Xianqiang Lyu

CV
h-index16
5papers
61citations
Novelty58%
AI Score35

5 Papers

CVAug 10, 2023Code
Enhancing Low-light Light Field Images with A Deep Compensation Unfolding Network

Xianqiang Lyu, Junhui Hou

This paper presents a novel and interpretable end-to-end learning framework, called the deep compensation unfolding network (DCUNet), for restoring light field (LF) images captured under low-light conditions. DCUNet is designed with a multi-stage architecture that mimics the optimization process of solving an inverse imaging problem in a data-driven fashion. The framework uses the intermediate enhanced result to estimate the illumination map, which is then employed in the unfolding process to produce a new enhanced result. Additionally, DCUNet includes a content-associated deep compensation module at each optimization stage to suppress noise and illumination map estimation errors. To properly mine and leverage the unique characteristics of LF images, this paper proposes a pseudo-explicit feature interaction module that comprehensively exploits redundant information in LF images. The experimental results on both simulated and real datasets demonstrate the superiority of our DCUNet over state-of-the-art methods, both qualitatively and quantitatively. Moreover, DCUNet preserves the essential geometric structure of enhanced LF images much better. The code will be publicly available at https://github.com/lyuxianqiang/LFLL-DCU.

IVJun 15, 2023Code
Probabilistic-based Feature Embedding of 4-D Light Fields for Compressive Imaging and Denoising

Xianqiang Lyu, Junhui Hou

The high-dimensional nature of the 4-D light field (LF) poses great challenges in achieving efficient and effective feature embedding, that severely impacts the performance of downstream tasks. To tackle this crucial issue, in contrast to existing methods with empirically-designed architectures, we propose a probabilistic-based feature embedding (PFE), which learns a feature embedding architecture by assembling various low-dimensional convolution patterns in a probability space for fully capturing spatial-angular information. Building upon the proposed PFE, we then leverage the intrinsic linear imaging model of the coded aperture camera to construct a cycle-consistent 4-D LF reconstruction network from coded measurements. Moreover, we incorporate PFE into an iterative optimization framework for 4-D LF denoising. Our extensive experiments demonstrate the significant superiority of our methods on both real-world and synthetic 4-D LF images, both quantitatively and qualitatively, when compared with state-of-the-art methods. The source code will be publicly available at https://github.com/lyuxianqiang/LFCA-CR-NET.

CVAug 30, 2024Code
Enhancing Underwater Imaging with 4-D Light Fields: Dataset and Method

Yuji Lin, Junhui Hou, Xianqiang Lyu et al.

In this paper, we delve into the realm of 4-D light fields (LFs) to enhance underwater imaging plagued by light absorption, scattering, and other challenges. Contrasting with conventional 2-D RGB imaging, 4-D LF imaging excels in capturing scenes from multiple perspectives, thereby indirectly embedding geometric information. This intrinsic property is anticipated to effectively address the challenges associated with underwater imaging. By leveraging both explicit and implicit depth cues present in 4-D LF images, we propose a progressive, mutually reinforcing framework for underwater 4-D LF image enhancement and depth estimation. Specifically, our framework explicitly utilizes estimated depth information alongside implicit depth-related dynamic convolutional kernels to modulate output features. The entire framework decomposes this complex task, iteratively optimizing the enhanced image and depth information to progressively achieve optimal enhancement results. More importantly, we construct the first 4-D LF-based underwater image dataset for quantitative evaluation and supervised training of learning-based methods, comprising 75 underwater scenes and 3675 high-resolution 2K pairs. To craft vibrant and varied underwater scenes, we build underwater environments with various objects and adopt several types of degradation. Through extensive experimentation, we showcase the potential and superiority of 4-D LF-based underwater imaging vis-a-vis traditional 2-D RGB-based approaches. Moreover, our method effectively corrects color bias and achieves state-of-the-art performance. The dataset and code will be publicly available at https://github.com/linlos1234/LFUIE.

CVSep 12, 2022
Learning A Locally Unified 3D Point Cloud for View Synthesis

Meng You, Mantang Guo, Xianqiang Lyu et al.

In this paper, we explore the problem of 3D point cloud representation-based view synthesis from a set of sparse source views. To tackle this challenging problem, we propose a new deep learning-based view synthesis paradigm that learns a locally unified 3D point cloud from source views. Specifically, we first construct sub-point clouds by projecting source views to 3D space based on their depth maps. Then, we learn the locally unified 3D point cloud by adaptively fusing points at a local neighborhood defined on the union of the sub-point clouds. Besides, we also propose a 3D geometry-guided image restoration module to fill the holes and recover high-frequency details of the rendered novel views. Experimental results on three benchmark datasets demonstrate that our method can improve the average PSNR by more than 4 dB while preserving more accurate visual details, compared with state-of-the-art view synthesis methods.

CVApr 17, 2024
RainyScape: Unsupervised Rainy Scene Reconstruction using Decoupled Neural Rendering

Xianqiang Lyu, Hui Liu, Junhui Hou

We propose RainyScape, an unsupervised framework for reconstructing clean scenes from a collection of multi-view rainy images. RainyScape consists of two main modules: a neural rendering module and a rain-prediction module that incorporates a predictor network and a learnable latent embedding that captures the rain characteristics of the scene. Specifically, based on the spectral bias property of neural networks, we first optimize the neural rendering pipeline to obtain a low-frequency scene representation. Subsequently, we jointly optimize the two modules, driven by the proposed adaptive direction-sensitive gradient-based reconstruction loss, which encourages the network to distinguish between scene details and rain streaks, facilitating the propagation of gradients to the relevant components. Extensive experiments on both the classic neural radiance field and the recently proposed 3D Gaussian splatting demonstrate the superiority of our method in effectively eliminating rain streaks and rendering clean images, achieving state-of-the-art performance. The constructed high-quality dataset and source code will be publicly available.