Xiaoli Wei

LG
h-index6
13papers
246citations
Novelty45%
AI Score44

13 Papers

CVSep 7, 2022
MSSPN: Automatic First Arrival Picking using Multi-Stage Segmentation Picking Network

Hongtao Wang, Jiangshe Zhang, Xiaoli Wei et al.

Picking the first arrival times of prestack gathers is called First Arrival Time (FAT) picking, which is an indispensable step in seismic data processing, and is mainly solved manually in the past. With the current increasing density of seismic data collection, the efficiency of manual picking has been unable to meet the actual needs. Therefore, automatic picking methods have been greatly developed in recent decades, especially those based on deep learning. However, few of the current supervised deep learning-based method can avoid the dependence on labeled samples. Besides, since the gather data is a set of signals which are greatly different from the natural images, it is difficult for the current method to solve the FAT picking problem in case of a low Signal to Noise Ratio (SNR). In this paper, for hard rock seismic gather data, we propose a Multi-Stage Segmentation Pickup Network (MSSPN), which solves the generalization problem across worksites and the picking problem in the case of low SNR. In MSSPN, there are four sub-models to simulate the manually picking processing, which is assumed to four stages from coarse to fine. Experiments on seven field datasets with different qualities show that our MSSPN outperforms benchmarks by a large margin.Particularly, our method can achieve more than 90\% accurate picking across worksites in the case of medium and high SNRs, and even fine-tuned model can achieve 88\% accurate picking of the dataset with low SNR.

LGJun 28, 2023
Continuous-time q-learning for mean-field control problems

Xiaoli Wei, Xiang Yu

This paper studies the q-learning, recently coined as the continuous time counterpart of Q-learning by Jia and Zhou (2023), for continuous time Mckean-Vlasov control problems in the setting of entropy-regularized reinforcement learning. In contrast to the single agent's control problem in Jia and Zhou (2023), the mean-field interaction of agents renders the definition of the q-function more subtle, for which we reveal that two distinct q-functions naturally arise: (i) the integrated q-function (denoted by $q$) as the first-order approximation of the integrated Q-function introduced in Gu, Guo, Wei and Xu (2023), which can be learnt by a weak martingale condition involving test policies; and (ii) the essential q-function (denoted by $q_e$) that is employed in the policy improvement iterations. We show that two q-functions are related via an integral representation under all test policies. Based on the weak martingale condition and our proposed searching method of test policies, some model-free learning algorithms are devised. In two examples, one in LQ control framework and one beyond LQ control framework, we can obtain the exact parameterization of the optimal value function and q-functions and illustrate our algorithms with simulation experiments.

LGOct 1, 2023
From Bandits Model to Deep Deterministic Policy Gradient, Reinforcement Learning with Contextual Information

Zhendong Shi, Xiaoli Wei, Ercan E. Kuruoglu

The problem of how to take the right actions to make profits in sequential process continues to be difficult due to the quick dynamics and a significant amount of uncertainty in many application scenarios. In such complicated environments, reinforcement learning (RL), a reward-oriented strategy for optimum control, has emerged as a potential technique to address this strategic decision-making issue. However, reinforcement learning also has some shortcomings that make it unsuitable for solving many financial problems, excessive resource consumption, and inability to quickly obtain optimal solutions, making it unsuitable for quantitative trading markets. In this study, we use two methods to overcome the issue with contextual information: contextual Thompson sampling and reinforcement learning under supervision which can accelerate the iterations in search of the best answer. In order to investigate strategic trading in quantitative markets, we merged the earlier financial trading strategy known as constant proportion portfolio insurance (CPPI) into deep deterministic policy gradient (DDPG). The experimental results show that both methods can accelerate the progress of reinforcement learning to obtain the optimal solution.

MLMar 19, 2022
Thompson Sampling on Asymmetric $α$-Stable Bandits

Zhendong Shi, Ercan E. Kuruoglu, Xiaoli Wei

In algorithm optimization in reinforcement learning, how to deal with the exploration-exploitation dilemma is particularly important. Multi-armed bandit problem can optimize the proposed solutions by changing the reward distribution to realize the dynamic balance between exploration and exploitation. Thompson Sampling is a common method for solving multi-armed bandit problem and has been used to explore data that conform to various laws. In this paper, we consider the Thompson Sampling approach for multi-armed bandit problem, in which rewards conform to unknown asymmetric $α$-stable distributions and explore their applications in modelling financial and wireless data.

OCJul 5, 2024
Unified continuous-time q-learning for mean-field game and mean-field control problems

Xiaoli Wei, Xiang Yu, Fengyi Yuan

This paper studies the continuous-time q-learning in mean-field jump-diffusion models when the population distribution is not directly observable. We propose the integrated q-function in decoupled form (decoupled Iq-function) from the representative agent's perspective and establish its martingale characterization, which provides a unified policy evaluation rule for both mean-field game (MFG) and mean-field control (MFC) problems. Moreover, we consider the learning procedure where the representative agent updates the population distribution based on his own state values. Depending on the task to solve the MFG or MFC problem, we can employ the decoupled Iq-function differently to characterize the mean-field equilibrium policy or the mean-field optimal policy respectively. Based on these theoretical findings, we devise a unified q-learning algorithm for both MFG and MFC problems by utilizing test policies and the averaged martingale orthogonality condition. For several financial applications in the jump-diffusion setting, we obtain the exact parameterization of the decoupled Iq-functions and the value functions, and illustrate our q-learning algorithm with satisfactory performance.

68.3OCApr 30
Continuous-time q-learning for mean-field control with common noise, part-II: q-learning algorithms

Zhenjie Ren, Xiaoli Wei, Xiang Yu et al.

This paper is a continuation work of Ren et al. (2026) aiming to further devise q-learning algorithms for mean-field control (MFC) with controlled common noise. Based on the relaxed control formulation, we first establish the martingale condition of the value function and the Iq-function by evaluating along the conditional state distributions generated by all test policies. As the data in the relaxed control formulation are not observable in practice, we quantify the error incurred when they are replaced by the observable ones in the exploratory formulation under discretely sampled actions. This, together with a two-layer fixed point characterization of an optimal policy in Ren et al. (2026), allows us to propose several algorithms including the Actor-Critic q-learning algorithm, in which the policy is updated in the Actor-step based on the iteration rule induced by the improved Iq-function, and the value function and Iq-function are updated in the Critic-step based on the martingale orthogonality condition using the data from the exploratory formulation. We also establish the convergence of the inner iterations in the Actor-step in an infinite-horizon linear quadratic (LQ) framework. In two examples, within and beyond LQ framework, our q-learning algorithms are implemented with satisfactory performance.

78.6OCApr 30
Continuous-time q-learning for mean-field control with common noise, part-I: Theoretical foundations

Zhenjie Ren, Xiaoli Wei, Xiang Yu et al.

This paper investigates the continuous-time counterpart of the Q-function for entropy-regularized mean-field control (MFC) with controlled common noise, coined as q-function by Jia and Zhou (2023) in the single agent's model. We first show that, under discretely sampled actions, the value function in the exploratory formulation converges to the one in the relaxed control formulation as the time grid refines. Leveraging the relaxed control formulation, we derive the exploratory Hamilton-Jacobi-Bellman (HJB) equation, in which the controlled common noise gives rise to an additional nonlinear functional of policy, rendering the policy iteration intricate. Under certain concavity condition, we establish the existence and uniqueness of the optimal one-step policy iteration via a first-order condition using the partial linear functional derivative with respect to policy. The policy improvement at each iteration is verified by relating to an entropy-regularized optimization problem over the space of policies. In the mean-field setting, we introduce the integrated q-function (Iq-function) defined on the state distribution and the policy, and it is shown that an optimal policy is identified as a two-layer fixed point to the argmax operator of the Iq-function. Finally, we provide the explicit characterization of an optimal policy as a Gaussian distribution in the general linear-quadratic (LQ) setting.

LGApr 12, 2024
Seismic First Break Picking in a Higher Dimension Using Deep Graph Learning

Hongtao Wang, Li Long, Jiangshe Zhang et al.

Contemporary automatic first break (FB) picking methods typically analyze 1D signals, 2D source gathers, or 3D source-receiver gathers. Utilizing higher-dimensional data, such as 2D or 3D, incorporates global features, improving the stability of local picking. Despite the benefits, high-dimensional data requires structured input and increases computational demands. Addressing this, we propose a novel approach using deep graph learning called DGL-FB, constructing a large graph to efficiently extract information. In this graph, each seismic trace is represented as a node, connected by edges that reflect similarities. To manage the size of the graph, we develop a subgraph sampling technique to streamline model training and inference. Our proposed framework, DGL-FB, leverages deep graph learning for FB picking. It encodes subgraphs into global features using a deep graph encoder. Subsequently, the encoded global features are combined with local node signals and fed into a ResUNet-based 1D segmentation network for FB detection. Field survey evaluations of DGL-FB show superior accuracy and stability compared to a 2D U-Net-based benchmark method.

CVJun 8, 2024
Training-Free Robust Interactive Video Object Segmentation

Xiaoli Wei, Zhaoqing Wang, Yandong Guo et al.

Interactive video object segmentation is a crucial video task, having various applications from video editing to data annotating. However, current approaches struggle to accurately segment objects across diverse domains. Recently, Segment Anything Model (SAM) introduces interactive visual prompts and demonstrates impressive performance across different domains. In this paper, we propose a training-free prompt tracking framework for interactive video object segmentation (I-PT), leveraging the powerful generalization of SAM. Although point tracking efficiently captures the pixel-wise information of objects in a video, points tend to be unstable when tracked over a long period, resulting in incorrect segmentation. Towards fast and robust interaction, we jointly adopt sparse points and boxes tracking, filtering out unstable points and capturing object-wise information. To better integrate reference information from multiple interactions, we introduce a cross-round space-time module (CRSTM), which adaptively aggregates mask features from previous rounds and frames, enhancing the segmentation stability. Our framework has demonstrated robust zero-shot video segmentation results on popular VOS datasets with interaction types, including DAVIS 2017, YouTube-VOS 2018, and MOSE 2023, maintaining a good tradeoff between performance and interaction time.

CVMay 23, 2023
UPNet: Uncertainty-based Picking Deep Learning Network for Robust First Break Picking

Hongtao Wang, Jiangshe Zhang, Xiaoli Wei et al.

In seismic exploration, first break (FB) picking is a crucial aspect in the determination of subsurface velocity models, significantly influencing the placement of wells. Many deep neural networks (DNNs)-based automatic picking methods have been proposed to accelerate this processing. Significantly, the segmentation-based DNN methods provide a segmentation map and then estimate FB from the map using a picking threshold. However, the uncertainty of the results picked by DNNs still needs to be analyzed. Thus, the automatic picking methods applied in field datasets can not ensure robustness, especially in the case of a low signal-to-noise ratio (SNR). In this paper, we introduce uncertainty quantification into the FB picking task and propose a novel uncertainty-based picking deep learning network called UPNet. UPNet not only estimates the uncertainty of network output but also can filter the pickings with low confidence. Many experiments evaluate that UPNet exhibits higher accuracy and robustness than the deterministic DNN-based model, achieving State-of-the-Art (SOTA) performance in field surveys. In addition, we verify that the measurement uncertainty is meaningful, which can provide a reference for human decision-making.

LGAug 5, 2021
Mean-Field Multi-Agent Reinforcement Learning: A Decentralized Network Approach

Haotian Gu, Xin Guo, Xiaoli Wei et al.

One of the challenges for multi-agent reinforcement learning (MARL) is designing efficient learning algorithms for a large system in which each agent has only limited or partial information of the entire system. While exciting progress has been made to analyze decentralized MARL with the network of agents for social networks and team video games, little is known theoretically for decentralized MARL with the network of states for modeling self-driving vehicles, ride-sharing, and data and traffic routing. This paper proposes a framework of localized training and decentralized execution to study MARL with network of states. Localized training means that agents only need to collect local information in their neighboring states during the training phase; decentralized execution implies that agents can execute afterwards the learned decentralized policies, which depend only on agents' current states. The theoretical analysis consists of three key components: the first is the reformulation of the MARL system as a networked Markov decision process with teams of agents, enabling updating the associated team Q-function in a localized fashion; the second is the Bellman equation for the value function and the appropriate Q-function on the probability measure space; and the third is the exponential decay property of the team Q-function, facilitating its approximation with efficient sample efficiency and controllable error. The theoretical analysis paves the way for a new algorithm LTDE-Neural-AC, where the actor-critic approach with over-parameterized neural networks is proposed. The convergence and sample complexity is established and shown to be scalable with respect to the sizes of both agents and states. To the best of our knowledge, this is the first neural network based MARL algorithm with network structure and provably convergence guarantee.

CVFeb 12, 2020
MFFW: A new dataset for multi-focus image fusion

Shuang Xu, Xiaoli Wei, Chunxia Zhang et al.

Multi-focus image fusion (MFF) is a fundamental task in the field of computational photography. Current methods have achieved significant performance improvement. It is found that current methods are evaluated on simulated image sets or Lytro dataset. Recently, a growing number of researchers pay attention to defocus spread effect, a phenomenon of real-world multi-focus images. Nonetheless, defocus spread effect is not obvious in simulated or Lytro datasets, where popular methods perform very similar. To compare their performance on images with defocus spread effect, this paper constructs a new dataset called MFF in the wild (MFFW). It contains 19 pairs of multi-focus images collected on the Internet. We register all pairs of source images, and provide focus maps and reference images for part of pairs. Compared with Lytro dataset, images in MFFW significantly suffer from defocus spread effect. In addition, the scenes of MFFW are more complex. The experiments demonstrate that most state-of-the-art methods on MFFW dataset cannot robustly generate satisfactory fusion images. MFFW can be a new baseline dataset to test whether an MMF algorithm is able to deal with defocus spread effect.

LGFeb 10, 2020
Mean-Field Controls with Q-learning for Cooperative MARL: Convergence and Complexity Analysis

Haotian Gu, Xin Guo, Xiaoli Wei et al.

Multi-agent reinforcement learning (MARL), despite its popularity and empirical success, suffers from the curse of dimensionality. This paper builds the mathematical framework to approximate cooperative MARL by a mean-field control (MFC) approach, and shows that the approximation error is of $\mathcal{O}(\frac{1}{\sqrt{N}})$. By establishing an appropriate form of the dynamic programming principle for both the value function and the Q function, it proposes a model-free kernel-based Q-learning algorithm (MFC-K-Q), which is shown to have a linear convergence rate for the MFC problem, the first of its kind in the MARL literature. It further establishes that the convergence rate and the sample complexity of MFC-K-Q are independent of the number of agents $N$, which provides an $\mathcal{O}(\frac{1}{\sqrt{N}})$ approximation to the MARL problem with $N$ agents in the learning environment. Empirical studies for the network traffic congestion problem demonstrate that MFC-K-Q outperforms existing MARL algorithms when $N$ is large, for instance when $N>50$.