Niyati Rawal

CV
h-index66
3papers
96citations
Novelty30%
AI Score35

3 Papers

33.4CVMay 11
SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation

Niyati Rawal, Sushant Ravva, Shah Alam Abir et al.

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital environments. We introduce SleepWalk, a benchmark for evaluating instruction-grounded trajectory prediction in single-scene 3D worlds generated from textual scene descriptions and filtered for navigability. Unlike prior navigation benchmarks centered on long-range exploration across rooms, SleepWalk targets localized, interaction-centric embodied reasoning: given rendered visual observations and a natural-language instruction, a model must predict a trajectory that respects scene geometry, avoids collisions, and terminates at an action-compatible location. The benchmark covers diverse indoor and outdoor environments and organizes tasks into three tiers of spatial and temporal difficulty, enabling fine-grained analysis of grounding under increasing compositional complexity. Using a standardized pointwise judge-based evaluation protocol, we evaluate three frontier VLMs on 2,472 curated 3D environments with nine instructions per scene. Results reveal systematic failures in grounded spatial reasoning, especially under occlusion, interaction constraints, and multi-step instructions: performance drops as the difficulty level of the tasks increase. In general, current VLMs can somewhat produce trajectories that are simultaneously spatially coherent, plausibly executable, and aligned with intended actions. By exposing failures in a controlled yet scalable setting, SleepWalk provides a critical benchmark for advancing grounded multimodal reasoning, embodied planning, vision-language navigation, and action-capable agents in 3D environments.

CVApr 15, 2024
AIGeN: An Adversarial Approach for Instruction Generation in VLN

Niyati Rawal, Roberto Bigazzi, Lorenzo Baraldi et al.

In the last few years, the research interest in Vision-and-Language Navigation (VLN) has grown significantly. VLN is a challenging task that involves an agent following human instructions and navigating in a previously unknown environment to reach a specified goal. Recent work in literature focuses on different ways to augment the available datasets of instructions for improving navigation performance by exploiting synthetic training data. In this work, we propose AIGeN, a novel architecture inspired by Generative Adversarial Networks (GANs) that produces meaningful and well-formed synthetic instructions to improve navigation agents' performance. The model is composed of a Transformer decoder (GPT-2) and a Transformer encoder (BERT). During the training phase, the decoder generates sentences for a sequence of images describing the agent's path to a particular point while the encoder discriminates between real and fake instructions. Experimentally, we evaluate the quality of the generated instructions and perform extensive ablation studies. Additionally, we generate synthetic instructions for 217K trajectories using AIGeN on Habitat-Matterport 3D Dataset (HM3D) and show an improvement in the performance of an off-the-shelf VLN method. The validation analysis of our proposal is conducted on REVERIE and R2R and highlights the promising aspects of our proposal, achieving state-of-the-art performance.

ROMar 12, 2021
Facial emotion expressions in human-robot interaction: A survey

Niyati Rawal, Ruth Maria Stock-Homburg

Facial expressions are an ideal means of communicating one's emotions or intentions to others. This overview will focus on human facial expression recognition as well as robotic facial expression generation. In the case of human facial expression recognition, both facial expression recognition on predefined datasets as well as in real-time will be covered. For robotic facial expression generation, hand-coded and automated methods i.e., facial expressions of a robot are generated by moving the features (eyes, mouth) of the robot by hand-coding or automatically using machine learning techniques, will also be covered. There are already plenty of studies that achieve high accuracy for emotion expression recognition on predefined datasets, but the accuracy for facial expression recognition in real-time is comparatively lower. In the case of expression generation in robots, while most of the robots are capable of making basic facial expressions, there are not many studies that enable robots to do so automatically. In this overview, state-of-the-art research in facial emotion expressions during human-robot interaction has been discussed leading to several possible directions for future research.