Jonathan Light

LG
h-index1
6papers
44citations
Novelty55%
AI Score38

6 Papers

16.0AIAug 20, 2024
Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search

Jonathan Light, Min Cai, Weiqin Chen et al.

Traditional reinforcement learning and planning typically requires vast amounts of data and training to develop effective policies. In contrast, large language models (LLMs) exhibit strong generalization and zero-shot capabilities, but struggle with tasks that require detailed planning and decision-making in complex action spaces. We introduce STRATEGIST, a novel approach that integrates the strengths of both methods. Our approach leverages LLMs to search and update high-level strategies (as text), which are then refined and executed by low-level Monte Carlo Tree Search (MCTS). STRATEGIST is a generalizable framework to optimize the strategy through population-based self-play simulations without the need for any training data. We demonstrate the effectiveness of STRATEGIST in learning optimal strategies for competitive, multi-turn games with partial information, including Game of Pure Strategy (GOPS) and multi-agent, hidden-identity discussion games like The Resistance: Avalon. Our results show that agents equipped with STRATEGIST outperform those trained with traditional RL methods, other LLM-based skill acquisition techniques, pre-existing LLM agents across both game environments and achieves comparable performance against human players.

15.7LGSep 18, 2025Code
TDRM: Smooth Reward Models with Temporal Difference for LLM RL and Inference

Dan Zhang, Min Cai, Jonathan Light et al.

Reward models are central to both reinforcement learning (RL) with language models and inference-time verification. However, existing reward models often lack temporal consistency, leading to ineffective policy updates and unstable RL training. We introduce TDRM, a method for learning smoother and more reliable reward models by minimizing temporal differences (TD) for training-time reinforcement learning and inference-time verification. Experiments show that TD-trained process reward models (PRMs) improve performance across Best-of-N (up to 6.6%) and tree-search (up to 23.7%) settings. When combined with Reinforcement Learning with Verifiable Rewards (RLVR), TD-trained PRMs lead to more data-efficient RL -- achieving comparable performance with just 2.5k data to what baseline methods require 50.1k data to attain -- and yield higher-quality language model policies in 8 model variants (5 series), e.g., Qwen2.5-(0.5B, 1,5B), GLM4-9B-0414, GLM-Z1-9B-0414, Qwen2.5-Math-(1.5B, 7B), and DeepSeek-R1-Distill-Qwen-(1.5B, 7B). We release all code at https://github.com/THUDM/TDRM.

19.7LGFeb 23, 2025
DISC: Dynamic Decomposition Improves LLM Inference Scaling

Jonathan Light, Wei Cheng, Benjamin Riviere et al.

Inference scaling methods for LLMs often rely on decomposing problems into steps (or groups of tokens), followed by sampling and selecting the best next steps. However, these steps and their sizes are often predetermined or manually designed based on domain knowledge. We propose dynamic decomposition, a method that adaptively and automatically partitions solution and reasoning traces into manageable steps during inference. By more effectively allocating compute -- particularly through subdividing challenging steps and prioritizing their sampling -- dynamic decomposition significantly improves inference efficiency. Experiments on benchmarks such as APPS, MATH, and LiveCodeBench demonstrate that dynamic decomposition outperforms static approaches, including token-level, sentence-level, and single-step decompositions, reducing the pass@10 error rate by 5.0%, 6.7%, and 10.5% respectively. These findings highlight the potential of dynamic decomposition to improve a wide range of inference scaling techniques.

11.3SEOct 22, 2024
Scattered Forest Search: Smarter Code Space Exploration with LLMs

Jonathan Light, Yue Wu, Yiyou Sun et al.

We frame code generation as a black-box optimization problem within the code space and demonstrate how optimization-inspired techniques can enhance inference scaling. Based on this perspective, we propose SCATTERED FOREST SEARCH (SFS), a novel approach that improves solution diversity and better exploits feedback during evolutionary search. Our theoretical analysis illustrates how these methods help avoid local optima during optimization, leading to more efficient exploration. Extensive experiments on HumanEval, MBPP, APPS, CodeContests, and Leetcode reveal significant performance gains. For instance, our method achieves a pass@1 rate of 67.1% on HumanEval+ and 87.2% on HumanEval with GPT-3.5, marking improvements of 8.6% and 4.3% over the state-of-the-art, while also halving the iterations needed to find the correct solution. Furthermore, our approach scales more efficiently than existing search techniques, including tree search, line search, and repeated sampling.

15.7LGFeb 16, 2025
On the Effect of Sampling Diversity in Scaling LLM Inference

Tianchun Wang, Zichuan Liu, Yuanzhou Chen et al.

Large language model (LLM) scaling inference is key to unlocking greater performance, and leveraging diversity has proven an effective way to enhance it. Motivated by the observed relationship between solution accuracy and meaningful response diversity, we systematically study the effect of prompt diversity in scaling inference. We theoretically explain why diversified sampling improves Best-of-$N$ scaling, showing that responses generated from meaningful diverse prompts after Best-of-$N$ selection exhibit significantly lower error rates than those produced from stationary prompts. To promote solution diversity, we analyze perturbation fidelity and show that moderately relevant perturbations improve performance, providing guidance for effective perturbation design. Further, we present a set of effective perturbations, including task-level and query-level ones, and analyze the conditions under which they succeed. We systematically evaluate diversified sampling across tasks, finding relative gains of 10.8% in EM@100 for reasoning, 9.6% for mathematics, and 9.5% in Pass@100 for code generation.

5.8AINov 24, 2024
PIANIST: Learning Partially Observable World Models with LLMs for Multi-Agent Decision Making

Jonathan Light, Sixue Xing, Yuanzhe Liu et al.

Effective extraction of the world knowledge in LLMs for complex decision-making tasks remains a challenge. We propose a framework PIANIST for decomposing the world model into seven intuitive components conducive to zero-shot LLM generation. Given only the natural language description of the game and how input observations are formatted, our method can generate a working world model for fast and efficient MCTS simulation. We show that our method works well on two different games that challenge the planning and decision making skills of the agent for both language and non-language based action taking, without any training on domain-specific training data or explicitly defined world model.