1.2MAFeb 9
Altruism and Fair Objective in Mixed-Motive Markov gamesYao-hua Franck Xu, Tayeb Lemlouma, Arnaud Braud et al.
Cooperation is fundamental for society's viability, as it enables the emergence of structure within heterogeneous groups that seek collective well-being. However, individuals are inclined to defect in order to benefit from the group's cooperation without contributing the associated costs, thus leading to unfair situations. In game theory, social dilemmas entail this dichotomy between individual interest and collective outcome. The most dominant approach to multi-agent cooperation is the utilitarian welfare which can produce efficient highly inequitable outcomes. This paper proposes a novel framework to foster fairer cooperation by replacing the standard utilitarian objective with Proportional Fairness. We introduce a fair altruistic utility for each agent, defined on the individual log-payoff space and derive the analytical conditions required to ensure cooperation in classic social dilemmas. We then extend this framework to sequential settings by defining a Fair Markov Game and deriving novel fair Actor-Critic algorithms to learn fair policies. Finally, we evaluate our method in various social dilemma environments.
7.4MAJun 11
$α$-fair heterogeneous agent reinforcement learningYao-hua Franck Xu, Tayeb Lemlouma, Jean-Marie Bonnin et al.
Cooperation in multi-agent systems is typically optimized through utilitarian objectives that maximize overall efficiency but fail to account for reward distribution, often resulting in inequitable "leader-follower" dynamics. While fairness-based approaches encourage pro-social behaviors where every agent benefits from cooperation, many current algorithms - including those utilizing reward shaping - break the stationarity of Markov Games or lack rigorous theoretical guarantees. This creates a critical gap between fair objective methods and theoretically safe learning frameworks. We propose a novel framework that bridges $α$-fairness with Heterogeneous-Agent Trust Region Learning (HATRL), ensuring monotonic improvement and convergence toward Nash Equilibria. Our approach leverages a fair advantage function that dynamically weights agent utilities based on their expected returns, allowing the global objective to transition from purely utilitarian efficiency to $α$-fairness welfare based on the parameter $α$. We introduce two practical algorithms, $α$-fair HATRPO and $α$-fair HAPPO, and demonstrate through experiments in sequential social dilemmas like CleanUp and CommonHarvest that they perform better than HATRL's algorithms from a utilitarian point of view while achieving socially higher outcomes.