning setup. We propose several novel data selection techniques to generate fine-tuning data for our model, e.g., by selecting difficult pairs to match via an AutoML filter, by generating additional attribute-level examples, and by controlling label imbalance in the data. We conduct an extensive evaluation of the prediction quality and deployment cost of our model, in a comparison to thirteen baselines on nine benchmark datasets. We find that AnyMatch provides competitive prediction quality despite its small parameter size: it achieves the second-highest F1 score overall, and outperforms several other approaches that employ models with hundreds of billions of parameters. Furthermore, our approach exhibits major cost benefits: the average prediction quality of AnyMatch is within 4.4% of the state-of-the-art method MatchGPT with the proprietary trillion-parameter model GPT-4, yet AnyMatch requires four orders of magnitude less parameters and incurs a 3,899 times lower inference cost (in dollars per 1,000 tokens).
3D CoCa: Contrastive Learners are 3D CaptionersTing Huang, Zeyu Zhang, Yemin Wang et al.
3D captioning, which aims to describe the content of 3D scenes in natural language, remains highly challenging due to the inherent sparsity of point clouds and weak cross-modal alignment in existing methods. To address these challenges, we propose 3D CoCa, a novel unified framework that seamlessly combines contrastive vision-language learning with 3D caption generation in a single architecture. Our approach leverages a frozen CLIP vision-language backbone to provide rich semantic priors, a spatially-aware 3D scene encoder to capture geometric context, and a multi-modal decoder to generate descriptive captions. Unlike prior two-stage methods that rely on explicit object proposals, 3D CoCa jointly optimizes contrastive and captioning objectives in a shared feature space, eliminating the need for external detectors or handcrafted proposals. This joint training paradigm yields stronger spatial reasoning and richer semantic grounding by aligning 3D and textual representations. Extensive experiments on the ScanRefer and Nr3D benchmarks demonstrate that 3D CoCa significantly outperforms current state-of-the-arts by 10.2% and 5.76% in CIDEr at 0.5IoU, respectively. Code will be available at https://github.com/AIGeeksGroup/3DCoCa.
Language Models Can See Better: Visual Contrastive Decoding For LLM Multimodal ReasoningYuqi Pang, Bowen Yang, Haoqin Tu et al.
Although Large Language Models (LLMs) excel in reasoning and generation for language tasks, they are not specifically designed for multimodal challenges. Training Multimodal Large Language Models (MLLMs), however, is resource-intensive and constrained by various training limitations. In this paper, we propose the Modular-based Visual Contrastive Decoding (MVCD) framework to move this obstacle. Our framework leverages LLMs' In-Context Learning (ICL) capability and the proposed visual contrastive-example decoding (CED), specifically tailored for this framework, without requiring any additional training. By converting visual signals into text and focusing on contrastive output distributions during decoding, we can highlight the new information introduced by contextual examples, explore their connections, and avoid over-reliance on prior encoded knowledge. MVCD enhances LLMs' visual perception to make it see and reason over the input visuals. To demonstrate MVCD's effectiveness, we conduct experiments with four LLMs across five question answering datasets. Our results not only show consistent improvement in model accuracy but well explain the effective components inside our decoding strategy. Our code will be available at https://github.com/Pbhgit/MVCD.
Motion Avatar: Generate Human and Animal Avatars with Arbitrary MotionZeyu Zhang, Yiran Wang, Biao Wu et al.
In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily concentrate on either generating the 3D avatar mesh alone or producing motion sequences, with integrating these two aspects proving to be a persistent challenge. Additionally, while avatar and motion generation predominantly target humans, extending these techniques to animals remains a significant challenge due to inadequate training data and methods. To bridge these gaps, our paper presents three key contributions. Firstly, we proposed a novel agent-based approach named Motion Avatar, which allows for the automatic generation of high-quality customizable human and animal avatars with motions through text queries. The method significantly advanced the progress in dynamic 3D character generation. Secondly, we introduced a LLM planner that coordinates both motion and avatar generation, which transforms a discriminative planning into a customizable Q&A fashion. Lastly, we presented an animal motion dataset named Zoo-300K, comprising approximately 300,000 text-motion pairs across 65 animal categories and its building pipeline ZooGen, which serves as a valuable resource for the community. See project website https://steve-zeyu-zhang.github.io/MotionAvatar/