Jiwook Kim

CV
h-index1
3papers
18citations
Novelty57%
AI Score48

3 Papers

3.7CVSep 12, 2024Code
Scribble-Guided Diffusion for Training-free Text-to-Image Generation

Seonho Lee, Jiho Choi, Seohyun Lim et al.

Recent advancements in text-to-image diffusion models have demonstrated remarkable success, yet they often struggle to fully capture the user's intent. Existing approaches using textual inputs combined with bounding boxes or region masks fall short in providing precise spatial guidance, often leading to misaligned or unintended object orientation. To address these limitations, we propose Scribble-Guided Diffusion (ScribbleDiff), a training-free approach that utilizes simple user-provided scribbles as visual prompts to guide image generation. However, incorporating scribbles into diffusion models presents challenges due to their sparse and thin nature, making it difficult to ensure accurate orientation alignment. To overcome these challenges, we introduce moment alignment and scribble propagation, which allow for more effective and flexible alignment between generated images and scribble inputs. Experimental results on the PASCAL-Scribble dataset demonstrate significant improvements in spatial control and consistency, showcasing the effectiveness of scribble-based guidance in diffusion models. Our code is available at https://github.com/kaist-cvml-lab/scribble-diffusion.

14.7CVJul 16, 2024Code
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation

Jiwook Kim, Seonho Lee, Jaeyo Shin et al.

Score distillation sampling (SDS) has emerged as an effective framework in text-driven 3D editing tasks, leveraging diffusion models for 3D-consistent editing. However, existing SDS-based 3D editing methods suffer from long training times and produce low-quality results. We identify that the root cause of this performance degradation is \textit{their conflict with the sampling dynamics of diffusion models}. Addressing this conflict allows us to treat SDS as a diffusion reverse process for 3D editing via sampling from data space. In contrast, existing methods naively distill the score function using diffusion models. From these insights, we propose DreamCatalyst, a novel framework that considers these sampling dynamics in the SDS framework. Specifically, we devise the optimization process of our DreamCatalyst to approximate the diffusion reverse process in editing tasks, thereby aligning with diffusion sampling dynamics. As a result, DreamCatalyst successfully reduces training time and improves editing quality. Our method offers two modes: (1) a fast mode that edits Neural Radiance Fields (NeRF) scenes approximately 23 times faster than current state-of-the-art NeRF editing methods, and (2) a high-quality mode that produces superior results about 8 times faster than these methods. Notably, our high-quality mode outperforms current state-of-the-art NeRF editing methods in terms of both speed and quality. DreamCatalyst also surpasses the state-of-the-art 3D Gaussian Splatting (3DGS) editing methods, establishing itself as an effective and model-agnostic 3D editing solution. See more extensive results on our project page: https://dream-catalyst.github.io.

13.1CVJun 11, 2025Code
3D-Aware Vision-Language Models Fine-Tuning with Geometric Distillation

Seonho Lee, Jiho Choi, Inha Kang et al.

Vision-Language Models (VLMs) have shown remarkable performance on diverse visual and linguistic tasks, yet they remain fundamentally limited in their understanding of 3D spatial structures. We propose Geometric Distillation, a lightweight, annotation-free fine-tuning framework that injects human-inspired geometric cues into pretrained VLMs without modifying their architecture. By distilling (1) sparse correspondences, (2) relative depth relations, and (3) dense cost volumes from off-the-shelf 3D foundation models (e.g., MASt3R, VGGT), our method shapes representations to be geometry-aware while remaining compatible with natural image-text inputs. Through extensive evaluations on 3D vision-language reasoning and 3D perception benchmarks, our method consistently outperforms prior approaches, achieving improved 3D spatial reasoning with significantly lower computational cost. Our work demonstrates a scalable and efficient path to bridge 2D-trained VLMs with 3D understanding, opening up wider use in spatially grounded multimodal tasks.