Weisheng Dong

h-index1
2papers
1citation

2 Papers

1.5CVJan 1Code
Towards Syn-to-Real IQA: A Novel Perspective on Reshaping Synthetic Data Distributions

Aobo Li, Jinjian Wu, Yongxu Liu et al.

Blind Image Quality Assessment (BIQA) has advanced significantly through deep learning, but the scarcity of large-scale labeled datasets remains a challenge. While synthetic data offers a promising solution, models trained on existing synthetic datasets often show limited generalization ability. In this work, we make a key observation that representations learned from synthetic datasets often exhibit a discrete and clustered pattern that hinders regression performance: features of high-quality images cluster around reference images, while those of low-quality images cluster based on distortion types. Our analysis reveals that this issue stems from the distribution of synthetic data rather than model architecture. Consequently, we introduce a novel framework SynDR-IQA, which reshapes synthetic data distribution to enhance BIQA generalization. Based on theoretical derivations of sample diversity and redundancy's impact on generalization error, SynDR-IQA employs two strategies: distribution-aware diverse content upsampling, which enhances visual diversity while preserving content distribution, and density-aware redundant cluster downsampling, which balances samples by reducing the density of densely clustered areas. Extensive experiments across three cross-dataset settings (synthetic-to-authentic, synthetic-to-algorithmic, and synthetic-to-synthetic) demonstrate the effectiveness of our method. The code is available at https://github.com/Li-aobo/SynDR-IQA.

8.7CVMar 20, 2024Code
Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generation

Qitong Yang, Mingtao Feng, Zijie Wu et al.

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose a framework that generates volumetric 4D sequences, where 3D shapes are animated under given conditions (text-image guidance) with dynamic evolution in shape and color across spatial and temporal dimensions, allowing for free navigation and rendering from any direction. We first use a coherent 3D shape and color modeling to encode the shape and color of each detailed 3D geometry frame into a latent space. Then we propose a matrixized 4D sequence representation allowing efficient diffusion model operation. Finally, we introduce spatio-temporal diffusion for 4D volumetric generation under given images and text prompts. Extensive experiments on the ShapeNet, 3DBiCar, DeformingThings4D and Objaverse datasets for several tasks demonstrate that our method effectively learns to generate high quality 3D shapes with consistent color and coherent mesh animations, improving over the current methods. Our code will be publicly available.