Yang Li

CV
h-index8
3papers
134citations
Novelty47%
AI Score25

3 Papers

1.4CVSep 18, 2022
SDFE-LV: A Large-Scale, Multi-Source, and Unconstrained Database for Spotting Dynamic Facial Expressions in Long Videos

Xiaolin Xu, Yuan Zong, Wenming Zheng et al.

In this paper, we present a large-scale, multi-source, and unconstrained database called SDFE-LV for spotting the onset and offset frames of a complete dynamic facial expression from long videos, which is known as the topic of dynamic facial expression spotting (DFES) and a vital prior step for lots of facial expression analysis tasks. Specifically, SDFE-LV consists of 1,191 long videos, each of which contains one or more complete dynamic facial expressions. Moreover, each complete dynamic facial expression in its corresponding long video was independently labeled for five times by 10 well-trained annotators. To the best of our knowledge, SDFE-LV is the first unconstrained large-scale database for the DFES task whose long videos are collected from multiple real-world/closely real-world media sources, e.g., TV interviews, documentaries, movies, and we-media short videos. Therefore, DFES tasks on SDFE-LV database will encounter numerous difficulties in practice such as head posture changes, occlusions, and illumination. We also provided a comprehensive benchmark evaluation from different angles by using lots of recent state-of-the-art deep spotting methods and hence researchers interested in DFES can quickly and easily get started. Finally, with the deep discussions on the experimental evaluation results, we attempt to point out several meaningful directions to deal with DFES tasks and hope that DFES can be better advanced in the future. In addition, SDFE-LV will be freely released for academic use only as soon as possible.

32.0LGFeb 12, 2024
BASE TTS: Lessons from building a billion-parameter Text-to-Speech model on 100K hours of data

Mateusz Łajszczak, Guillermo Cámbara, Yang Li et al.

We introduce a text-to-speech (TTS) model called BASE TTS, which stands for $\textbf{B}$ig $\textbf{A}$daptive $\textbf{S}$treamable TTS with $\textbf{E}$mergent abilities. BASE TTS is the largest TTS model to-date, trained on 100K hours of public domain speech data, achieving a new state-of-the-art in speech naturalness. It deploys a 1-billion-parameter autoregressive Transformer that converts raw texts into discrete codes ("speechcodes") followed by a convolution-based decoder which converts these speechcodes into waveforms in an incremental, streamable manner. Further, our speechcodes are built using a novel speech tokenization technique that features speaker ID disentanglement and compression with byte-pair encoding. Echoing the widely-reported "emergent abilities" of large language models when trained on increasing volume of data, we show that BASE TTS variants built with 10K+ hours and 500M+ parameters begin to demonstrate natural prosody on textually complex sentences. We design and share a specialized dataset to measure these emergent abilities for text-to-speech. We showcase state-of-the-art naturalness of BASE TTS by evaluating against baselines that include publicly available large-scale text-to-speech systems: YourTTS, Bark and TortoiseTTS. Audio samples generated by the model can be heard at https://amazon-ltts-paper.com/.

5.9CVDec 28, 2023
DOEPatch: Dynamically Optimized Ensemble Model for Adversarial Patches Generation

Wenyi Tan, Yang Li, Chenxing Zhao et al.

Object detection is a fundamental task in various applications ranging from autonomous driving to intelligent security systems. However, recognition of a person can be hindered when their clothing is decorated with carefully designed graffiti patterns, leading to the failure of object detection. To achieve greater attack potential against unknown black-box models, adversarial patches capable of affecting the outputs of multiple-object detection models are required. While ensemble models have proven effective, current research in the field of object detection typically focuses on the simple fusion of the outputs of all models, with limited attention being given to developing general adversarial patches that can function effectively in the physical world. In this paper, we introduce the concept of energy and treat the adversarial patches generation process as an optimization of the adversarial patches to minimize the total energy of the ``person'' category. Additionally, by adopting adversarial training, we construct a dynamically optimized ensemble model. During training, the weight parameters of the attacked target models are adjusted to find the balance point at which the generated adversarial patches can effectively attack all target models. We carried out six sets of comparative experiments and tested our algorithm on five mainstream object detection models. The adversarial patches generated by our algorithm can reduce the recognition accuracy of YOLOv2 and YOLOv3 to 13.19\% and 29.20\%, respectively. In addition, we conducted experiments to test the effectiveness of T-shirts covered with our adversarial patches in the physical world and could achieve that people are not recognized by the object detection model. Finally, leveraging the Grad-CAM tool, we explored the attack mechanism of adversarial patches from an energetic perspective.